|
|
|
|
|
|
Posted: Tue Sep 29, 2009 9:47 am
|
|
|
|
UPDATE: 1 SPOT HAS BEEN CLAIMED BY VELVETASSASIN
We "rebooted" the party in my Brave New World game, but Veccna, playing the cleric, seems to have vanished. We have a fighter, melee ranger, warlock, and rogue. Anyone want to fill Veccna's spot? You don't HAVE to be a cleric, but a leader class might not be a bad idea. They are also Controller-less as well.
SPECIAL: Recruiting will last until Friday, so since the party is 4 large (minimum party size in my book), they'll continue as such if no one jumps on this.
As always, I will always take players NOT in one of my existing games as first priority. Afterwards, it's first come first serve.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Sep 29, 2009 10:06 am
|
|
|
|
|
|
|
|
|
Posted: Tue Sep 29, 2009 10:34 am
|
|
|
|
Level 2, +100 XP for a background. Level 2 item, Level 1 item, and 200 gp.
4d6 7 times, drop the lowest. DM will boost stats on a whim, mainly if your total bonuses will equal standard point buy or below.
Since players coming in will be part of the "original party", they will know what has happened up to this point. But, since none of you guys actually participated in the battles from a player PoV, I'm not giving you XP you didn't earn >_>
Short short version of the story:
Brave New World
The heroes travelled to the town of Greenehaven, which has had recent bandit problems in recent months. Upon arrival, the heroes are greeted by the signs of a dragon raid, as supported by the townsfolk. Through investigation (and some luck on guessing where to look first), they find out that it was a hoax by the bandits, in effort to scare away adventurers like you from finishing them off. They have a poisoned hostage, and the only antidote is on the Bandit Leader's person. You were left a note to come to a long-abandoned supposed Dragon's cave, expecting to be ambushed by bandits. Instead, you've found Kobolds! Wtf is going on?!
So far, the party is three chambers in; the first had a watch party, and a pet MEGAGATOR. Upon slaying them all, they have moved onto the second chamber. This one had a resetting flamethrower trap, and two kobolds who kept luring party members into it. They too have been vanquished, and the Warlock's clever thinking has located a secret passage. Now, the party has run afowl of Kobolds in a mess hall area, who are barely prepared to fight off adventurers!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 6:12 am
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 12:44 pm
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 3:57 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 3:59 pm
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 4:38 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 4:39 pm
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 4:41 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 4:51 pm
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 4:55 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 4:57 pm
|
|
|
|
|
|
|
Posted: Thu Oct 01, 2009 10:51 pm
|
|
|
|
|
|
|
|
|
Posted: Fri Oct 02, 2009 5:02 pm
|
|
|
|
|
|
|
|
|
|
|