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Suhuba
Captain

PostPosted: Mon Sep 16, 2013 9:09 am
☾ Kelina ☾
Journal
(10/10 gold // 110/175 stats)


Master Bow Stats
|| Ranger ||

HP || 32 (+4)(+2) = Total Hp: 38/38
Attack || 22 (+3)(+3) = (+6)
Defense || 18 (+2)(+1) = (+3)
Magic || 6 (+0)(+0) = (+0)
Speed || 32 (+4)(+4) = (+8 )


Special Attacks:
Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.

Uncanny Shot: Roll as you would normally. If you hit your target you deal an additional +5 to damage. If your roll is a miss ignore this and do damage as normal. || Can be used once every 5 turns. || Considered a full turn action.

Blind Fight: Adds an additional +5 to hit and dmg. || Can be used once every 5 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Kelina: Ranger
Health: 38/38
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-32 (+8 )
Opponents Def:

[b]Special Attacks:[/b]
[b]Pointblank Shot:[/b] Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.

[b]Uncanny Shot:[/b] Roll as you would normally. If you hit your target you deal an additional +5 to damage. If your roll is a miss ignore this and do damage as normal. || Can be used once every 5 turns. || Considered a full turn action.

[b]Blind Fight:[/b] Adds an additional +5 to hit and dmg. || Can be used once every 5 turns. || Considered a full turn action.[/size][/color]
 
PostPosted: Tue Sep 16, 2014 12:05 am
☾ Finnley ☾
Journal
(10/10 gold // 83/125 stats)


Basic Staff Stats
|| Healer ||

HP || 22 (+3)(+1) = Total Hp: 26/26
Attack || 12 (+1)(+0) = (+1)
Defense || 13 (+1)(+1) = (+2)
Magic || 20 (+2)(+2) = (+4)
Speed || 16 (+2)(+0) = (+2)


Special Attacks:
Panacea: || This spell allows a healer to remove a status aliment on themselves or another player as well as heal over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Finnley: Healer
Health: 26/26
Attk: (+1) || Def: (10 + 2) || Magic: (+4) || Spd: 1-16 (+2)
Opponents Def:

[b]Special Attacks:[/b]
[b]Panacea:[/b] || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.[/size][/color]
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Wed Jan 21, 2015 8:11 am
❅ Ethelfleade ❅
Journal
(10/10 gold // 77/125 stats)


Simple Blades Stats
|| Swordsman ||

HP || 23 (+3)(+1) = Total Hp: 27/27
Attack || 17 (+2)(+2) = (+4)
Defense || 14 (+1)(+0) = (+1)
Magic || 9 (+1)(+0) = (+1)
Speed || 14 (+1)(+1) = (+2)


Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Ethelfleade: Swordsman
Health: 27/27
Attk: (+4) || Def: (10 + 1) || Magic: (+1) || Spd: 1-14 (+2)
Opponents Def:

[b]Special Attacks: [/b]
[b]Downward Slash: [/b]This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.[/color][/size]
 
PostPosted: Thu Feb 05, 2015 1:08 pm
❂ Naevius ❂
Journal
(10/10 gold // 100/125 stats)


Simple Whip Stats
|| Beast Charmer ||

HP || 23 (+3)(+1) = Total Hp: 27/27
Attack || 22 (+3)(+1) = (+4)
Defense || 16 (+2)(+0) = (+2)
Magic || 16 (+2)(+0) = (+2)
Speed || 23 (+3)(+2) = (+5)


Special Attacks:
Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20.If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn.If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Naevius: Beast Charmer
Health: 27/27
Attk: (+4) || Def: (10 + 2) || Magic: (+2) || Spd: 1-23 (+5)
Opponents Def:

[b]Special Attacks:[/b]
[b]Moracker Tail:[/b] Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.[/size][/color]
 

Suhuba
Captain


Suhuba
Captain

PostPosted: Sun Jan 10, 2016 9:17 am
❂ Qoraekai ❂
Journal
(0/10 gold // 88/150 stats)


Keen Knives Stats
|| Thief ||

HP || 25 (+2)(+2) = Total Hp: 29/29
Attack || 20 (+2)(+3) = (+5)
Defense || 13 (+1)(+0) = (+1)
Magic || 11 (+1)(+0) = (+1)
Speed || 19 (+2)(+2) = (+4)


Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Qoraekai: Thief
Health: 29/29
Attk: (+5) || Def: (10 + 1) || Magic: (+1) || Spd: 1-19 (+4)
Opponents Def:

[b]Special Attacks:[/b]
[b]Fast Fingers:[/b] Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

[b]Tricks of the Trade:[/b] Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.[/size][/color]
 
PostPosted: Thu Feb 04, 2016 1:20 pm
☾ Kresimir ☾
Journal
(10/10 gold // 88/150 stats)


Keen Shield Stats
|| Massif ||

HP || 30 (+4)(+2) = Total Hp: 36/36
Attack || 17 (+2)(+2) = (+4)
Defense || 29 (+4)(+3) = (+7)
Magic || 3 (+0)(+0) = (+0)
Speed || 9 (+1)(+0) = (+1)


Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: This attack packs not only a punch, but also a chance to stun your opponent.
|| Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Kresimir: Massif
Health: 36/36
Attk: (+4) || Def: (10 + 7) || Magic: (+1) || Spd: 1-9 (+1)
Opponents Def:

[b]Special Attacks:[/b]
[b]Heavy Hitter:[/b] Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

[b]Bone Splitter:[/b] Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.[/size][/color]
 

kaname423
Crew


Suhuba
Captain

PostPosted: Sat May 14, 2016 2:01 pm
❂ Varinia ❂
Journal
(10/10 gold // 82/125 stats)


Simple Spear Stats
|| Lancer ||

HP || 22 (+3)(+1) = Total Hp: 26/26
Attack || 20 (+2)(+1) = (+3)
Defense || 18 (+2)(+1) = (+3)
Magic || 11 (+1)(+0) = (+1)
Speed || 11 (+1)(+1) = (+2)


Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Varinia: Lancer
Health: 26/26
Attk: (+3) || Def: (10 + 3) || Magic: (+1) || Spd: 1-11 (+2)
Opponents Def:

[b]Special Attacks:[/b]
[b]Assurance:[/b] The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack. [/size][/color]
 
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