OOC Game System (Sampler)
*Instructions 4: Canceled*
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= Double Dare-Nick Arcade Hour
Double Dare Gameplay:
This is a combination of 2 great Nickelodeon Game Shows.
In the Double Dare segment is played with 2 Players on each team, Red & Blue. The Host asks a question to the Team in control of the current Round. If that team doesn't know the answer or think the other team has no clue, they can Dare them to answer it for Double the amount. But likewise, the other team can Double Dare the Controlling Team back for 4x the amount. At which point the team must answer the question or take a Psychical Challenge. The team with the highest score after 2 Rounds would advance to the Nick Arcade segment to play against a Nick Arcade team.
Nick Arcade gameplay:
The team who wins in the Double Dare Segment then proceeds to the second half of the Double Dare-Nick Arcade Hour which is Nick Arcade. In the Nick Arcade segment, the Controlling Team is able to move Mikey the Video Game Adventurer on the Game Board in any direction on the game board: Horizontal & Vertical, but NOT Diagonally. As the Controlling team moves Mikey, the team will encounter 5 Key Spaces: Points, Puzzles, Prizes, Quizzes & the Video Challenge. However, there are Enemy Spaces as well. If the controlling team lands on an Enemy Space, that controlling team's turn ends and control of Mikey proceeds to the other team. All Questions in Round 1 are worth $25 & $50 in Round 2. The Team with the highest score after 2 Rounds proceed to the Double Dare Obstacle Course in the Double Dare segment.
2. Obstacle Course
The team who banks the most money at the end of 2 rounds of both halves, proceeds to the Obstacle Course in which the team must go through & complete each of the 8 Obstacles by obtaining a flag then passing to the player's team mate. Each Obstacle upon completion awards a single prize with the grand prize being awarded upon completing the 8th & final segment of the Obstacle Course
About the game board spaces in the Nick Arcade Segment:
1. Points
Awards Bonus Points to the controlling team of the round
2. Puzzles
The teams are shown a puzzle. When a team knows the answer, they can ring in. A correct answer awards both points & control of Mikey on the game board. However, if the solution is wrong, the other team can provide the answer & steal both the points & control of Mikey.
3. Prize
The controlling team is awarded a prize that is theirs to keep, regardless of the game’s outcome & gets another turn on the game board to move Mikey.
4. Quiz
The host asks a question to the teams. When one team knows the answer, they can ring in & answer. If the answer is right, points & control of Mikey are awarded. However, if the solution is wrong, the other team can provide the answer & steal both the points & control of Mikey.
5. Video Challenge
The controlling team heads over to the Video Challenge area where there are 5 games to choose from. One player plays while the other makes a point wager. On this condition, the team must then beat a Wizard's Challenge in a game such as reaching a high score or collecting a number of items in a game. If the challenge is completed then the wagered points are added to the team’s score & control of Mikey is awarded. However, if the team is unable to complete the challenge then the wagered points are deducted from the team’s score, their turn ends & control of Mikey proceeds to the other team. (One example is in King of Dragons, the player would have to score 10,000 points in Stage 1 to beat the Wizard's Challenge)
6. Enemy
Ends a team’s turn & control of Mikey is turned over to the other team. However, the controlling team’s score is not effected.
7. Goal
A final question for the round is asked by the host to the controlling team is asked. If the controlling gets the solution wrong, the other team gets the Goal for the round by default and half the points that the Goal contains. But if the controlling team gets it correct, the controlling team gets Goal for the round and the full amount of points that the goal contains. There's no need to ring in on the question for this game space. Sometimes a category would be chosen by the runner-up team for the leading team to answer it. Also in the television show, at most times, Mikey would not be able to reach the goal due to time constraints. As a result, a Sudden Death Question would be asked which is worth 50 points in Round 1 or 100 points in Round 2. The sudden death question was used frequently in the television show.