Rare Bead Stats
|| Soul Linker ||
HP || 35 (+4)(+3) = Total Hp: 42/42
Attack || 13 (+1)(+0) = (+1)
Defense || 20 (+2)(+1) = (+3)
Magic || 36 (+5)(+4) = (+9)
Speed || 25 (+3)(+2) = (+5)
Special Attacks:
Panacea: || This spell allows a healer to remove a status aliment on themselves or another player as well as heal over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns.|| Considered a half turn action.|| This attack is not effected by powering up.
Temporal Form:This attack takes a full turn to cast, the effects start the next turn. || While in this state if the caster is attacking the temporal form deals an additional half damage to the opponent. This principle also applies to healing.|| While in this state the caster receives x.5 more damage from incoming attacks.|| You can dodge the soul linker attack but you cannot dodge the Temporal form's damage.|| Temporal form only lasts for 5 rounds or until the user is below 10 health.|| Considered a full turn action.|| This attack is not effected by powering up.
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Coding for Battles
|| Soul Linker ||
HP || 35 (+4)(+3) = Total Hp: 42/42
Attack || 13 (+1)(+0) = (+1)
Defense || 20 (+2)(+1) = (+3)
Magic || 36 (+5)(+4) = (+9)
Speed || 25 (+3)(+2) = (+5)
Special Attacks:
Panacea: || This spell allows a healer to remove a status aliment on themselves or another player as well as heal over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns.|| Considered a half turn action.|| This attack is not effected by powering up.
Temporal Form:This attack takes a full turn to cast, the effects start the next turn. || While in this state if the caster is attacking the temporal form deals an additional half damage to the opponent. This principle also applies to healing.|| While in this state the caster receives x.5 more damage from incoming attacks.|| You can dodge the soul linker attack but you cannot dodge the Temporal form's damage.|| Temporal form only lasts for 5 rounds or until the user is below 10 health.|| Considered a full turn action.|| This attack is not effected by powering up.
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Coding for Battles
[color=#4b2c22][size=11][b]Battle post[/b]
Takoda: Soul Linker
Health: 42/42
Attk: (+1) || Def: (10 + 3) || Magic: (+9) || Spd: 1-25 (+5)
Opponents Def:
[b]Special Attacks:[/b]
[b]Panacea:[/b] || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
[b]Magic Mend:[/b]This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns.|| Considered a half turn action.|| This attack is not effected by powering up.
[b]Temporal Form:[/b]This attack takes a full turn to cast, the effects start the next turn. || The temporal form deals an additional half damage to the opponent when attacking. This principle also applies to healing. || The caster receives x.5 more damage from incoming attacks. || You can dodge the soul linker attack but you cannot dodge the Temporal form's damage.|| Temporal form only lasts for 5 rounds or until the user is below 10 health.|| Considered a full turn action.|| This attack is not effected by powering up.[/size][/color]
Takoda: Soul Linker
Health: 42/42
Attk: (+1) || Def: (10 + 3) || Magic: (+9) || Spd: 1-25 (+5)
Opponents Def:
[b]Special Attacks:[/b]
[b]Panacea:[/b] || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
[b]Magic Mend:[/b]This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns.|| Considered a half turn action.|| This attack is not effected by powering up.
[b]Temporal Form:[/b]This attack takes a full turn to cast, the effects start the next turn. || The temporal form deals an additional half damage to the opponent when attacking. This principle also applies to healing. || The caster receives x.5 more damage from incoming attacks. || You can dodge the soul linker attack but you cannot dodge the Temporal form's damage.|| Temporal form only lasts for 5 rounds or until the user is below 10 health.|| Considered a full turn action.|| This attack is not effected by powering up.[/size][/color]