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An Overcompesating Journal with nothing else in mind but really, who will?
Portal 2 and Halo: Reach
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Hopefully that slice of cake will be enough to satisfy me with these great news, Portal 2 everyone. What everyone has been waiting for and hopefully someone that doesn't know about it yet. In any case the campaign starts off with Chell waking up in the facility, maybe a one or two centuries after the first game. Being woken up by specialized personality core named Wheatley, he asks Chell to catch him off when dispatches himself from his ceiling railway, when he was getting sick of being stuck up there anyways, so Chell prepares to catch him and miserably failing to catch him but only minor damage has been made. He explains that he is also looking for an exit off the facility thus helping Chell by-pass thru security of the facility, mumbling along the way and make it to a peculiar room with an escape pod on it. Wheatley was left to find the right switch to activate the pod when all of a sudden the neglected equipment malfunctions taking them to a vast open room with the empty shell of GLaDOS on the floor. With Wheatley panicking trying to put the abort passcode he accidentally awakens GLaDOS, she then recognizes Chell and bitterly greets her to the facility. Chell is taking back to the Test Chambers and it is unknown what happened to Wheatley later on. There not much information including for the multiplayer mode just yet.

New featured properties:

Excursion Funnel: Testing element used in Portal 2, mainly resembling a tractor beam used for moving you or objects around you and portals can be used to extend or change direction in the flow of the tractor beam.

Aerial Faith Plate: A testing device giving to the name of the 50,000 pound force catapult used for flinging objects at high speed and altitude.

Thermal Discouragement Beam: A regular hot, steaming ray of light that is vital your success. In game this is actually made to be same thing to be like the storage ball and it's bucket, except it doesn't bounce, never stops, and completely blows up turrets which is awesome. Plus, the lasers can be rederected using the new special Pivot cubes

Pneumatic Diversity Vent
: Basically, the bid ol' vacuum made for passing objects that go thru out a passive monitoring.

Repulsion Gel: An originally made product to cover food for it to escapes people's grubby little hands. In Portal 2, it is a technology made to transfer its properties to any object it touches or "bounce off like if it was trampoline"

Propulsion Gel: Also, originally made as a second attempt for a dietetic invention to fasten the speed of food going thru one's digestive tract. In game, it gives the player to accelerate the velocity she would be moving used mainly for running over large pits.

Video demos (Thank Xeno-Gaze for these):

(Part1)(Part 2)(Part 3)



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(I'll be working on Halo: Reach tomorrow....too tired ugh)





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