Intricate Staff Stats
|| Conjurer ||
HP || 27 (+3)(+2) = Total Hp: 32/32
Attack || 14 (+1)(+0) = (+1)
Defense || 14 (+1)(+1) = (+2)
Magic || 21 (+2)(+3) = (+5)
Speed || 8 (+1)(+1) = (+2)
Skill || 17 (+2)
Luck || 16 (+2)
Special Attacks:
Spiritual Insight: Using the water in the area the summoner is able to heal themselves and others. || The player's target heals for +5 hp that round. || This attack uses 1 spell slot || Attack can be used on self or on an ally. || Can be used once every 3 turns. || Considered a half turn action.
Elemental Fury: || Roll 3d20. The first is the hit roll as normally calculated. The 2nd and 3rd roll determine damage. Add both numbers together along with your magic bonus and divide by 2. This is the total damage calculated. || This attack uses 2 of the same spell's slots. || Can be used every 4 turns. || Considered a full turn action.
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Coding for Battles
|| Conjurer ||
HP || 27 (+3)(+2) = Total Hp: 32/32
Attack || 14 (+1)(+0) = (+1)
Defense || 14 (+1)(+1) = (+2)
Magic || 21 (+2)(+3) = (+5)
Speed || 8 (+1)(+1) = (+2)
Skill || 17 (+2)
Luck || 16 (+2)
Special Attacks:
Spiritual Insight: Using the water in the area the summoner is able to heal themselves and others. || The player's target heals for +5 hp that round. || This attack uses 1 spell slot || Attack can be used on self or on an ally. || Can be used once every 3 turns. || Considered a half turn action.
Elemental Fury: || Roll 3d20. The first is the hit roll as normally calculated. The 2nd and 3rd roll determine damage. Add both numbers together along with your magic bonus and divide by 2. This is the total damage calculated. || This attack uses 2 of the same spell's slots. || Can be used every 4 turns. || Considered a full turn action.
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Coding for Battles
[color=#4b2c22][size=11][b]Battle post[/b]
Syqvara: Conjurer
Health: 32/32
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-8 (+2)
Opponents Def:
[b]Special Attacks:[/b]
[b]Spiritual Insight:[/b] The player's target heals for +5 hp that round. || This attack uses 1 spell slot || Can be used once every 3 turns. || Considered a half turn action.
[b]Elemental Fury:[/b] || Roll 3d20. The first is the hit roll as normally calculated. The 2nd and 3rd roll determine damage. Add both numbers together along with your magic bonus and divide by 2. This is the total damage calculated. || This attack uses 2 of the same spell's slots. || Can be used every 4 turns. || Considered a full turn action.[/size][/color]