Classes:
The Males: Windemerian males are of little or no value, except for the propagation of the species. They have no rights, possessions or voice in anything. They are given to a female, chosen by the High Council, and are the property of that female until they fulfill their obligation or are rejected as unsatisfactory. It is the woman who decides whether she wishes to be benevolent and keep the male or discard him - at which time he becomes a laborer for the good of the people. The only two discipline he can go into are animal husbandry or farming. Male children are removed from the household upon attaining puberty and sent to school to learn how to please a mate and one of the two disciplines. The life expectancy of the average male is 23.35 Windemerian years.
The Proletariat: This is the lowest social class on Windemere and the most numerous. Although outward physical appearances are comparable with the human species, there are subtle internal differences. Through years of population controls, Windemerian females are only capable of producing two children... a girl is always born first, and a male. When the girl has reached maturity - around 14 years of age - she is given a mate. Her mother is then required to serve in the Shield... the equivalent of an army... where they are trained to use all available weapons (including feminine wiles), and especially in single combat. Life expectancy: 50.05 Windemerian years.
The Academican: Those of the Proletariat class who have shown superior intelligence. They spend their entire lives learning, studying, promoting the advancement of the sciences and teaching select females. Life expectancy: 66.73 Windemerian years.
The Council Of Twelve: The elite of Windemerian society, they have the power of life and death over the entire planet. Every facet of Windemere is under their absolute control. They are direct descendants of ‘The Old Ones” and possess Kabri and Sanator powers. They do not have children, but are cloned to assure that these powers are kept intact. Each has one daughter that is allowed to grow to adult, and a cloned embryo in storage should something happen to that daughter. When the daughter has reached maturity and is herself cloned, all previous clones are destroyed. (This is not known to the general public). In addition to the position on the Council, vital memories are passed from mother to daughter. Life expectancy 133.46 Windemerian years.
The Non Classes:
Kabri: Space/Time/Dimensional Walkers. They have some of the genetic makeup, a small organ just behind the pituitary gland in the brain which facilitates Walking, and are the only ones who have the tell-tale ears of The Old Ones. Kabri are able to breach the barriers of space, time and dimensions, but it is a limited ‘Walk’, in that the destination has to be fixed. They visit other Windemerian societies to assist in their development and carry messages between Windemerian cultures.
The Sanator: Empathic Healers. Sanator are able to absorb into themselves the pain, molecular damage, illness or DNA strand anomalies of any other humanoid being through the use of their aura. Though there are male Sanator, they are very few and therefore are a level above the average male. They are not allowed to have a mate and are kept in strict control, secluded from the general population until it is deemed by the High Council that their ability is needed.
Kabri/Sanator: Walker/Healers. The rarest of the Windemerians, these have a Walking ability that is only limited by one factor. They cannot enter a dimension, time or space where they have already been born and are living. Dimensional identification seals will deflect their attempt to enter off to another dimension where they do not exist on any plane.
The Kabri/Sanator have control over their aural colors... each signifying a different ability. The main colors are: the blue aura is the healing aura... the white aura is mainly used as a toy or to examine another being... and the red aura of destruction which is rarely used and usually only when under extremely stressful situations.
For defense, Kabri/Sanators use cytoplasm, the jelly-like material that fills cells. Cytoplasm in the human species contain three groups of organelles... in a Kabri/Sanator, there are six groups. Under extreme duress, caused by fear for life, this thin, viscous substance collects on the tips of the fingers. Should any of this substance be placed on anything, it has the property of spreading rapidly, breaks down the cellular structure and causes massive, irreparable damage. That which is not used is reabsorbed into the body. Though every Kabri/Sanator possess this weapon, there has never been a recorded instance of it’s use, the Kabri/Sanator preferring to ‘Walk’ instead of using it.
When a Kabri/Sanator uses an amount of energy to ‘Walk’ or for healing, they must absorb energy in an equal amount to replace it. This replacement energy can come from the atmosphere in the form of static electricity or from any power source that is nearby. Sleep facilitates the absorption at an accelerated rate. The time necessary for replenishment depends on the amount of energy used, the location and intensity of the supplanting energy.
Names of The Council of Twelve: When a daughter assumes the position of her mother, she takes her mothers name. Until then, she uses her birth name.
1.) Aello (meaning: Whirlwind)
2.) Bremusa (meaning: Raging Female)
3.) Clyemne (meaning: Famous Might)
4.) Dimala (meaning: Head or Leader)
5.) Eumache (meaning: Good Fighter)
6.) Fala (meaning: A Crow)
7.) Geva (meaning: A Small Mount)
8.) Halona (meaning: One Who Is Fortunate)
9.) Iona (meaning: Purple Jewel)
10.) Jazlyn (meaning: Flower)
11.) Kelsi (meaning: Warrior)
12.) Lina (meaning: Light)
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A Kabri From Windemere by Karen M Lane
The audacious adventures of an alien healer from the planet Windemere.
Visit at: www.karenmlane.com
exclaim I Tip Every Aquarium I Play ---> Every Time <--- exclaim
A Kabri From Windemere by Karen M Lane
The audacious adventures of an alien healer from the planet Windemere.
Visit at: www.karenmlane.com
exclaim I Tip Every Aquarium I Play ---> Every Time <--- exclaim