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Reply [Pack] Swamp Lurkers (The Run)
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Krysin

Tipsy Senshi

PostPosted: Sun Apr 28, 2019 3:06 pm
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PostPosted: Mon Aug 26, 2019 2:58 pm
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The pack culture is defined by the spirits and, as such, has a clear line that divides its members into two halves. Wolves that focus their life on the day-to-day livelihood of the pack and the success of its members are considered a part of The Root while those who seek a life devoted to interacting with or understanding the spirits are a part of The Runnel. The Alpha and Betas, as leaders of the pack, are a part of both halves.

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      • Alpha: Reflection (Krysin) -- Cert


      • Ambassadors: (Limited to Three) Accompanied by at least one Scout and one Warrior, these wolves act as representatives for the Swamp Lurkers in outside territories. Responsible for maintaining relationships with allied packs and fostering opportunities in foreign territories. While having undertaken a spirit quest is a boon for this position, it is not a requirement.
          1. Praise the Light (Krysin) -- Cert
          2. Hemlock Holms (Shia bean) -- Cert
          3.


      • Betas: (Limited to Three)
          1. Deer in the Chase (Zaikt) -- Cert
          2.
          3.
          *Each beta leads a section of the pack and generally has their own lands within the pack territory. All are submissive to and answer to the Alpha.


The Root
These wolves are dedicated to the success of the pack on a basic, instinctual level. These are the hunters and the nannies, the members who feed their brothers and sisters, who guard and protect, who have their feet planted firmly in the dirt. They may or may not be religious but are still expected to obey the rules of the pack and do everything to help the whole succeed, including appeasing the spirits. Ranks that belong to The Root are as follows:

      • Warriors: The brawn of the pack - they are the strongest and the most battle savvy. They are the forefront in battles over territory but also double as guards both along the border and at other times, when necessary.
          1. Murky Water (Krysin) -- Cert *Mistral familiar
          2. Deadwood (LadyPipen) -- Cert
          3. Glasswort (Krysin) -- Cert
          4. Tenacity (Krysin) -- Cert
          5. Monkshood (Krysin) -- Cert
          6. Tempest (Krysin) -- Cert
          7. Saithrith (Aukai Oceansoul) -- Cert


      • Hunters: These are the wolves that are adept at tracking and moving quietly among the swamp waters. They bring in the majority of the food for the pack. They are rarely permitted to leave without at least one Scout.
          1. Cattail (Daffu Panda) -- Cert
          2. Marsh Mallow (Alanna the Pirate Queen) -- Cert
          3. Raptor (LadyPipen) -- Cert
          4. Hollow (Saint Vis) -- Cert
          5. Dread (Pandorus Sphinx) -- Cert
          6. Tarnock (Mewsings of an Angel) -- Cert
          7. Cloudwatcher (oo DeD) -- Cert
          8. Heart Breaker Sanderson (chelseylee__z) -- Cert
          9. Skipper (Felyn) -- Cert
          10. Ode to Chocolate (Ctrl F Greenie) -- Cert
          11. Soul Harvester (Nymphiea) -- Cert


      • Nannies: Not only do these wolves watch the pups of the pack but they are also responsible for teaching both survival skills and the risk of life among the spirits.
          1. Feverfew (Pandora Talie) -- Cert
          2. Dry River (MangoMeow) -- Cert
          3. Snakeroot (XxXPandamoniumXxX) -- Cert
          4. Symphony Sanderson (Azael_Rose) -- Cert *Thackery Binx familiar
          5. Puddle Jumper (Felyn) -- Cert


      • Pups: Rankless and helpless, these members are never left alone.
          1. --
          2. --
          3. --
          *Pups are considered a part of The Root until they are old enough to take another rank.


      • Omegas: The unfortunate members of the pack who are either too weak or too cursed to be self sufficient or helpful to the others. While they are not always treated with the most respect, they are still cared for and guarded lest the spirits get their seeds into them too deeply.
          1. --
          2. --
          3. --


      • Outcasts: --
        Unlimited



The Runnel
The wolves of The Runnel are the spiritual leaders and the spirit-touched who embrace their fates. Although many of these pack members have white or pale hides it is not a prerequisite to entering their ranks. Any wolf that believes themselves more connected to the flow of the spirits may seek out a life beyond the firm root of the pack and dedicate themselves to interpreting and appeasing the spirits. Ranks that belong to The Runnel are as follows:

      • Shrine Keepers: This is the most revered rank of The Runnel. These pack members are responsible for guarding, upkeeping and repairing the many shrines hidden among the swamp. A Shrine Keeper will generally choose one shrine to care for. They are the leaders of the Spirits Weavers.
          1. She Sings of Amber Autumns (Saint Vis) -- Cert
          2. She Bleeds in Vein (Felyn) -- Cert
          3.


      • Spirit Weavers: This is the most basic rank of The Runnel. They visit shrines, carry prayers on behalf of the pack members or escort them to the shrines when necessary and as a whole are responsible for interpreting the whims of the spirits. They are not required to have white pelts, though many do.
          1. Wisp (LadyPipen) -- Cert
          2. Wraith (Krysin) -- Cert
          3. Mirror (Saint Vis) -- Cert
          4. Replica (Felyn) -- Cert
          5. Yellow Jacket (Felyn) -- Cert
          6. Silent Night (Krysin) -- Cert


      • Healers: Healers in the pack are much like healers in other packs. They heal wounds, take care of the sick, but also cleanse pack members of bad spirits or curses. They are physical and spiritual healers all in one though some may choose to focus on one over the other.
          1. Aster (LadyPipen) -- Cert
          2. Broomsedge (Krysin) -- Cert
          3. Queen Anne's Lace (LadyPipen) -- Cert
          4. Red Sanderson (Pandora Talie) -- Cert *Spook familiar
          5. Sunwisp (Nymphiea) -- Cert
          6. She Searches (oo DeD) -- Cert
          7. Arrowhead (Felyn) -- Cert


      • Scouts: To become a Scout, a wolf must first experience a spirit quest. Only wolves who prove they are able to mingle with the spirits and come out alive and (mostly) unscathed are allowed to roam the swamps freely. All other ranks outside of The Runnel must have a scout with them if they intend to roam the swamps for an extended period and even those within The Runnel are expected to take a Scout with them if it is not a well known area they are visiting.
          1. Swamp Crow (Krysin) -- Cert
          2. Harpy (Krysin) -- Cert
          3. Clever Tracker (MiddyGlow) -- Cert


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Krysin

Tipsy Senshi

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[Pack] Swamp Lurkers (The Run)

 
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