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Tags: Roleplay, Tendaji, B/C Shop 

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Suhuba
Captain

PostPosted: Thu Nov 26, 2015 12:32 pm
Item Stats


Each item able to be created in Tendaji has their own difficulty and stats to go with it. Listed below are an idea of all of the items and their respective information, listed by item type.

Difficulty
Each item has a difficulty that ranges from 1-20. This difficulty also denotes how high their overall stats will be and is used when calculating crafting success and EXP.

Durability
Each item has a durability stat that is used when attempting to customize it. This stat ranged from 1-20
 
PostPosted: Thu Nov 26, 2015 12:32 pm
Weapons


DAGGER/KNIVES -
Small blades that can be easily held in one hand.
Difficulty || 7
Durability || 9

SWORD -
A single large, heavy blade, usually held in two hands when used.
Difficulty || 16
Durability || 18

DUAL BLADES -
Twin blades used simultaneously when attacking. They must be perfectly in tune with each other.
Difficulty || 18
Durability || 20

WHIP -
A sturdy handle and tough coil used by tamers.
Difficulty || 5
Durability || 6

BOW -
Deceptively difficult to make, bows must be balanced and tuned.
Difficulty || 10
Durability || 11

CROSSBOW -
Mechanized weapon of Tendaji, the complexity of the crossbow is hard to master.
Difficulty || 17
Durability || 18

SPEAR/LANCE -
A single blade atop a long pole/shaft.
Difficulty || 9
Durability || 11

TRIDENT -
Three points end this long two handed weapon.
Difficulty || 12
Durability || 13

HAMMER -
Heavy and dense, the hammer needs careful balancing and proportion to be effective.
Difficulty || 16
Durability || 17

GAUNTLETS -
Fitted to the fighter's hand, it takes a careful eye to bend the metal without damaging the wearer.
Difficulty || 7
Durability || 8

SHIELD -
Able to withstand most blows, the shield has to be strong and without weakness.
Difficulty || 11
Durability || 13

BEADS -
Delicate and beautiful to look at, these beads need to be infused with magic just right.
Difficulty || 10
Durability || 11

BOOKS -
Thick and filled with incantations, the magical properties in books requires a focused mind.
Difficulty || 13
Durability || 14

RUNES -
Lightweight but heavy with magic, runes take a careful hand to inscribe properly.
Difficulty || 8
Durability || 10

STAFF -
balanced and tipped with magically imbued crystals/items, it is the most demanding of the magic items.
Difficulty || 15
Durability || 17
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Thu Nov 26, 2015 12:32 pm
Armor


BREASTPLATE -
Armor that guards the chest and back.
Difficulty || 15
Durability || 17

PAULDRONS -
Armor that protects the shoulders and neck.
Difficulty || 12
Durability || 15

BRACERS -
Armor that protects the forearms.
Difficulty || 14
Durability || 16

GREAVES -
Armor that protects the shins.
Difficulty || 14
Durability || 16

SCALE SHIRT -
A shirt made of scales that protects the chest, often shaped like a shirt or vest.
Difficulty || 17
Durability || 17

HELMET -
Armor that protects the head.
Difficulty || 14
Durability || 17

GAUNTLET -
Armor that protects the hands but still allows for movement and flexibility. (non-weapon form)
Difficulty || 13
Durability || 15
 
PostPosted: Thu Nov 26, 2015 12:32 pm
Clothing


SHIRT -
Cloth or hide made to wear over the torso.
Difficulty || 5
Durability || 7

VEST -
Cloth or hide made to wear over the chest, usually opening in the front.
Difficulty || 7
Durability || 10

PANTS -
Cloth or hide made to cover the lower half of the body.
Difficulty || 8
Durability || 9

DRESS -
Clothing worn to cover the full body.
Difficulty || 12
Durability || 13

UNDERCLOTHES -
clothing made to cover the more private areas of the body.
Difficulty || 4
Durability || 5

SKIRT -
A drape of fabric made to cover the hips and legs.
Difficulty || 3
Durability || 4

CLOAK/CAPE -
Worn around the shoulders to protect from weather.
Difficulty || 11
Durability || 12

SASHES/SCARVES -
Cloth meant to drape over the head or shoulders, often used for dancing with the right fabric.
Difficulty || 2
Durability || 3

HATS -
Worn to cover the head either for fashion or for protection from the sun.
Difficulty || 10
Durability || 12

GLOVES -
Cloth or hide shaped to cover the hands.
Difficulty || 13
Durability || 14

SOCKS -
Meant to be worn to protect on the feet.
Difficulty || 1
Durability || 3

SHOES -
Worn to protect the feet from terrain or weather.
Difficulty || 13
Durability || 15
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Thu Nov 26, 2015 12:32 pm
Accessories


EARRINGS -
From simple bones to complex feather and bead creations, these are meant to be worn on the ear.
Difficulty || 5
Durability || 6

NECKLACE -
Crafted from a variety of materials, they are meant to be worn about the neck.
Difficulty || 7
Durability || 8

RING -
Small bands of metal, stone, wood, or woven plants, these are meant to be worn on a finger or toe.
Difficulty || 3
Durability || 4

BRACELET -
Decorative jewelry worn about ankles or wrists.
Difficulty || 4
Durability || 5

PIERCINGS -
Jewelry that is connected to the body by piercing the skin in any place other than the ears; can be made from crystals, beads, or metals.
Difficulty || 4
Durability || 5

BELT -
Woven or leather meant to hold up pants and stash pouches on or just look decorative.
Difficulty || 9
Durability || 10

BARRETTES -
Small hair accessories meant to contain the hair and add decoration to hair styles.
Difficulty || 2
Durability || 4

HEADBAND -
A band that hold back the hair, often decorated with baubles
Difficulty || 8
Durability || 9

TIARA -
Small circular bands decorated with baubles to sit atop the head.
Difficulty || 5
Durability || 6

POUCH -
Small cloth or leather bags to hand from a belt to hold items
Difficulty || 12
Durability || 14

PACK/PURSE -
Larger pouches meant to carry larger loads.
Difficulty || 14
Durability || 16

GLASSES -
A prized invention used to correct less than perfect vision.
Difficulty || 16
Durability || 18
 
PostPosted: Thu Nov 26, 2015 12:33 pm
Miscellaneous
(Rather than creating items, the following are ways to practice specific crafts. They are non-customizable and not able to be submitted to the shop.)


SHORT PERFORMANCE -
Performance using dance, music, or theater to entertain for a short amount of time.
Difficulty || 10

LONG PERFORMANCE -
Performance using dance, music, or theater to entertain for a long period of time.
Difficulty || 16

COMPETITIVE PERFORMANCE -
Performance using dance, music, or theater to entertain while competing against others in some way.
Difficulty || 20

COOKING -
The use of meat, vegetables, and breads to make food. Covers all the food types like grilling, sauteing, making salads, boiling...
Difficulty || 15

BAKING -
The use of ovens to create types of desert and breads for the most part.
Difficulty || 11

BREWING -
Creating drinks using soaking, boiling, and fermentation.
Difficulty || 18

POTTERY -
The use of clay to create sculptures, pots, and other items.
Difficulty || 13

CARPENTRY -
Using wood to create furniture.
Difficulty || 16

WOOD CARVING -
Carving of wood to decorate or make useful items.
Difficulty || 12

BONE CARVING -
Carving bone to make decorations or items.
Difficulty || 16

STONE/CRYSTAL SCULPTING -
Chipping away at stone and crystal to make items and art.
Difficulty || 17

PAINTING -
The use of dyes and paints to make art.
Difficulty || 9

WEAVING -
Using wools or plants to create cloth, rugs, and various woven items.
Difficulty || 16

EMBROIDERY -
Adding designs and decoration with thread to cloth.
Difficulty || 13

ALCHEMY -
The use of herbs and other natural ingredients to make potions with magical properties.
Difficulty || 12

A SIMPLE REQUEST -
A request from a merchant, innkeeper, or healer for some medicinal herbs, wild grown food, or meat or pelts from animals that grow or are found in the wilderness near the town.
Difficulty || 10

RUMORS OF RARE FINDS -
Rumors of a rare and valuable item (flowers that bloom only once a year, crystals that change colors as they glow, strange unique rocks that emit heat, etc) or rumors of buried treasure in hard to get places and exotic locations.
Difficulty || 20
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Thu Nov 26, 2015 12:33 pm
Materials


Materials in Tendaji can vary to almost anything. For once-living supplies, please visit our Flora and Fauna thread.

Common materials include:
|| Shells
|| Hides
|| Plant life
|| Bones
|| Scales
|| Fur
|| Feathers
|| Horns
|| Crystals
|| Stone
|| Wood
|| Clay
|| String and fabric

Harder to find materials include:
|| Metal
|| Glass
 
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