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Posted: Wed Feb 10, 2016 7:52 am
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If you own a god or goddess and would like for them to have unique/special powers fitted to their domain, please read the information here, fill out the form, and post it in this thread. If you do not apply for your god's powers here you will not be able to have your god use powers in roleplay outside of the basic powers that all gods share. If you feel like you need more information about gods, their domains, or their powers before you apply, please visit the God Information Thread.
If you do not wish for your god to have powers specific to his or her domain and only want to RP him or her with the basic god powers shared by all gods, you do not have to apply here. However, please do not RP anything but the basic god powers or you will be reprimanded. Repeated offenses will result in OOC consequences.
General Information Each god has a specific domain and he/she is the living personification of that domain; the god is a representation of mortal belief in that object or concept. Some domains are very broad, while others are very specific, and the powers held by that god has will reflect this. For example, the god of plants will have power over all plants but the goddess of roses will only have powers over roses. However, since all gods have approximately the same amount of power, this means the god of plants powers are spread out across all of the plants in his domain. In essence, if both the god of plants and the goddess of roses try to do something related to a particular rosebush at the same time, the goddess of roses will 'win.' If gods work together their power is magnified, of course, but there aren't many gods that are known for their fondness of working as a team. All gods were created when their domain was: as a consequence, there are very few new god souls.
There are three types of powers among gods: shared/universal god powers, temporary god powers, and one permanent god power. Please note that you are not required to have your god have temporary/permanent powers at all. If you do wish to RP them with temporary/permanent powers, however, they must be OKed beforehand.
Powers shared by all gods: - Flight - Teleportation - Shapeshifting and/or illusions over only themselves. This can be for an indefinite period of time. - Longer lifespan than mortals - Influencing offspring so that the god's genes do not show. They will look like their mother/mother's family or father/father's family entirely. They cannot, however, do more than sway the current genetic makeup of the cub, suppressing the god's genes in the breeding. If anyone wants to do this in breeding, they must make a note of it in the breeding form and post it in the Gene Suppression Thread so that other owners may see it later. - Creation of a token that may be used to summon them. Use may or may not be unlimited, depending on the whim of the god creating it. The most common token would be a feather from the god's own wing, though it can vary since not all gods have feathered wings.
Temporary god powers: All gods can have up to 3 temporary god powers. The key difference between a temporary power and a permanent power is that the affected object/mortal will return to their original state, unchanged, after the effect of the power has worn off. Temporary powers have a fixed duration, and may last anywhere from a few seconds up to 3 days.
Permanent god powers: Each god can have one 'long-term' power, which can leave a permanent effect on an object or mortal. While it doesn't necessarily have to affect another SoA's coloring/breeding/growth image, it certainly can! However, this power must fit the god's particular domain. IE, the goddess of birds could change someone into a bird, but it would make no sense for the god of water to do this. This power may be used once every two months, and can only be used with the permission of the affected SoA's owner. To use this power, the god owner must post in the God Used Powers thread, with the RP proof to back it up. It may be used on anyone, regardless of how you obtained your SoA.
Affecting others with powers: A god's powers can affect any SoA, including other gods, but the other owner must give their consent. If you choose to have your SoA affected by a god's permanent power, keep in mind that it is permanent - getting a curse/blessing removed later can be very difficult! The original god won't necessarily be inclined or able to remove it, and finding another who can could be tricky; it is theoretically possible, however, if they have an appropriate domain/power.
Mortal forms: While all gods appear primarily as lions, and breed as lions - breeding with lions produces, of course, more lions, and breeding with other felines produces the corresponding hybrid - they may put on an illusion of being another species. These are referred to as 'mortal forms' and, for SoA species, you may custom an unlimited number of mortal forms for your god; however, they may only breed as one of them (in addition to lion). So while your god may be able to don the illusion of being a wild dog, a cheetah, and a ratel, you must choose one alternate they can produce purebreds of. Because gods have already produced a significant number of hybrids, we feel it would be too much of a retcon for them to be able to produce purebreds with every species.
Earning new powers: If you want your god to have additional powers beyond the default set, three temporary powers, and one permanent power, you can earn them through extensive RP. 15 complete RPs (following the same length rules as breeding RPs) will get you a new temporary power, of which you can acquire a maximum of two extra. 30 RPs will get you a new permanent power, of which you can acquire a maximum of one extra.
REMEMBER to keep your god powers RELATED to your god's domain. Also, if your god has a broad/parent domain, keep in mind their powers should be more general than those of the sub domains.
If in the future, you want/need your powers to change for whatever IC reason, please contact staff and we will work it out with you to do so. We understand that as more gods are added to the list, reworking might be necessary.
If you're a current god owner with concerns about a power application posted here, please PM the mule, and we'll work with both parties to find an agreeable solution.
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Posted: Sat Feb 27, 2016 4:48 pm
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Posted: Sun Feb 05, 2017 10:58 am
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Posted: Fri Jun 23, 2017 12:30 pm
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Form One - Basic Powers
Owner: Lithiasaur God: Tindika Domain: Failure Temporary Powers: - Is it Bad Luck? Though Tindika doesn’t MEAN to, sometimes being near him can cause his aptitude for messing up to rub off on mortals. He has no real control of when this happens, though he tries his best to keep it controlled. The effects can linger up to three days, and essentially make it a whole lot easier to fail at something than to succeed at it.
Permanent Power: -None. He’s just not good enough with his magic to make anything stick. Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Maskhara Domain: Camouflage Temporary Powers: - Where’d She Go? Mask can make herself invisible to those around her. Which most gods could probably do, with their abilities to alter their appearances… but hey. Her camouflage is complete, making her impossible to see or hear, or even sense the presence of.
Permanent Power: -Great. Maskhara has the ability to make things look like they’ve permanently vanished, blending them into the surroundings. Trees, rocks, even small lakes. They are, however, definitely still there, so denizens of Africa should be careful where they’re stepping if they’ve recently upset a certain goddess. Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Talfrid Domain: Chivalry Temporary Powers: -Mind Your Manners Talfrid has the ability to make others act chivalrous: meaning, if someone proves to him that they are rude or selfish, he can make them behave in a courtly, polite manner. This will make them more inclined to do favors for others, to help them, and to serve in a knightly way. It is a good power for teaching lessons, or just making the wicked do good for once in their lives. The effect of this magic must be directly cast by Talfrid, and lasts two days at maximum.
Permanent Power: -To Serve Talfrid may give his blessing to a mortal, giving them the ability to call to him for aid whenever they are in great need of a knight. He is a guardian to them, and will fight for them, or do whatever it is they need of him the most. Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Jeng Domain: Stories Temporary Powers: - Tell Us a Good One Jeng has a penchant for a good yarn. When she is talking to mortals, they may feel the strong urge to tell her something about themselves, through a narrative from their past. She loves learning about others, and will always sit and listen to any story that comes to mind.
Permanent Power: -Make it Up Jeng’s blessing comes in the form of a boost to storytelling prowess. She can aid in someone’s ability to come up with stories, to weave creative and fulfilling tales, and to feel no hesitation or fear, aka stage fright, when delivering these stories to others. This power only impacts the delivery of the story itself, and do not linger once the tale is told, but the blessing is always there, waiting to be used. It will not aid in telling lies, however, and cannot be used to deceive. If a blessed mortal speaks a lie with the intention of deception, the blessing will be lost forever. Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Itikio Domain: Echolocation Temporary Powers: - I Know You’re There Itikio literally has the power of echolocation. Neat, huh?
Permanent Power: -You Know, Too With her blessing, others can now use Echolocation. Even neater! Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Uzembe Domain: Negligence Temporary Powers: -Did You Leave the Light On? Being around Uzembe makes it a lot easier to forget about something important a mortal was working on. Or even get the feeling that it was not as important as previously thought, and just not want to do it anymore. There won’t be any negative implications for things like that, right?
Permanent Power: Much like his father, Uzembe has no permanent power. He, however, has just never bothered to figure one out. Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Vikali Domain: Durability Temporary Powers: -Strength to Prosper Vikali grants a buff to a lion’s defense and strength, allowing them to fight or work harder for several hours than they were able to before. The effect does not last any longer than half a day, but it can be useful in overcoming difficult situations. It is Vikali’s goal to see mortals endure, after all.
Permanent Power: -Built to Last A blessing bestowed by Vikali will grant a mortal SoA a more durable body, allowing them to endure more hardships and live a longer life. They are less susceptible to illnesses, and their bodies are more difficult to injure. Contact: Discord: Lithiasaur#7226
Form One - Basic Powers
Owner: Lithiasaur God: Afriti Domain: Villainy Temporary Powers: -What Manners? A stark contrast to her nemesis, the God of Chivalry, Afriti has the power to incline mortals to villainy, leaving them at the whim of their most wicked intentions for at most two days. She usually will cast this power on annoyingly kind or noble mortals that cross her path.
Permanent Power: -A Dark Prophecy Afriti’s curse comes with a heavy price. The Goddess of Villainy with mark those she curses with a swipe of her claws, raking them across some part of their body but only deep enough to scar. When she hates someone enough, she does not want to kill them, but make them suffer. She will not inform the mortal what the curse has done to them, however, and will only tell them that they are now destined to suffer. The curse impacts their cubs, should they have any: the cubs are born with a strong predilection towards villainy and evil, and are destined to cause pain to their cursed parent as well as his mate. They will be the bearers of Afriti’s ultimate revenge, as far as her curse decrees. Mortal will has some bearing on how effective these terms are, but the Goddess is powerful and black hearted. Contact: Discord: Lithiasaur#7226
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Posted: Thu Dec 14, 2017 1:52 pm
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Form One - Basic Powers
Owner: Krysin God: Mkhai Domain: Warriors Temporary Powers: - A Warrior's Calling Mkhai can grant a mortal a temporary boost to their strength, speed, and stamina. The effect only lasts for a day, and only appear when a mortal is in conflict with another mortal. - An Itch to Scratch Mkhai can make a mortal feel the irresistable urge to fight. The effects only last for six hours, and can somewhat be weakened by a strong enough will. - Permanent Power: - Warrior's Battle Mkhai can bless an individual with an ability triggered only during battle. The mortal becomes consumed by rage, blinding their regular senses and awarenesses. Their strength, speed, and stamina increased nominally during this battle rage state. Contact: PM, Nemekaid#8574 (Discord)
Form One - Basic Powers
Owner: Krysin God: Dira Domain: Hummingbirds Temporary Powers: - Song of the Hummingbirds For a day, Dira can curse an individual to hear the beating of a hummingbird's wings in their ears. - - Permanent Power: - Gift of the Hummingbird This gift can only be bestowed upon avians. Dira can bless a bird with the ability to fly, hover, maneuver mid-air, and maintain one's balance like a hummingbird. Contact: PM, Nemekaid#8574 (Discord)
Form One - Basic Powers
Owner: Krysin God: Sitiri Domain: Anonymity Temporary Powers: - Uncertain Visage Sitiri can grant any mortal an ever-shifting appearance for up to three days. Their pelt, eye color, and skin color will change every couple of seconds, making it nearly impossible to discern their true appearance. - - Permanent Power: - Faceless Sitiri can curse any mortal's appearance to be immediately forgotten as soon as they've left the presence of someone else. The other party will know they have been speaking/with someone, but will be unable to remember who they were. The mortal's own self identity remains intact, but no one they will ever come in contact with again will remember their image. Contact: PM, Nemekaid#8574 (Discord)
Form One - Basic Powers
Owner: Krysin God: Somo Domain: Friendship Temporary Powers: - Forging Bonds Somo can ease the tension between individuals, lightening the mood surrounding them and making it easier to become friends. The effects only last for half a day. - - Permanent Power: - Forcing Bonds Her temporary power is taken to the extreme, where she can make two mortals become the closest of friends despite prior history, dislike, or even hate between them. The power is strongest when the two mortals are together, but can weaken if they become separated for too long. However, it never goes away, and can reignite the moment the two mortals afflicted come in contact again. It does not rid away memories of past wrongs or slights caused against one another. Because of this, the feeling can be quite disconcerting and unsettling, though inescapable. Contact: PM, Nemekaid#8574 (Discord)
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Posted: Sun Dec 17, 2017 9:26 am
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Posted: Fri Jan 05, 2018 4:23 pm
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Posted: Wed Jan 24, 2018 9:10 pm
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Posted: Wed Jan 31, 2018 5:29 am
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