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Suhuba
Captain

PostPosted: Sat Feb 07, 2015 12:22 pm
☾ Alassiel ☾
Journal
(10/10 gold // 137/175 stats)


Master Trident Stats
|| Rider ||

HP || 37 (+5)(+3) = Total Hp: 45/45
Attack || 38 (+5)(+4) = (+9)
Defense || 17 (+2)(+1) = (+3)
Magic || 13 (+1)(+0) = (+1)
Speed || 32 (+4)(+2) = (+6)

Skill || 24 (+3)
Luck || 19 (+2)


Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: When attacking if you roll your 'to hit' and get 18-20 (this does not include your bonuses) you get an addition attack that automatically hits but deals only half the original damage done. Both attacks must be rolled for individually if being dodged by an opponent. If the user had a power up or a crit hit roll: the second attack is not effected. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)
Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns
Mammu and Bushi: Adds +3 to defense bonus for 2 turns
Raptrix: Adds +3 to attack bonus for 2 turns
Janarim: Adds +2 to defense bonus and +2 to attack bonus for 2 turns
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Alassiel: Rider
Health: 45/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

[b]Special Attacks:[/b]
[b]Assurance:[/b] The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

[b]Sudden Jab:[/b] If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

[b]Perfect Synergy: [/b] || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
[i]Radaku and Snapptrotter:[/i] Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)
[i]Kinfa and Xaraan:[/i] Adds +3 to speed bonus for 3 turns
[i]Mammu and Bushi:[/i] Adds +3 to defense bonus for 2 turns
[i]Raptrix:[/i] Adds +3 to attack bonus for 2 turns
[i]Janarim:[/i] Adds +2 to defense bonus and +2 to attack bonus for 2 turns[/size][/color]
 
PostPosted: Thu Jul 16, 2015 5:41 pm
❂ Karothdra ❂
Journal
(10/10 gold // 90/150 stats)


Keen Gauntlet Stats
|| Massif ||

HP || 27 (+3)(+2) = Total Hp: 32/32
Attack || 22 (+3)(+3) = (+6)
Defense || 19 (+2)(+1) = (+3)
Magic || 6 (+0)(+0) = (+0)
Speed || 16 (+2)(+1) = (+3)

Skill || 17 (+2)
Luck || 23 (+3)


Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: This attack packs not only a punch, but also a chance to stun your opponent.
|| Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Karothdra: Massif
Health: 32/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

[b]Special Attacks:[/b]
[b]Heavy Hitter:[/b]Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

[b]Bone Splitter:[/b] Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.[/size][/color]
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Tue Dec 15, 2015 1:15 pm
ღ Aseara ღ
Journal

Crafting Stats

Skill || 24 (+3)
Luck || 19 (+2)
 
PostPosted: Thu May 12, 2016 5:38 pm
✦ Solari ✦
Journal
(10/10 gold // 95/125 stats)


Simple Knives Stats
|| Pickpocket ||

HP || 22 (+3)(+1) = Total Hp: 26/26
Attack || 25 (+3)(+2) = (+5)
Defense || 17 (+2)(+0) = (+2)
Magic || 10 (+1)(+0) = (+1)
Speed || 21 (+2)(+1) = (+3)


Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Solari: Pickpocket
Health: 26/26
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+3)
Opponents Def:

[b]Special Attacks:[/b]
[b]Fast Fingers:[/b] Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.[/size][/color]
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Thu Sep 29, 2016 1:35 pm
❖ Zandala ❖
Journal
(10/10 gold // 83/150 stats)


Keen Bow Stats
|| Warrior ||

HP || 25 (+3)(+2) = Total Hp: 30/30
Attack || 22 (+3)(+2) = (+5)
Defense || 10 (+1)(+0) = (+1)
Magic || 6 (+0)(+0) = (+0)
Speed || 20 (+2)(+3) = (+5)


Special Attacks:
Dancing Petals: Roll for attack as normal. Dmg is boosted +3 for that turn, and speed gains +2 for three turns. || Can be used once every 3 turns. || Considered a full turn action.

Aggressive Roots: Roll for attack as normal; boosts attack dmg by x1.5. The player gains 4HP in HP restored. || Can only be used once every 5 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Zandala: Warrior
Health: 30/30
Attk: (+5) || Def: (10 + 1) || Magic: (+0) || Spd: 1-20 (+5)
Opponents Def:

[b]Special Attacks:[/b]
[b]Dancing Petals:[/b] Roll for attack as normal. Dmg is boosted +3 for that turn, and speed gains +2 for three turns. || Can be used once every 3 turns. || Considered a full turn action.

[b]Aggressive Roots:[/b] Roll for attack as normal; boosts attack dmg by x1.5. The player gains 4HP in HP restored. || Can only be used once every 5 turns. || Considered a full turn action.[/size][/color]
 
PostPosted: Sat Feb 25, 2017 1:45 pm
☾ Ziel ✦
Journal
(10/10 gold // 83/125 stats)


Basic Staff Stats
|| Elementalist ||

HP || 22 (+3)(+1) = Total Hp: 26/26
Attack || 11 (+1)(+0) = (+1)
Defense || 17 (+2)(+1) = (+3)
Magic || 21 (+2)(+2) = (+4)
Speed || 12 (+1)(+0) = (+1)


Special Attacks:
Spiritual Insight: Using the water in the area the summoner is able to heal themselves and others. || The player's target heals for +5 hp that round. || This attack uses 1 spell slot || Attack can be used on self or on an ally. || Can be used once every 3 turns. || Considered a half turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Ziel: Elementalist
Health: 26/26
Attk: (+1) || Def: (10 + 3) || Magic: (+4) || Spd: 1-12 (+1)
Opponents Def:

[b]Special Attacks:[/b]
[b]Spiritual Insight:[/b] The player's target heals for +5 hp that round. || This attack uses 1 spell slot || Can be used once every 3 turns. || Considered a half turn action.[/size][/color]
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Sat Feb 25, 2017 1:48 pm
❅ Rhag'na ❅
Journal
(10/10 gold // 77/125 stats)


Simple Sword Stats
|| Swordsman ||

HP || 22 (+3)(+1) = Total Hp: 226/26
Attack || 21 (+2)(+2) = (+4)
Defense || 19 (+2)(+1) = (+3)
Magic || 6 (+0)(+0) = (+0)
Speed || 9 (+1)(+0) = (+1)


Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Rhag'na: Swordsman
Health: 26/26
Attk: (+4) || Def: (10 + 3) || Magic: (+0) || Spd: 1-9 (+1)
Opponents Def:

[b]Special Attacks: [/b]
[b]Downward Slash: [/b]This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.[/size][/color]
 
PostPosted: Sun Jun 03, 2018 8:03 pm
-1-  

Suhuba
Captain

Reply
◈ Character Stats

 
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