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[FAMILY] The Wine Family

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PostPosted: Fri Apr 10, 2015 9:19 am
Welcome to the Wine Family Plot Thread!


This family thread has been been created for plotting purposes. The focus of this thread is around the four main family members (three brothers and one sister) however an extended family has been created to allow others to join in if they would like to do so.

This family is on a journey to discover the secret to their family drink, a sweet and tangy beverage made from the berries in the valleys of Sauti. During this journey, they will discover not only their family history, but also a bit more about each other.

So welcome to the thread! Take some time to explore the plot, and feel free to ask some questions and let us know if you'd like to join in on the fun!
 
PostPosted: Fri Apr 10, 2015 9:20 am
The Main Family


This is the main family. Please note this is a family plot, and it is heavily dependent on all parties involved. This is a strict profile for each character, and cannot be changed. The characters are set to follow the path, and will be working together to create a wine business. Because of this, they will be growing at/around the same time from prentice to stage two. After this, they will have more freedom in terms of growth, although they will be committed to the plot.

If you cannot commit to this plot, do not claim the characters. Feel free to look at the Extended Family a few posts below!




ELDEST BROTHER
DREAMED BY || Maybe You?
Name ღ Orivato (An off spelling of a white wine)
Age ღ 19
Eventual Class ღ Fighting Class

Body Type ღ Tallest in the family, he is going to have more muscle than his brothers and sisters.

3 Base Traits ღ Responsible, TBD, TBD
Personality ღ TBD by quester




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MIDDLE BROTHER
DREAMED BY || Elyessi
Name ღ Carminer (An off spelling of a red wine)
Age ღ 17 (twin)
Eventual Class ღ Artisan - Vintner

Body Type ღ Overweight, but jovial. Little too much wine and not a lot of working out. Very indulgent.

3 Base Traits ღ Indulgent, Jovial, Irresponsible
Personality ღ
Carminer is by definition the middle child of the family, and grew up getting away with nearly everything. Basking in the shadow of his elder and younger siblings, he was content with running off an indulging in whatever caught his fancy. In the beginning, it would be his mother's attention. As he got older, it would be the sweet fruits and savory foods that his siblings left behind. Eventually, it would be the women and wines that he could get his hands on, as well as the parties and friends that he surrounded himself with. He leaves his responsibility to his siblings, unless of course he finds some sort of benefit for himself (someone will need to ensure the wine is of optimal quality!). Someday, he may grow out of his current ways, but today, of course, will not be that day.


MIDDLE SISTER
DREAMED BY || Maybe You?
Name ღ Esticava (Esti "Sweet Honey Flavor" and Cava "Sparkling Wine")
Age ღ 17 (Twin)
Eventual Class ღ Merchant

Body Type ღ See Reference

3 Base Traits ღ Confident, Boisterous, UTP
Personality ღ Up to player - but please be considerate of the siblings she has. She has grown up with three brothers, as well as a twin. She has been raised with boys, and that should have some impact on how she is raised, in either a positive or negative way.



YOUNGEST BROTHER
DREAMED BY || Maybe You?
Name ღ Chardae (An twist on a sparkling wine)
Age ღ 12
Eventual Class ღ Artisan - Potter

Body Type ღ Smaller than the rest of his family, he is going to grow up to appear lankier, where the rest of his family is going to grow either muscular or curvy.

3 Base Traits ღ Playful, TBD TBD
Personality ღ


 

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PostPosted: Fri Apr 10, 2015 9:22 am
History


The nomad family currently is traveling deep in the heart of Sauti, where the mountains begin to dip and meet the pools and the lakes of the southwest. When they were younger, the family of four lived with the parents in the settlement of Tind, where they spent their days near the ponds that nourished the villagers and the capramels alike. As they grew up, many of their extended family drifted away, with uncles and aunts moving to different parts of the world to make a place of their own. Even their grandfather, an old man well known for taking care of them when they became ill, left to explore the mountains he once called home.

They lived a simple life, but all of the siblings felt the call of the mountains, and when they were finally old enough to set out, the four siblings left their home and traveled north into the mountains where many of their family currently resides. They visited their cousins down in the lush settlement of Kesris, before moving north to Rayf and finally Coeld to meet with their hybrid cousins of the north. But still, they didn't find any sort of settlement that called to them.

Always they went back to the mountains, where they remembered the old man that would help them break a fever. It was a foolish search, but one they wanted to complete before it was too late. Now, together and determined, all four siblings are in the middle of Sauti and seeking some sign of their grandfather. They don't know what he will tell them, or why they even want to find him, but maybe once they see his face they will be ready to move past the borders and head some place new...together.
 
PostPosted: Fri Apr 10, 2015 9:24 am
The Extended Family



The extended family has been created for people who are interested in participating in this plot, but are unable to selected the main members of the family. When I think of the extended family, I can see them either working on the wine farm, or potentially expanding the empire to other locations (Jauhar/Matori) and representing the brand on their own.

So if you are interested in helping as part of the plot, or just being part of the family, check out the extended family members below! We can always use a few extra helping hands around the house!


MOTHER'S SIDE
Their Mother has one sister and one brother. The eldest sister became a treasure hunting Nomad who settled in Coeld, Zena. She mostly hunts in the wilderness of Zena, seeking riches in the deep snow and mountains. She had one son with one of the Ice Tribe members, but because of how their culture was, she immediately left the lands and went back to live in Rayf, Sauti. She still goes hunting from time to time, and speaks often of her adventures to her son.

The younger brother lives south in Kesris, where the land is fertile and near the border of Matori. All of the children assist with the work on the farm, although their opinion on the work and their future varies.

ღღღName: Gruner ("Warrior/Fighter")
ღღღRace: Wind/Ice Hybrid
ღღღGender: Male
ღღღ3 Base Traits: Dependable, Curious, UTP on Expansion
ღღღStage: Prentice
ღღღDescription: His ears and eye coloring come from his wind bloodline. His skin and hair color come from his ice bloodline. The rest of his trait mix and coloring are UTP.
ღღღLocation (to Start): Rayf, Sauti

---

ღღღName: Amarone (Played By Elyessi)
ღღღRace: Wind
ღღღGender: Female
ღღღ3 Base Traits: Innovative, Preoccupied, Compulsive
ღღღStage: Prentice
ღღღFuture Class: Inventor (Artisan)

ღღღName: Syrah ("Pure or Happy)
ღღღRace: Wind
ღღღGender: Female
ღღღ3 Base Traits: Responsible, UTP, UTP
ღღღStage: Prentice
ღღღDescription: UTP, see sister for trait references.
ღღღLocation (to Start): Kesris, Sauti

ღღღName: Fe'Anno (Variant of Fiano - "A Legandary Tale")
ღღღRace: Wind
ღღღGender: Male
ღღღ3 Base Traits: Playful, Lazy, UTP
ღღღStage: Youngling
ღღღDescription: UTP, see sister for trait references.
ღღღLocation (to Start): Kesris, Sauti

ღღღName: Brachatta (Mix of Brachah and Brachetto - "Blessed")
ღღღRace: Wind
ღღღGender: Female
ღღღ3 Base Traits: Stubborn, UTP, UTP
ღღღStage: Youngling
ღღღDescription: UTP, see sister for trait references.
ღღღLocation (to Start): Kesris, Sauti





FATHER'S SIDE
Their father has two brothers. The eldest brother is a nomad minstrel, who traveled across the border into Tale near Isd. It is there where he had a brief encounter with a Leaf woman, resulting in a Hybrid daughter. He did not stick around to see her birth. Ideally, whoever adopts her will start a journey to find her father's side of her family, going into Sauti and discovering the main four - where she goes from there is up to her.

The youngest brother lives north Coeld (Zena ) and has settled comfortably with an Ice wife. They have three children, two daughters and a son. All of the children are very comfortable with the location with their heritage. They make regular visits to see their cousins.

ღღღName: Sancerre ("Holy")
ღღღRace: Wind/Leaf Hybrid
ღღღGender: Female
ღღღ3 Base Traits: Opinionated, UTP, UTP
ღღღStage: Prentice
ღღღDescription: Sancerre has pale blonde hair that is wild on her left side, but done in three tight corn-rows on her right, and falls slightly past her shoulders in soft waves. Additionally, she has a single braid coming down in front of her right ear. Her skin is dark tan, and a clear trait from her mother, along with her pale shamrock green eyes. She has three spiked crystals across her right temple, some bigger spiked crystals on her shoulders, and slimmer spiked crystals on the back of her arms. All of the crystals are pale pink in color.
ღღღLocation (to Start): Isd, Tale

---

ღღღName: Torrente (Variant of Torrontes)
ღღღRace: Wind/Ice Hybrid
ღღღGender: Female
ღღღ3 Base Traits:
ღღღStage: Prentice
ღღღDescription: Her skin coloring and crystal placement comes from her wind bloodline. Her hair and crystal coloring come from her ice bloodline. The rest of her trait mix and coloring are UTP.
ღღღLocation (to Start): Coeld, Zena

User Image


ღღღName: Silvanerre (Reference to Silvano the saint)
ღღღRace: Wind/Ice Hybrid
ღღღGender: Male
ღღღStage: Prentice
ღღღDescription: His hair coloring and ears comes from his wind bloodline. His skin and crystal color come from his ice bloodline. The rest of his trait mix and coloring are UTP.
ღღღLocation (to Start): Coeld, Zena



ღღღName: Scatori (Variant of Moscato - "Spirit")
ღღღRace: Wind/Ice Hybrid
ღღღGender: Female
ღღღ3 Base Traits:
ღღღStage: Youngling
ღღღDescription: Her hair coloring and ears comes from her wind bloodline. Her skin and crystal color come from her ice bloodline. The rest of her trait mix and coloring are UTP.
ღღღLocation (to Start): Coeld, Zena




SAMPLE NAMES

These are the sample names. As you can see, most are inspired by wines. The family comes from an old group of wine-makers, so the names are passed down. Basically, the names are spin off of wines or grape names. If you are choosing characters, feel free to interpret them as you see fit. Below are some samples, or you are welcome to create your own as long as you choose some similar to the style and samples given!

(Red Wines)
Amarone (F) - "Beloved or Flower"
Grenache (M/F) - No meaning :<
Syrah (F) - "Pure or Happy

(White Wines)
Fe'Anno (M) - Variant of Fiano - "A Legandary Tale"
Gruner (M) - "Warrior/Fighter" Roughly
Sancerre (M/F) - "Holy"
Silvanerre (M) - Reference to Silvano the saint
Torrente (F) - Variant of Torrontes

(Sparkling Wines)
Brachatta (F) - Mix of Brachah and Brachetto - "Blessed"
Cevelon (M) - Variant of Cavalon - "King"
Lambrechtio (M) - Variant of Lambrusco - "Light of Land"
Moscato (M) - No Meaning :<
Scatori (F) - Variant of Moscato - "Spirit"

 

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PostPosted: Fri Apr 10, 2015 9:28 am
Plots and Prompts


PRENTICE PLOTS


The four siblings are currently deep in the heart of Sauti, and they are forced to live on their own as they hunt for their grandfather. Rumors from other nomads give hints that an older Wind Earthling was spotted in the area, but he hasn't been seen for weeks. Concerned that they might be losing the only lead they have, the siblings move forward with more determination, and begin to scale the mountain with the only tip they have.




QUEST PROMPTS TO STAGE 2

Disclaimer: This is very much in the works and can change depending on roleplay and plot, as well as staff review. - All prompt suggested by Nilah44, and written by Elyessi

ღ Carminer & Chardae ღ
After meeting with the old man/grandfather and discovering that he is dying, Charminer and Chardae are determined to learn as much as they can before he passes away. They must find a way to learn how to brew the special drink from the old man. The old man has given them the knowledge, but cannot collect the items he needs to show them how to brew the drink. They must go back down the mountain and get enough berries to create enough drink, bring them back, and make a batch of the drink before the old man passes away. Failure to do so is failure of the quest.

ღ Esticava ღ
The brothers have succeeded making the first patch of the drink and it is time to think in terms of sale. Esticava is of the mind to get the wine out of Charminer's hands and into the nomads in the surrounding area, getting some gold for all her trouble. If she can get the right distribution and word-of-mouth, maybe the family can set up a permanent home to set up an actual vineyard to start collecting more berries and even more wine in the surrounding lakes. How challenging would it be to get the word in the mountainous area with the nomads, anyway? And does she need to get creative, since they haven't really heard of this drink before?

ღ Orivato ღ
Maybe Esticava was a little too creative with her persuasion techniques, because the drink caught the attention of the bandits in the area. Orivato suddenly has a bit more to deal with than lifting up the new barrels that his family purchased from the traveling merchant, because someone is trying to attack his family and steal the wine they have left from their first batch. How does he deal with his new night-time visitors?


STAGE 2 PLOTS
 
PostPosted: Fri Apr 10, 2015 9:30 am
Questions and References



FAQ

References

http://en.wikipedia.org/wiki/Ancient_Rome_and_wine#Roman_winemaking

http://www.sheknows.com/parenting/articles/991221/baby-names-inspired-by-wine  

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PostPosted: Fri Apr 10, 2015 10:23 am
To-Do List
 
PostPosted: Fri Apr 10, 2015 11:34 am
Gave Nila a quick idea of our current plot, here is what she had for feedback:


Sauti Flora/Fauna:
Mountainous Region, and Air is cool

However, she suggests:

Instead of finding items/things in the mountains, the family find an old person living in the mountains of Sauti who knows how to make wine, since wine isn't really known in Tendaji these days. This could trigger the class quests to stage 2.

The younger brothers could have a dual class quest where they learn how to brew the wine. The sister could work on getting the word out and selling the wine, and the older brother could have a class quest where he deals with someone coming to try and steal the recipe knowledge of how to make it.

Very helpful, thanks Nilahbby!  

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PostPosted: Mon May 11, 2015 4:16 pm
Extended family has been updated <3  
PostPosted: Mon May 18, 2015 7:56 pm
Esticava's adoption form, for when she is ready to be put in the Player-Made Adoptions thread.

Quote:
Name: Esticava ("Sweet Honey Sparkling Wine")
Race: Wind
Gender: Female
Class Path: Merchant

3 Base Traits: Confident, Boisterous, UTP
Personality: UTP - but please be considerate of the siblings she has. She has grown up with three brothers, as well as a twin. She has been raised with boys, and that should have some impact on how she is raised, in either a positive or negative way.

Description: Esticava is healthy and curvy, with a hourglass figure. She is a pureblood Wind, so her traits reflect that.

History: Esticava is currently traveling deep in the heart of Sauti with her three brothers. She grew up with her family in the settlement of Tind, where she spent her days near the ponds that nourished the villagers and the capramels alike. As she grew up, many of her extended family members drifted away, with uncles and aunts moving to different parts of the world to make a place of their own. Now, at the age to journey on their own, the four siblings have moved out of the settlement and into the lands of Sauti to seek the unknown and explore the world. You can find more on her history in the wine family plot thread.

Plot: Esticava is part of a heavy family plot. This means she will be part of this family for the long haul. Please do not commit to her if you are unwilling to commit to these traits, her class, and staying with the family, as this is part of the plot. You can find out more about the plot in the wine family plot thread.

Starting Stage || Prentice
Connected to || Carminer
Creator || Elyessi
 

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PostPosted: Tue Jun 16, 2015 11:49 am
Name: Esticava ("Sweet Honey Sparkling Wine")
Race: Wind
Gender: Female
Class Path: Merchant

Base Traits:

Confident
Esticava knows what she’s doing, or at least she thinks she does. Bold and adventurous, Esticava is often the first into a situation, heads out into the unknown with a spring in her stride and a grin on her face. Sometimes she has a plan, sometimes she doesn't, but she is always assured that she can make everything work out in the end.

Boisterous
Esticava is loud and proud. Growing up around boys, she didn't have the motivation or the genes to be meek and timid. To get the attention that she craved, fight, amiably, for her place in the spotlight and to be as brash and bold as any of her brothers.

Mischievous
Esticava is a trickster, no doubt about it. Clever and easily bored, Esticava likes to occupy herself with small-scale pranks and plots and plans. She is not a malicious person – she loves attention, and to her a prank or a trick is just another way to get it. In return, she has a huge sense of humor about tricks played on her

Personality:

Esticava is a people person at her core, and it is this quality that makes her the saleswoman she is. She is driven to talk to people, motivated to convince them, and absolutely fearless. For her, a stranger is a friend that she hasn't met yet, a strange place is simply the next horizon to explore, and a terrifying danger is just another challenge to overcome.

Full of vivacious enthusiasm, she keeps her siblings going when things get rough with. Optimistic and cheery, she loves to live life to its fullest, and doesn't particularly care about the consequences. In her mind, things generally work out.

Of course, she knows that sometimes the world needs help to sort itself out. She's not stupid – chance favors the prepared mind and the best way to ensure a good outcome is to have a plan. She's very good at prepared for the inevitable. She also knows that unexpected events arise and the best laid plans go awry. When this happens to her, she doesn't panic - her plans are easily mutable and their parts are interchangeable, so she can make up a decent new plan on the spot. Or just take what she has and wing it.

Although cheerful and energetic, she is fairly calm. When emotions are high, she keeps her cool. She is confident in her abilities and is certain she can handle just about anything she puts her mind to. This easygoing confidence breeds a relaxed demeanor that is hard to shake, and why shouldn't it be? She's got this.

This confidence also translates into her sometimes reckless behavior. To boldly go where no one else has gone before, to be the sort of incredibly forward person that she is, sometimes she makes risky decisions: like scaling the side of a steep cliff, trying her brothers new and untested brew, walking up to a known bandit in a tavern and chatting him up, going swimming in cold streams, and generally anything with risk and a possible reward.

Esticava does these things with little to no hesitation because she is sure of herself, but also because she knows her siblings are behind her every step of the way. Esticava is very focused on her brothers, and to a much lesser degree on her extended family. She supports them as they support her, and she would never want to be parted from them for too long, not without hope of return. She shows her affection through the usual means: hugging, kissing, drunken family dinners, and pranks. She also shows it by making sure that they have the best damn marketing network for their beverage she can negotiate for them.

Honestly, compared to her family and herself, all other people fall by the wayside. In a situation where she would have to choose between one of her brothers and a good friend, there is no doubt that she would choose her brother, and she would not hesitate to leave even the dearest of friends in the mud if such a situation arose. Its not that she is mean spirited, of course. She is quite friendly and amiable. She loves interacting with people and, though she can be a little manipulative when she wants to be, is generally well-intentioned. Its just that she has a clear priority: Family first.

Just because she loves them and respects them doesn't mean she will ever bow to them or take orders. Esticava does care about authority. She is incredibly, almost deliberately irreverent. She is also a prankster, and her pranks – though most often on family members, who reciprocate – can sometimes extend beyond family into strangers. While this does get her into trouble frequently, it also has the potential to create some truly attention-grabbing stunts, which will come in handy when she attempts to sell the family product.

At the very least, her vibrant and mischievously reckless nature will provide a lot of fodder for stories. With luck, though, it will create a vast network of merchants and sales all across Tendaji. Esticava is all right with either option.


Description:

Original Concept art is tentative but might prove useful.
The Newer Concept Art Is better.


Esticava is a pureblooded wind. Her hair is mildly wavy and the same color as Carminer’s. It is done up as a short rough cut with bangs and two long locks by the sides of her face. Her eyes are blue, the same shade as Carminer's.

Esticavia has a definite hourglass shape and large hips but without a wasp waist or excess fat.

Crystal placement is dense on her arms and consists mostly of patterns involving large circular crystals and long ovoid crystals with a smattering of smaller freckle-like crystals. There are small spikes on the back of her lower arm and on her shoulders near her neck.

Her clothes should be inspired by a Dirndl Girl but wind-tribe-ised substantially.
Another Example

A closer version is in her new concept art. The colors are not quite there in the concept art, but they are within wind ranges, with possible red fabrics from trade.



History:
When they were younger, the family of four – Orivato, Carminer, Esticavia, and Chardae - lived with their parents in the settlement of Tind, where they spent their days near the ponds that nourished the villagers and the capramels alike. As they grew up, many of their extended family drifted away, with uncles and aunts moving to different parts of the world to make a place of their own. Even their grandfather, an old healer well known for taking care of them when they became ill, left to explore the mountains he once called home.

They lived a simple life, but their nomadic blood called the siblings to the mountains. When they were finally old enough to set out, the four left their home and traveled north into the mountains: They visited their cousins down in the lush settlement of Kesris, before moving north to Rayf and finally Coeld to meet with their hybrid cousins of the north. But still, they didn't find any sort of settlement that called to them.

Always they remained on foot, wandering back into the mountains. There they remembered the old man that would help them break a fever. After some discussion about their aimlessness, and knowing that they had to do something with their lives, they decided to seek him out. They wanted to reconnect with him and learn from him before it was too late.


Currently:

The nomad family currently is traveling deep in the heart of Sauti, where the mountains begin to dip and meet the pools and the lakes of the southwest. They are seeking some sign of their grandfather. They don't know what he will tell them, or even quite why they want to find him, but maybe once they see his face they will be ready to move past the borders and head some place new...together.


Quote:
Starting Stage || Prentice
Connected to || Carminer and co.
Creator || Elyessi
 
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