Welcome to Gaia! ::

Why Not?

Back to Guilds

No rules, just Fun! Join today. 

Tags: Roleplaying, Polls, Spam 

Reply "TDX" Tails Doll X - Video-Gaming Subforum
Gaming systems

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

wellwisher
Vice Captain

PostPosted: Thu Jan 29, 2009 9:40 pm


This thread will have the specifications of the three primary game consoles (Playstation 3, Wii, and X-Box 360)
I'm not including the Computer as a gaming System in this thread, because that would take forever to even try and write up. it is still a gaming system, but the different specifications would be monumentous.
PostPosted: Thu Jan 29, 2009 10:00 pm


Playstation 3

Playstation 3 (160Gig version)
Hard Drive
*2.5' Serial ATA (160GB)
Communication
*Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) IEEE 802.11 b/g Wi-Fi*
*Bluetooth 2.0 (EDR)
*Wireless Controller Bluetooth (up to 7)
A/V Output
*Screen size: 480i, 480p, 720p, 1080i, 1080p
*HDMI**: HDMI out - (x1 / HDMI)
*Analog: AV MULTI OUT x 1
*Digital audio: DIGITAL OUT (OPTICAL) x 1
*Blu-ray/DVD/CD DRIVE "read only"
I/O
*USB 2.0 X 2
Dimensions
*Approximately 325mm (W) x 98mm (H) x 274mm (D)
Weight
*Approximately 5 kg (11.023 113 109 lbs)
CPU
*Cell Broadband Engine™
GPU
*RSX
Memory
*256MB XDR Main RAM
*256MB GDDR3 VRAM
Backwards compatability
Due to the availability of an extensive line-up of PS3™ system titles, the 160GB PS3™ system is not backwards compatible with PlayStation®2 titles, but does maintain backwards compatibility for some original PlayStation® titles.

wellwisher
Vice Captain


wellwisher
Vice Captain

PostPosted: Thu Jan 29, 2009 10:14 pm


Wii

Processors:
CPU: PowerPC-based "Broadway" processor, made with a 90 nm SOI CMOS process, reportedly† clocked at 729 MHz
GPU: ATI "Hollywood" GPU made with a 90 nm CMOS process, reportedly clocked at 243 MHz
Memory:
88 MB main memory (24 MB "internal" 1T-SRAM integrated into graphics package, 64 MB "external" GDDR3 SDRAM)
3 MB embedded GPU texture memory and framebuffer.
Ports and peripheral Capabilities
Up to four Wii Remote controllers (connected wirelessly via Bluetooth)
Nintendo GameCube controller ports (4)
Nintendo GameCube Memory Card slots (2)
SD memory card slot
USB 2.0 ports (2)
Sensor Bar power port
Accessory port on bottom of Wii Remote
Optional USB keyboard input in message board, Wii Shop Channel, and the Internet Channel (as of 3.0 and 3.1 firmware update)
Mitsumi DWM-W004 WiFi 802.11b/g wireless module
Compatible with optional USB 2.0 to Ethernet LAN adaptor
MultiAV output port for component, composite and S-Video
Storage
512 MB built-in NAND flash memory
Expanded storage via SD card memory (up to 2 GB)
Nintendo GameCube Memory Card (required for GameCube game saves)
IBM's Wii "Broadway" CPU
ATI's Wii "Hollywood" GPUSlot-loading disc drive compatible with 8 cm Nintendo GameCube Game Disc and 12 cm Wii Optical Disc
Mask ROM by Macronix
Video
480p (PAL/NTSC), 480i (NTSC) or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen
MultiAV multi-output port for component, composite, S-video, RGB SCART[92] and VGA
Audio
Main: Stereo – Dolby Pro Logic II-capable[94]
Controller: Built-in speaker
Power Consumption
18 watts when switched on[95]
9.6 watts in standby with WiiConnect24 standby connection[95]
1.3 watts in standby
PostPosted: Thu Jan 29, 2009 10:33 pm


X Box 360

Note: this is only for the basic 360, the 360 is the most customizable of the three systems, and these numbers and specifications are not going to be accurate for every system.
Custom IBM PowerPC-based CPU
Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance 9.6 billion dot product operations per second
Custom ATI Graphics Processor 10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture
Polygon Performance 500 million triangles per second
Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA
Shader Performance 48 billion shader operations per second
Memory 512 MB of 700 MHz GDDR3 RAM
Unified memory architecture
Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance 1 teraflop
Storage Detachable and upgradeable 20-GB hard drive
12x dual-layer DVD-ROM
Memory Unit support starting at 64 MB
I/O Support for up to four wireless game controllers
Three USB 2.0 ports
Two memory unit slots
Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
Built-in Ethernet port
Wi-Fi ready: 802.11a, 802.11b, and 802.11g
Video camera–ready
Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Ability to stream media from portable music devices, digital cameras, and Windows XP-based PCs
Ability to rip music to the Xbox 360 Hard Drive
Custom playlists in every game
Built-in Media Center Extender for Windows XP Media Center Edition 2005
Interactive, full-screen 3-D visualizers
High-Definition Game Support All games supported at 16:9, 720p, 1080i and 1080p, with anti-aliasing
Standard-definition and high-definition video output supported
Audio Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
Physical Specs Height: 83 mm
Width: 309 mm
Depth: 258 mm
Weight: 7.7 lbs.
System Orientation Stands vertically or horizontally
Customizable Faceplates Interchangeable to personalize the console

wellwisher
Vice Captain

Reply
"TDX" Tails Doll X - Video-Gaming Subforum

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum