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Un-touchable;No healing needed.
A Dictionary and sometimes, a book log of Madeline's feelings and life. Contains whatever you may need to know about Healers, Vida's and Jerahlds.
Encyclopedia
Healer, Vida, Jerahlds, Teraquihls.


Healer: The gifted ability to heal wounds and severe inflictions due to physical combat. A healer gifted with a good quantity of Galeoms may have the right amount of power to heal a rib that has been fractured and protruded the chest. But most healers are common-folk or gifted/chosen children born with the magic.
20% of Healers' born can develop their powers into qualities a Vida may possess. As these abilities and helping tactics are useful and used only for good, Healers have the disability and can loose their sight, memory, voice, common-sense, conscience and life. This is balanced with the amount of Galeom in their blood. The stronger you are with your Galeom running through your veins, the higher the risk of destroying yourself.



Vida: A second kind of Healer. Many are either born as Healers and have been trained to become Healers, scarce few are only born Vida's.
Vida's have dangerously large amounts of Galeom in their blood system.
This however is stabilized by their metabolism or maybe a prescription/medium that has been keeping them alive.

Vida's have the power to heal and change mental states such as amnesia, depression, hyperactive out-bursts and soul-tantrums. Vida's are very powerful and revered in the secret society, often looked forward to when in consult for a 'special' doctor or physician. This however, does not stop the occasion loss of sight and memory for the user and they may develop a bipolar disease. A usual side-effect of becoming a Vida is that a user's hair can change color (most of the time, loses luster and turns black)



Jeralhd: A Jeralhd is a type of reverse Healer. Jerahlds have the ability to inflict harm or physical contact towards someone with a large amount of energy focused on one person. Like a Healer, Jerahlds are the weakest of it's kind and need an equal amount of energy to keep themselves in check. However, unlike the Healer, Jerahlds have no need for a large amount of Galeom to suffice power.

In fact, to kill someone would require less than a table-spoon of Galeom for the task. However, Jerahlds have a kind of flaw. When afflicted with pain or injury, the Jerahld will feel the total amount of pain he or she had been causing through out his whole life. (ex: killed 23 people, stabbed. He will feel the pain of 23 people stabbed in the same area when damaged.)
Jerahlds have the tendency to thrive in the secret society and plan to destroy the Healer population.



Teraquils: (Miwakurous Magi) A 'teraquil' (generally known as the long name of Miwakurous witchery) is the stronger, much more dangerous level of Jeralhd sorcery.
Teraquils have the ability to control the inner, outer and mental parts of the body, using movements like hand gestures or dancing to twist and manipulate the body into painful positions or situations, suffering until they find death. Teraquils do not tend to suffer the side effect Jeralhd's seem to inherit, but they are well matched by other kinds of sorcery of the higher level. Although renowned and feared, the destructive spell casters have seemingly died out.





Madeline Drosielle
Community Member
Madeline Drosielle
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