▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: Kya Senkei Aomine Nickname: "Moody Blues" Age: 19 Birthdate: 5/11 Gender: Female
Height: 5'5/165 Weight: 135lbs/61.235
Nindo: "I will get what I want come hell or high water, and to be clear, I am the hell... and the high water." Personality: Moody Blues. The name rings truer in this case than most nicknames. While not particularly unstable, she is known for being a variable storm of emotion.. Topically, she appears to go 0-100- negative 100 on the order of minutes. This stems from the fact that every moment in her mind was one of forced introspection, ever since she was a child in the temples learning from zealous Jashinists that she was, indeed, a chosen child of god who would bring wrath and destruction. From her time as a youth, she has always been a particularly harsh critic of the world, be it from how pious her parents were, unable in their zealotry to focus on raising a child, or from priests who were of a similar nature. While she was taught that emotion comes second to serving His will, she experienced the full rainbow of emotions at an intense rate. It was to this end that she turned into a person so full of said intensity. So focused on doing what she enjoyed. Hedonism born of narcissism forced upon her.
This was something the priests continued to try and beat out of her to make the perfect killer. They only served to strengthen her ability to hide how she feels, while instilling in her that her individuality came before the need to blend. It was an interesting combination of things to shape a person. Following the development of her already cemented self-centered mindset, the girl began, as soon as she could read at the age of two, to read every one of the sacred texts. The word of lord Jashin himself (and finding what is now known widely as "jashinism" to be only a small portion of what was once true Jashinis) gave her a sense of self-glorifying confidence. These things occur behind a mask, a vaneer of calm that made, and still makes, her difficult to read. She comes off as arrogant, indecorous and sharp tongued which has alienated many a person from friendship and many a teacher from bonds. However, when respect is deserved, it is doled out, and when she finds something to attach herself to she finds herself fully invested. Unlike her rather reserved emotional appearance however, she fully immerses herself in everything, in every ounce of feeling in the ocean of her sense of self.
Village: Konoha Title: Jounin Rank: B-Rank First Class: Weaponista ____Discipline → Mystic Hero Second Class: Bloodline ____Discipline → Blood Knight
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Bloodline: Uchiha [Clarity and To Hypnotize]
Chakra Pool: 825 Stamina Pool: 665 Chakra Element: Fire Chakra Color: A dark shade of Blue, nearly violet. Has evolved to an Azure chakra color as well as shades of deep red. Chakra Materialization: It manifests by flickering like an active, unstable fire and rising from her skull like steam.
Strengths: • Mix Ups • Close Range is where she is most at home. Weaknesses: • Somewhat Easily Distracted • When she becomes irritated, it's hard to derail her course. Fears: • Drowning • Fear of Powerlessness/Being Restricted/Held Down
Reductions: • -3 To Bukijutsu Learning • -3 To Bloodline Learning [To All now] Personal Attributes: •The Truth Bearer: Kya has given up her second element and maruton in order to gain the ability To Copy from her sharingan abilities from the list.
•Stay in Motion: Kya completes all of her religious missions two posts faster, but her ability to learn genjutsu has suffered by a post as a result.
•Glory and Gore: Due to her upbringing as a religious zealot before she every even went as far as Konoha, in addition to being keenly aware that there was something more to her faith, Kya starts as a [Follower of "Jashin."]
• Ten Free Autolearns from recruitment
• Masters Mind, Mk. II -1 post reduction to a technique type (Nin) +75 Chakra and Stamina +10 gen slots +1 Alteration Style
Halloween Library, 2017 [1 Weapon Style] Is not an Omni-Library.
10 free training posts Yuki Popcorn [x10] < 10 Ryo > A small box of fluffy, snow-like popcorn. Food contains + 2 stamina to those that consume it. Recovery rates x1.25 for stamina.
+50 chakra & stamina Island Sundae [x1] < 200 Ryo > A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere! Increases one's chakra and stamina pools by 10 for the length of one fight.
The Good Host PA: 1/2 off all implant chakra requirements. x1
Variable Technique: Goukakyou
+100
10 Free Mission Posts
Halloween Invasion Rewards: Custom Halloween Based PA 7k Ac 5k Ryo
Custom PA (Konoha Halloween Event):
Hidan Cosplay:Kya is granted Scythes as a locked formless style.
▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬ Ryo: 両13500 AC: 23600
Missions Complete: D Rank :: 0 {All start at zero} C Rank :: 18 B Rank :: 1 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 0 {All start at zero} C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Titles • Religion || → Heirophant of Nagakaborous (The reason for the quotes in the PA is cause she was always a follower iof this religion) • {Job} || → {Current Title}
Job Missions Complete: D Rank :: 3 C Rank :: 2 B Rank :: 0 A Rank :: 0 S Rank :: 0
Limitations: {How many of each technique you can learn. Refer to class info} • Ninjutsu : : 07 / 26(Katon) • Genjutsu : : 00 / 7 • Taijutsu Styles: : 00 / 00 • Bukijutsu Styles: : 04 / 06
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ Weapon Type: She carries a Nodachi on her back. Weapon Range: 5'8. Weapon Weight: 40lbs/~15kg Weapon Size: It's actually longer than she is tall, but is not too incredibly cumbersome for her. 5'8 long just for the blade. Weapon Location: On her Back.
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬ • 6 Shuriken, 3 Folded Windmill Shuriken, 10 Kunai • Flak Jacket • Her Nodachi, two katana, and six short swords these were purchased for seven sword dance, but im gonna exchange them for a four ringed Shukajou. • She typically wears clothing that is comfortable, while still aesthetically pleasing to her, meaning shorts, comfortable and sporty shoes, tank tops and long sleeves are both likely to be seen on her. She rarely wears anything with hidden compartments, but her sleeves do occasionally fall over her hands. Her projectiles are kept in pouches tied around her left and right thigh respectively for the two types she does carry. • She keeps a Jashin Symbol on a Chain under her clothes. • Flak Jacket and 15 Kunai acquired from the Hokage. (Obtained IRP) • Headband, once belonging to another shinobi close to the hokage, wrapped around her waist.
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|N i n j u t s u Maruton: {Start with the following six only unless otherwise specified.} • Henge no Jutsu [ Transformation Technique ] • Kawarimi no Jutsu [ Substitution Technique ] • Bushin no Jutsu [ Clone Technique ] • Suimen Hokou no Waza [ Act of Water Surface Walking ] • Kinobori no Waza [ Act of Tree Climbing ] • Kai [ Release ]
Sharingan C Rank • GREAT FIRE BALL S Rank • Goka Mekkyaku • Goka Messhitsu • Kamui • Susano'o ▬▬┤|G e n j u t s u • Temple of Nirvana ▬▬┤|T a i j u t s u N/A • ▬▬┤|B u k i j u t s u [Some of these things came from exchanging ninjutsu during a respec involving a bloodline change.] Seinaru Odachi Stage One • Resei • Ha Stage Two • Seigan • Nadegiri Stage Three • Gitou • Shiraha Stage Four • Hawatari • Tenbatsu Stage Five • Tsurugi • Cleaving Stage Six • Diefication • Tenjin Chigi Suzu no Tsue Stage One • Bachi [Learned Through PA} • Orahai [Learned through PA] Stage Two • Byakko [Learned Through PA} • Teni [PA] • Yoshiro [PA] Stage Three • Kamiwaza [PA] • Kamigakari [PA] • Genbu [PA] Stage Four • Shakujou [PA] • Shu no Tsubasa [PA] • Suzaku
▬▬┤|F o r m l e s s S t y l e s Current Slots Available → 04 // 11 Locked: Nodachi Slots Used • {D-rank} + {Training Link} • {C-rank} + {Training Link} • {B-rank} + {Training Link} • {A-rank} + {Training Link} • {S-rank} + {Training Link} • {S+rank} + {Training Link}
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ On the Eleventh of May, 19 years ago, a storm raged through the country of Fire, one so powerful that a tree was blown over in front of a hospital where Moody Blues was born. The doctors were concerned because she had not uttered a single cry, but the sound of the lightning bolt that cause the tree to fall, and the subsequent crash was enough to jolt the young girl into a bloodcurdling scream. Her mother and father told her that they named her Moody Blues because within moments, the banshee wail had cut off. Moody Blues, as she went by, grew up in a temple on the border between Water and Fire, where from an early age she was somewhat brainwashed into the religion of Jashin, and somewhat actually came to believe in the word. Brainwashed is the operant term she uses for why she is devoted, largely because she had heard from priests who "cared" for her of how she owed her life to Jashin, that she was a golden child. As a disciple she spent a bit of time reading the texts, the only reading she was given other than rudimentary "how to" readings. Her interpretations led her to believe that Jashinism, and it's call for destruction, is a reactionary movement to a world that denies mankind the right to achieve it's true purpose, which is to exact it's own will. That it has been perverted from it's original purpose. To her, they were teachers, they were the force of natural selection. All that's weak, must die under His will.
She also found the oldest mention of Jashin, is that he is a she. But names and gender do not matter, neither does what most Jashinists think matter. The sacrifice, the death, it is rewarded because it serves it's purpose, not because it is the purpose. The immortality, misinterpreted now because of the losing of the original purpose, is so his will is eternally served. She views it as her burden to one day bear his mark on her soul, and as a privileged to one day know his truth. What she does know is that he wishes for man to grow stronger or die, to serve themselves to serve him. Worship does not matter, and neither does forgiveness. Only that we continue to evolve and change until we die.
She declared herself a servant of His will, largely in a show of self interest; a bold move for an 8 year old. Instead of allowing her to join, her parents decided to give her the tools to exact his will and not be a burden. Within the year she was shipped off to Konoha, where she recieved formal schooling. She excelled, as is expected of shinobi hopefuls, and by 15 she became a part of the ninja academy. However, this is when her attitude started to really get her in trouble. It could be said that she fell in with the wrong crowd, or perhaps that she simply got too full of herself but she definitely hit a spiral. Fighting, stealing, drug and alcohol possession, it was all there. She spent most of her first year in and out of juvenile for various periods of time, and it didn't stop until she received a warning that she would be ejected from the academy if she didn't get her s**t in order. So she did, and, rather than be an idiot and mess up a chance to grow, she threw herself into her studies. It was here she fell into her own, not a simply face in the crowd of students, like the other [rpcs] bright children in the academy she stood to be a sure choice for graduation. Among those others was a man with whom her fate would forever be intertwined.
Oga Same, the closest thing to a friend the girl created a bond with. They were rivals, through and through. In her eyes, his demeanor, his ability, the way he carried himself was both infuriating and somehow endearing to the girl who was largely seen as an ice queen. The two were frequently pit against each other, striving to one up one another, or at least she saw it that way. Moody Blues refused to allow him to surpass her, and even if his mind was not set the same way he presented an interesting challenge nonetheless. She found herself hanging out with him, infrequently but more than anyone else at least. She... cared what he thought, listened when he spoke. By graduation, the frienemyship was cemented in. Though she would still join the ranks of the Jashinist priests, she had a reason now, one of a few, to keep her alliance to the leaf steady. Time is the only thing that can tell for sure if she will stay.
Posted: Wed Mar 01, 2017 6:51 pm
Life is Motion The Crash of God
___Description: The teachings of the religion of Magatai are harsh and unforgiving, often claiming the lives of those who seek to learn, and are unprepared for it's fury. The first lesson of Magatai gave rise to an entire style of fighting that is centered on motion. It is not a style centered around speed or reflex, as one would imagine, but rather on harsh punishment and deliberate attacks. As well, attacks that are focused on testing the ability of opponents to resist the overwhelming physical and spiritual force are prevalent as with the second lesson of clarity. Those who have been on the receiving end of this style of fighting historically are changed forever, having found new reasons to live, or having new fear of destruction forced into them that forces them into motion. To those who resist, or stagnate, this style spells destruction. ___ Each stage of this style adds a descriptive rank to strength. ___Relevant Training: Hard Physical, Blunt Weapons, better used with larger blunt weapons but things as small as baseball bats and clubs also work well. As long as it's meant to cause impact.
___S t a g e O n e [ E ] MOVE Rank: X :: Simple Description: This skill takes the user's weapon of choice and swings it at an opponent with the intent to crush them under it's weight. When this attack is used, it ignores descriptive ranks to fortitude. This goes hand in hand with the idea that it is better to move, rather than to be hit.
Stay in Motion Rank: X :: Complex Description: This skill covers the weapon of choice in a dense layer of chakra that adds a single descriptive rank of strength for every rank of chakra paid, and lasts for two posts, plus one post per rank above E rank paid. When impacted by attacks of this skill, the target also feels slightly disoriented for a post, making avoiding further strikes difficult for two posts.
___S t a g e T w o [ D ] "When we move, they should be smart enough to get out of the way." Rank: D :: Training Description: Training at this level is based around being difficult to move, and undaunted in your path. Strength training focused on the legs and core is important here, and completion of this training incurs a mild boost to fortitude.
Idol of Magatai Rank: X :: Spiritual Description:By infusing your weapon with chakra, this skill makes anyone who looks upon it feel as though it is pulling upon their very soul. Any who are struck by the weapon feel like their metaphysical is being crushed. One solid collision with the weapon and opponent imparts a bit of the user's chakra on the opponent and forces them to hear the words of the user challenging them to focus, to move, to find their motion or be destroyed. This is the power of Magatai, and is not a genjutsu. This is the first skill that often leads those attacked by practitioners to reach a level of enlightenment, or to have epiphanies and find their will to live again. The words heard are determined by the attacker on the following post, and only if impact is made. These words continue to prod and poke at the psyche of an opponent for two posts trying to draw out their ire and willpower. This empowerment lasts at the base two posts, with an increase of one posts per cost paid.
___S t a g e T h r e e [ C ] LEARN Rank: X :: Complex Description: This skill sends the performer teen feet per rank of the technique paid towards an enemy in a burst of chakra that moves them in a straight line of indomitable force before slamming their weapon down on an opponent. The damage this skill done is similar to Idol of Magatai in that it crushes body and rattles the soul, sending echoes of challenge into the opponent.
A Harsh Lesson Rank: X :: Complex Description:Calling again on the power of Magatai, through your chakra, you swing thrust or otherwise attack your opponent with your weapon. The power welling in the weapon increases the range of the attack by five feet, plus two per rank, just before the point of impact with the opponent. This skill, on impact, also smashes the opponent backwards ten feet per rank of chakra paid, forcing them into motion. The force of the attack on the body is nothing compared to the damage it does to the psyche, as this causes things that are inhibiting you from chasing your dreams, your motion, to well up to the forefront of your mind. These things will be specifically preyed upon by the Idol of Magatai and associated skills that seek out these sorts of insecurities and inhibitors so as to move them aside and get the victims back on the right path.
Change is Good Rank: X :: Simple Description: Understanding how to move is an important part of what it means to be Magatai's disciple. As such, this skill aims to swat a melee attack with the weapon. As long as the rank of stamina is paid, this skill allows one to deflect any weapon or unarmed attack, and follow up with a coutnerattack from this style immediately. If the attack is successfully countered, than the follow up attack is guaranteed.
___S t a g e F o u r [ B ] Rank: X :: Simple Description:
Rank: X :: Simple Description:
___S t a g e F i v e [ A ] Rank: X :: Simple Description:
Rank: X :: Complex Description:
Rank: X :: Simple Description:
___S t a g e S i x [ S ] Rank: X :: Simple Description:
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: Jeon-Gyeon and Jay Park Nickname: JJ, both of them go by J with their friends. June and Jay. June Bug, Blue Jay Age: 20 and 20 Birthdate: 5/11 Gender: Male
Nindo: "Live like you'll never die!Fight Like you'll never lose!And Dance like no one can see yah!" Personality: On the surface, J and J seem to lack a lot of depth. Jeon is jovial to the point where it seems like She don't know sadness at all, even in the face of a very tough life. They both are ninja, first and foremost, and will fight to defend their home until the very, bitter end if need be. But for a die hard shinobi,Jeon is an unexpectedly positive and bright individual, almost electrifying in how she interacts with the world. On the otherhand, Jay seems to be a more reserved and thought invoking individual. He is slow to anger, and generally exudes an aura that brings, to the forefront a calm and inviting island break in the storm that is the ever-ecstatic and easily excitable Jeon. He loves getting his hands dirty, and is a fairly easy laid back person to get alnog with.
One thing that will undeniably ruin their ability to see you in a positive light (for a time) is stepping wrong of their sibling. They are ruthless when it comes to defending their allies and do so without blinking. When it comes to each other... they are utterly vicious. They can do a full 180 from nice to evil assholes to those that seek to do their other half harm. Similarly, people who disrespect their village name, or those who make sacrifices in the name of others get a tongue lashing from Jeon, and a stern and cold shoulder from Jay.
On the flip, they adhere to people quite easily, believing loosely in Ninshuu and the will of the world to bring it's inhabitants together. Oddly, Jeon is more religous than Jay, while Jay is more of an action sort of person than Jeon. They work towards common goals quite easily, and show each other respect even when they disagree. Often as that is.
Loyalty is important for them, as is honesty. Those who lie tend to turn the pair away, ruining their ability to trust them depending on the reason behind the ruse. As ninja, they lie via omisison, but they never do it to harm others.
Village: Kumo Title: Jounin Rank: B First Class: Bukijutsu ____Discipline → Juggarnaught Second Class: Bukijutsu ____Discipline → Mystic Hero
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Bloodline: Soma No Ko
Chakra Pool:835 Stamina Pool: 635 Chakra Element:Raiton, Suiton Chakra Color: Dark Red (Jeon) and Dark Blue (Jay) Chakra Materialization: It Manifests as a pair of tengu.
Passive Status Increases: • Strength ► Supremely Increasedx2 →→ Mori no Ichigeki, Doki Yari, • Speed ► Supreme+Slight →→ Sobagai, Tame • Reflex ► Supremely x2 →→ Shinto Muso Ryu and The Broken Dagger Style XD • Fortitude ► →→
Strengths: • Close and Mid Range combat specialists • Nigh on perfect teamwork Weaknesses: • Separation • Easily irritated Fears: • Klausterphobic • Fear of being Alone
Reductions: • Learn Bukijutsu 6 posts faster Personal Attributes: • WUKONG THE MIGHTY *Indiscernible Monkey Screeches*: +1 Taijutsu Style • GOKU THE POWERFUL! *Indistinct Monkey Howling*: +1 Taijutsu Style • 2 Mission Coupons [Contest] (1 Used) • 10 People Invited, 6 Inventory Rewards (Used)
• Masters Mind, Mk. II -1 post reduction to a technique type (nin) +75 Chakra and Stamina +10 nin slots +1 Alteration Style
Library Expansion +20
Halloween Library, 2017 [1 Taijutsu Style ] Is not an Omni-Library.
Assassin's Mark: 1 Anbu/Oinin-based PA. (Not Chosen.) Explosive Cherries [x5 pairs] < 100 Ryo > Carefully plucked from a cherry tree said to have survived an attack by a Greater Climbing Succulent, and then dipped in chocolate, these cherries bring more harm than good. Explodes upon a harsh impact. Contains: Sneezing Powder. Contains: Kiraluna. (sourced from unknown parts!)
+50 chakra & stamina Island Sundae [x1] < 200 Ryo > A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere! Increases one's chakra and stamina pools by 10 for the length of one fight.
Summoners Support + +1 element from christmas
▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬ Ryo: 両1800 AC:21000
Missions Complete: D Rank :: 0 {All start at zero} C Rank :: 1 B Rank :: 6 A Rank :: 1 S Rank :: 0
Crafting Trees • Whitesmithing || → Journeyman • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 10 C Rank :: 0 B Rank :: 6 A Rank :: 0 S Rank :: 0
Limitations: {How many of each technique you can learn. Refer to class info} • Ninjutsu : : 25 / 48 [Master of the Mind Library Expansion] • Genjutsu : : 00 / 00 • Taijutsu Styles: : 03 / 05 • Bukijutsu Styles: : 05 / 05
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ Weapon Type: A Pair of metal Naginata Weapon Range: about 6ft long. Weapon Weight: 30 lbs Weapon Location: They keep them on their backs
Weapon Type: A Pair of Steel Machete Weapon Range: about 3ft long. Weapon Weight: 10 lbs each Weapon Location: They keep them on their lower back, one each.
Weapon Type: A Pair of Steel Naginata Weapon Range: about 6ft long. Weapon Weight: 15 lbs each Weapon Location: They mostly just carry them. ▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬ • 7 Kunai • 5 Shuriken • 1 Fuma Shuriken • 22 Folding Shuriken • They generally wear comfortable clothing, with Jay showing a preference for dark, and Jeon for brights. They each like to wear sweats and shorts, beanies, but neither of them like jewlery or accessories that could get in the way. • 2 Tutor Coupons • 2 Job Coupons • 2 Ryo Coupons
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|N i n j u t s u Maruton: • Kawarimi no Jutsu [ Substitution Technique ] • Shunshin • Bushi no Ken no Jutsu • Kai [ Release ]
Soma no Ko Special: • Sōma no Kō [ Attack of the Twin Demons ] • Advanced Evolution (6 Ranks Complex Taijutsu, 4 ranks Complex Bukijutsu) D rank • Face Copying C rank • Multiple Connecting Feet/Fists B rank • Masters Of the Perfect Human Body • Multiple Connecting Whirlwinds
▬▬┤|T a i j u t s u Jing Shen Jie Fang Stage One • Principle: Move First, Then Block • Rising Jungle • Entering Jungle • Backward Jungle • Inner Jungle • Outer Jungle • Downward Jungle • Lower Jungle
Stage Two • Principle: Circles and Angles • Free Spirit Stance • Single Spirit Stance • Quick Draw • Double Claw • Snap Kick
Stage Three • Principle: Sticking and Tracking • Binding Jungle • Jungle Roots • Two Spirit Stance
Stage Four • Practice: There is never an idle limb • Rolling Thunder • Python Disarm • The Spider's Web • Constrictor • Stomping Kick
▬▬┤|F o r m l e s s S t y l e s Current Slots Available → 08 // 14 Locked Formless • Hard Physical Slots Used • {D-rank} • {C-rank} • {B-rank} + {Training Link - Refunded} • {A-rank} + {Training Link} • {S-rank} + {Training Link} • {S+rank} + {Training Link} Locked Formless • Heavy Armor [Changed with Respec] Slots Used • {D-rank} • {C-rank} • {B-rank} + {Training Link} • {A-rank} + {Training Link} • {S-rank} + {Training Link} • {S+rank} + {Training Link} Not Locked •Small Weapon: Machete Trained • {D-rank} + {Training Link • {C-rank} + {Training Link Not Locked • Soft Physical Slots Used • D Rank + Training Posts • C Rank + Training Posts
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ Jay and Jeon. Jeon and Jay. The twins were born under some seriously odd circumstances. The most important thing to note is that the pair were a miracle pregnancy born to a woman thought to be barren, and a father thought to be sterile. This after near on a decade of them trying and failing to have children. Then, almost as if a gift from some higher power, finally the seed took,a s it were, and in a miraculous way. Recessive traits led to a pair of extremely special children being born. A Spirit Pair entered the world nine months later, and the duo were inseperable, even as the parents brought them before the clan they had no idea either of them had ties too. It didn't take long for them to be put into the academy, at a young age, and they began with a bang, making friends and doing extremely well in those classes they did take. Upon graduating, they hit the shinobi world with a bang. (Will expand upon this later.)
Posted: Wed Mar 29, 2017 6:15 pm
xxxxxxxxxxPUPPETS[Cannibalizing a System from an Old GUild with the owner's permission.]
Now personally I feel as though puppets are always a step behind. They rely on vague writing, more often than not, and either end up a** or busted so I'm reworking them myself to what I see as a pretty fair system for puppeteering that is accessible, has clearly defined strengths and weaknesses, and FUNCTIONS WITH GUILD SYSTEMS as so many in the past across several guilds have not. Ty to my main b***h Hayes for the framework he laid out.
Rules 回 The base amount of puppets you may have is determined by body rank, not title. 回 The Human Puppet Technique, this technique must not only be learned to create Human Puppets, but to turn yourself into one as well. Only Puppeteers can create human puppets. This means, if you wish to become a Human Puppet. You must have an A rank Puppeteer turn you into one. As well, only Puppeteers may use Human Puppets that are not of their own body.
Clarification: A human who is not a puppeteer can be made into a Human Puppet by a puppeteer and control all of the mechanisms of their own body provided they meet any requirements such as chakra, ammunition etc. 回 Human Puppets cannot be created out of NPC’s unless they are Arc characters. 回 If Human Puppets are used, they cannot be turned in for a bounty. 回 Human Puppets, like all puppets, must be applied for as a custom puppet. 回 Only Human Puppets can use jutsu, they may only use the jutsu that they had learned prior to death and their chakra comes out of their user's chakra pool. 回 Offensive Puppets, and human puppets as well, may only learn and use certain stages of styles based upon rank of the puppet. A D rank may only use stage 2. C up to stage 5. B and forth up to stage 6. However The Inner Gates may not be learned or used and the usage of each style has a cost to the Puppeteer based upon the cost of the stage paid by the Puppeteer for each skill, from their chakra pool. 回 Offensive Puppets are the only type that may receive bonuses to DR, and only if of the appropriate discipline (Marionette.) 回 You may control your ally with puppet strings as well as your enemy with puppet strings, but only if you can attach it to them in time. Your strings are not invisible. To control your ally or an enemy, you must use a technique for it. No free grabbing. 回 The joints of a puppet can be targeted with materials like sand, rendering them immobile if a skill of the same rank hits a puppet without destroying it outright. 回 Every puppet MUST have a weakness, that if hit, renders it useless. This includes Human Puppets. 回 Puppets can be the vector of a ninja's jutsu (such as being the trigger, or potentially the source), but cannot perform nin or genjutsu. 回 Puppet class shinbi are allowed to start with a D rank custom puppet that they themselves can create and are assumed to have at the beginning of their journey. These puppets cannot be made of anything harder than steel, however. 回 Puppets cannot be made out of or be as hard as Adamantium; but can be as hard as Diamond at S+ rank and only puppets that are close ranged combat fighters. These materials must be mined/bought for the puppet to be created from with the exception of your starter puppet.
Puppeteer’s Use of Puppets ➸ The ranks of which medic’s may use puppets is below. This can be altered via disciplines and PAs (Army of One.) 回 Gennin - 2 (One hand for each.) 回 Chuunin – 4 (Two per hand) 回 Jounnin - 6 (Three per Hand) 回 S – 8 (Four Per Hand) 回 S+ (Kage Only) – 10 (Five per hand)
Types of Puppets ➸ Trap, Utility, and Offensive 回 Trap puppets are defined as puppets that are meant to trap and or sabotage the enemy. Such as Black Ant which was shown to spring up and subdue their target. 回 Utility puppets are defined as puppets that are meant as all-purpose puppets, often seen as defensive options, such as The Salamander. These things would include kunai launchers, poison blades, smoke bombs, nets and general purpose creations. 回 Offensive based puppets are defined as puppets that are meant to get right to the dirty deed of murder. These puppets, such as The Crow, had the main purpose of attacking and springing up the effect of trap based puppets, but function well on their own as lethal tools of combat.
Making Puppets ➸ Puppets themselves have to follow rules when being made. What they get is dependent upon discipline and rank.
➸ Utility Puppets get the following at each rank. (Need a boost to something here). 回 D – 4 Attachments. 回 C– 6 Attachments. 回 B– 10 Attachments. 回 A– 13 Attachments. 回 S– 20 Attachments.
➸ Offensive Puppets get the following at each rank, but are allowed to boost their offensive capabilities with DR. 回 D– 3 Attachments. 回 C– 5 Attachments. 回 B– 7 Attachments. 回 A– 9 Attachments. 回 S– 11 Attachments.
➸ Trap Puppets get the following at each rank, and all of their attachments geared towards capturing, crowd-controlling, or otherwise incapacitating enemies are boosted by a rank in effectiveness. (This is not considered when determining what wins in a collision.) 回 D– 5 Attachments. 回 C– 8 Attachments. 回 B– 10 Attachments. 回 A– 12 Attachments. 回 S– 14 Attachments.
Puppeteer’s Benefits ➸ It should also be dully noted that Puppeteer’s get the ability to learn Sealing at Jounin. This has the same relative cost that the normal do, and unless a Bloodline or Clan states it, they are unable to receive a buff to their Sealing.
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Posted: Thu Sep 21, 2017 3:44 pm
[ Yin Release - Sakkuton [Deletion Techniques] ] [ You must learn to focus! I will be your teacher. ]
___Description: ___ Sakkuton follows a different set of rules than one would expect for genjutsu, allowing for the principles to be subverted in a way that makes them so much more difficult to follow and understand. Manipulation of perception via removal of sensory information altogether can be just as jarring and difficult to deal with as adding multiple layers of illusions. Sakkuton can turn the most simple of genjutsu into a true test of focus and clarity. ___Relevant Training: Soft/ Hard Mental, Complex traps.
___Notes: • Sakkujo techniques lower the targets ability to detect genjutsu by one rank. Does not stack with more than one however. • All techniques add the prefix Sakkujo to the genjutsu when learned. • These need not be prepared ahead and can simply be added on, once they have been trained, to any genjutsu. • The denial of a sense is only as effective as the rank of chakra added on, but does not affect the genjutsu itself. • Adds on an upkeep of 5 chakra per rank of the Sakkujo skill added on. • • ___S t a g e O n e [ E ] Sakkujo: Sight[ Deletion: Sight ] Rank: X Spritual Description: This skill adds on a couple of hand seals to any genjutsu and Alters the primary sense to sight. This conversion allows for sight to be completely blocked so long as the genjutsu holds.
Sakkujo: Sound [ Deletion: Sound ] Rank: X Spiritual Description: This skill adds on a couple of hand seals to any genjutsu and alters the primary sense to sound. So long as the illusion holds they will be robbed of their hearing entirely.
Sakkujo: Touch [ Deletion: Touch] Rank: X Spiritual Description: to touch. So long as the illusion holds the opponent will be unable to feel any sensations, resulting in a sort of numbness across their entire body.
___S t a g e T w o [ D ] Sakkujo: Smell [ Deletion: Smell ] Rank: X Spiritual Description: Another simple sensory alters the primary sense of a genjutsu to smell. For the duration of the illusion the opponent will be unable to smell anything.
Sakkujo: Taste [ Deletion: Taste ] Rank: X Spiritual Description: With the addition of a few hand seals, this skill changes the primary sense to taste and blocks the ability for an opponent to taste anything while the genjutsu holds.
Sakkujo: Chakra [ Deletion: Chakra ] Rank: X Spiritual Description: A rather devious and also dubious alteration, this one turns the primary sense for a genjutsu into chakra. For the duration of the genjutsu an opponent will be unable to sense chakra or chakra based techniques up to Its rank.
___S t a g e T h r e e [ C ] Sakkujo Level 2 [ Deletion Level Two] Rank: Training Description: This training allows the earlier alterations to be turned into secondary sensory affects instead of transforming the primary sensory target. Obviously this comes with a plethora of options.
Sakkujo Ni [ Deletion ] Rank: Training Description: This alteration adds on two sensory affects to be chosen from the first stages of the style concurrently with an additional six seals onto any genjutsu. Considered one supplemental activation, still requires the cost of all three genjutsu.
Sakkujo: Watashi [ Deletion: Myself ] Rank: X Spiritual Description: This peculiar skill allows for the deletion of a persons own sensory awareness of their own chakra, making them unable to tell when there is a change in the amount of chakra gone. This replaces the primary trigger and is considered a Chakra sensor.
___S t a g e F o u r [ B ] Sakkujo Sakkujo [ Deletion Deletion ] Rank: X Description: This skill acts as a restoring agent that very suddenly restores any number of affects from this style that were placed by the user of this technique.
Sakkujo: Precision [ Deletion: Precision ] Rank: Training Description: Deleting senses entirely is useful but very crude. Spending time learning to specifically control illusions will allow you to specifically deny the sensory knowledge you choose with the earlier skills as opposed to fully removing them.
Sakkujo: Add [ Add a Deletion! ] Rank: X Spiritual Description: A sneaky skill, this one allows for a sensory erasure to be added to an existing without altering the duration or any other factors. To clarify, you can deny the vision rhrough Sakkujo: Sight but it won't extend the duration of the genjutsu.
___S t a g e F i v e [ A ] Deletion: Switch [ Switch Deletion ] Rank: X Spiritual Description: This supplemental skill acts as a go between for multiple sensory blockages. It first adds on any sensory blockage, and then at a time designated by the user will switch that deletion to any other applicable deletion. Cost is the cost to block out two senses.
Sakkujo: Rolling Blackout [ Deletion: Rolling Blackout ] Rank: X Spiritual Description: This skill is similar to the first, except it allows for a single addition to block out a sense entirely, and then gradually, over the course of the duration of the genjutsu bring those sense back at the discretion of the caster when the skill was used. For instance, a faux thunder clap that then fully deafens, then slowly returns the senses in the order of "Sound of the wind, sound of allies, sound of X" depending on the duration of the original genjutsu.
Deletion: San [ Three Deletes ] Rank: Training Description: This skill allows any combination of 3 senses to be blocked with one skill with the addition of nine handseals to any genjutsu.Still have to pay the cost for each deletion appropriately, but this skill wraps it into one supplemental activation.
___S t a g e S i x [ S ] Sakkujo: Shi [ Deletion 4 (Death) ] Rank: X SPiritual Description: As before, this skill adds on 4 sensory triggers of any combination, and blocks them entirely as per the earlier defined limits with the addition of 12 seals, and the paying of each one individually. This skill consumes one activation, a supplemental on.
Sakkujo: Genjutsu [ Deletion Genjutsu ] Rank: X Spiritual Description: This skill completely erases a genjutsu's presence within a person by blocking the specific senses it should be afflicting. As a trade off, the genjutsu is undetectable until such a time that this skill is turned off with a single handseal, which can literally turn the tide of a split second moment. The duration of the genjutsu however, still continues while it is erased, and this skill's rank must match the rank of the genjutsu.
Sakkujo: Denial [ Deletion: Denial ] Rank: X Spiritual Description:This skill is perhaps the most devious as it targets the full breadth of senses being afflicted by an opponent by any of the user's genjutsu. This is not a supplemental technique, as it hides a genjutsu for up to the longest duration of genjutsu afflicting an opponent. When they kai out of any genjutsu the user has afflicted them with, or otherwise had it ended, this genjutsu springs and deletes all of the senses that target had just seconds prior freed completely for what was the remaining duration. Triggers upon the use of Kai or any other forceful dispelling of genjutsu.
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: Chokaya Yumi Nickname: Kay Age: 15 Birthdate: 5/11 Gender: Female
Height: 5'5 Weight: 100lbs
Nindo: "Much like True Ice, my resolve is unbreakable." Personality:Three words Boisterous Valiant Stalwart. She happens to have the heart of a Bear, and the size of one too. She is fiercely defensive of her friends, and painfully destructive to things she dislikes. Her belief that community is important is seen as a breath of fresh air, even as it is combined with an overbearing personality.
Village: Kiri Title: Genin Rank: D First Class: Bloodline ____Discipline → Blood Bender Second Class: Ninjutsu ____Discipline → Elemental Brandish
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Bloodline: Combo: Shouton Hyouton Chakra Pool:480 Stamina Pool: 270 Chakra Element: Earth Wind Water Chakra Color: Black Chakra Materialization: Its literally a mountain
Strengths: • Long range defensive combat • Utility Weaknesses: • No Close Combat for us • Bad at fighting Lightning users Fears: • Fear of her comrades dying. • Fear of not living up to her own potential. Where genjutsu is concernced, this debilitates her when she is faced with illusions that place burdens on her via disappointment of, say, her allies or parents. It also drives her to desperation when she is about to fail.
Reductions: • -2 Ninjutsu • -1 Bloodline • -2 Suiton • -1 Fuuton • -1 Doton Personal Attributes: • Fractal Patterns: Can undergo a special self korabo training that allows the user to use the crystal or ice bloodline skills as vectors for each other. Example: God's Crossing Technique Creates a long line of crystals, then a Hyouton technique such as Tearing Dragon Fierce tiger is created from any of the spikes. This is possible due to the shared suiton elemental chakra between the bloodlines. • Jack's Blessing: Wind and water techniques are capable of carrying frostbite effects when they hit at 1/2 the dosage rate.
• Masters Mind, Mk. II -1 post reduction to a technique type (Ninjutsu) +75 Chakra and Stamina +10 nin slots +1 Alteration Style
+50 chakra & stamina Island Sundae [x1] < 200 Ryo > A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere! Increases one's chakra and stamina pools by 10 for the length of one fight.
Halloween Library, 2017 [1 Style (any)] Is not an Omni-Library.
10 free training posts Yuki Popcorn [x10] < 10 Ryo > A small box of fluffy, snow-like popcorn. Food contains + 2 stamina to those that consume it. Recovery rates x1.25 for stamina.
▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬ Ryo: 両0 AC: 00
Missions Complete: D Rank :: 0 {All start at zero} C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 0 {All start at zero} C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Missions Complete: D Rank :: 0 {All start at zero} C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Limitations: {How many of each technique you can learn. Refer to class info} • Ninjutsu : : +14 to be applied individually ( they are not mirrored between ) ••• Maruton 00 / 003 ••• Earth 00 / 03 ••• Wind 00 / 03 ••• Water 00 / 03 • Genjutsu : : 00 / 03 • Taijutsu Styles: : 00 / 02 • Bukijutsu Styles: : 00 / 00
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ Weapon Type: None Weapon Range: Weapon Weight: Weapon Size: Weapon Location:
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬ • 7 Kunai, 8 Shuriken • Normal Teenage Edgy clothing.
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|N i n j u t s u Maruton: {Start with the following six only unless otherwise specified.} • Henge no Jutsu [ Transformation Technique ] • Kawarimi no Jutsu [ Substitution Technique ] • Bushin no Jutsu [ Clone Technique ] • Suimen Hokou no Waza [ Act of Water Surface Walking ] • Kinobori no Waza [ Act of Tree Climbing ] • Kai [ Release ]
Doton •
Fuuton •
Suiton •
Hyouton •
Shouton • ▬▬┤|G e n j u t s u {Your first Type's name} {Illusory, Enchantment, Chained, or Instance} •
{Your second Type's name} {Illusory, Enchantment, Chained, or Instance} • ▬▬┤|T a i j u t s u Be Water My Friends • ▬▬┤|B u k i j u t s u {Style name here} • {Stage progression / techniques learned} ▬▬┤|F o r m l e s s S t y l e s Current Slots Available → 00 // 02 Locked Formless Hard Physical Soft Physical • Slots Used • _______ → || [X] {Please include links for training}
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ A branch of the main Yuki clan, Chokaya Yuki was born under one of the clan's most notoriously boisterous and powerful members. As it stood, she was expected to take on her father's traits: headstrong to a fault, cavalier attitude brighter than the stars in the sky with a smile to match, and a wrathful mean streak towards those who find themselves his opposite. To say she was her father's daughter would be almost a low ball. She is nigh on his twin. Large, in charge, and strong enough to out haul a barge through sheer willpower, it's no surprise she went into ninja training as soon as she was able to do so. And boy did she ever shine, just like all of her classmates.
Kay, as she more often is called, was never concerned with how her classmates saw her. She was a small girl, but as was the style of the Yuki in Kiri. She both was and still is a loud ********, but you either get with it or hate her; she simply didn't care. There was something magnetic about the youth. She sought to grow, to elevate herself and those around her. By graduation, even those who struggled found themselves going for headbands largely due to the almost nagging student always pushing, always willing to tutor, always willing to beat a** and get her a** beat to aid. Now, her tale begins on the day she was to go and get her headband.
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Posted: Wed Oct 25, 2017 11:57 pm
Missions and Jobs for for J&J [Started out at 7500 for bringing back an old chuunin character, as was discussed with mdos at creation.]
Rpc Name: Jeon Gyeon and Jay Mission Title: Chuunin Exams Mission Rank: N/A V / D: N/A Link:X Ryo Reward: 0 AC Reward: 1,900 • 3 coupons for 50% more A.C. and Ryou from a mission • 3 coupons for 1 training post • +1 "❥ Intermediate Training: Combat" availability.
Rpc Name: J&J Park Mission Title: Disposal & Erasure [Five of each] Mission Rank: E-D [Five of Each] V / D: V Link:Disposal Erasure Ryo Reward: 250 [Disposal] 500 [Erasure] AC Reward: TP Reward:
Rpc Name: J&J Park Mission Title:Botany Clerical Mission Rank: B V / D: V Link:Here Ryo Reward: 1200 AC Reward: 1500 TP Reward:
Rpc Name: J&J Park Mission Title:Labor II Mission Rank: D V / D: V Link:Here Ryo Reward: 700 AC Reward: 1050 TP Reward:
Rpc Name: J&J Park Mission Title:Assit the Hospital x8 Mission Rank: B V / D: V Link:Here Ryo Reward: 3200 AC Reward: 8000 TP Reward:
Rpc Name: J&J Park Mission Title: Prep and Assistance x10 Each Mission Rank: Dx10 Each Link:X and X Ryo Reward: 2000 Ryo AC Reward:N/A Misc. Reward: Apprentice Then Journeyman Whitesmith
Posted: Tue Nov 07, 2017 3:03 pm
MIssion and Jobs for Kya
Rpc Name: Kya Mission Title: Spar with Chet Mission Rank: D V / D: D (10 Chkra Stam) Link:here till end of page Ryo Reward: 0 AC Reward: 0 TP Reward:
Rpc Name: Kya Mission Title: C rank Investigations Mission Rank: C V / D: V Link:THIS Ryo Reward: 200x14 = 2800 AC Reward: 300x14 = 5200
Rpc Name: Kya Mission Title: Of Mice and Men I (C rank Investigations) x4 Mission Rank: C V / D: V Link:THIS Ryo Reward: 200x4 = 800 AC Reward: 300x4 = 1200
Rpc Name: Kya Uchiha Mission Title: Observance E x10 Mission Rank: E Link:KABLAMO Ryo Reward: 500 AC Reward: 0
Rpc Name: Kya Uchiha Mission Title: Observance D x10 Mission Rank: D Link:KABLAMO Ryo Reward: 1000 AC Reward: 0
Rpc Name: Kya Uchiha Mission Title: Intercept enemy recon & 3B rank opponents Mission Rank: B V / D: V Link:FirstLast Ryo Reward: 400 AC Reward:800 + 2100 (3 B rank fight wins) = 2900
Rpc Name: Kya Training Title: Discipline C rank V / D: V Link:Link Reward: +15
Rpc Name: Kya Training Title: Performance D V / D: V Link:Link Reward: +10
Rpc Name: Kya Training Title: Basic Training: Combat x 2, Intermediate Training: Combat V / D: V Link:Link Reward: +50 C/S, + 30 C/S
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: Katherine Strehkovsky-Aburame Nickname: Kay, Kat Age: 18 Birthdate: 5/11 Gender: Female
Height: 5'6 Weight: 120lbs
Nindo: "Dread it, run from it, flee it... destiny will arrive anyway." Personality: Katherine, Kay as she goes, is in most ways a very typical aburame. This is true only topically however, as unlike her father, and siblings Katherine was always ambitious, always hungering for growth. She, like all of her kin, is quiet, introspective and observant to a fault. She prefers to keep her thoughts to herself, speaking only when your words can carry weight is advantageous. It makes people want to listen. It draws them to your words. It puts a sort of impending doom to threats and empowerment to affirmation. In a lot of ways many Aburame come off this way. For Katherine, it isn't just inborn... it's intentional.
She is a strategic thinker. Before acting, she is almost always one to think. It aids those she considers allies to have someone so willing to freely lend their brain to their goals. She challenges herself to always apply critical thinking when she acts, be it as an individual or part of a group. She is not an ant, nor the queen but rather the farmer, nuturing the entire hive from a distance. Fitting, if overly poetic. A lot of things, tragic or otherwise, have left her anhedonic towards the world but she takes great pride in her intelligence. She finds herself in rare company in that she is tactical in even how she maneuvers her friends. She is not manipulative, not really. It is almost never to ones advantage to manipulate the malleable, nor to even consider them allies. She sees friends as people to push up and be pushed up by.
Regarding allies, she doesn't often adhere to anyone at all, mostly because people do not flock to her. Infrequently does she even call someone a friend, though her actions are clear and intent direct where that is concerned. She is not to affirm with words, as was stated but her friends will know that they are such when in her company. This is all equal for her enemies, and romantic interests. For anyone, your position in her life will be known by how she administers you when she does acknowledge.
She is harsh. She rarely emotes outwardly but when she does it is well earned. To that end, her hatred for the UHV is one uncompromising character trait. It is her greatest weakness, greatest driving factor, and greatest dedication.
Village: Otogakure Title: Genin Rank: C First Class: Bloodline ____Discipline → Blood Knight - Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals. Second Class: Bloodline ____Discipline → Blood Bender - User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits) Specialization: Bloodline ____Discipline → If this class is taken as the first and second class, then the user may pick 2 of its disciplines. Additionally, the cost to perform bloodline techniques is reduced by 10 chakra, to a minimum of 5.
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Bloodline: Aburame
Chakra Pool:465 Stamina Pool: 395 Mushi Pool: 4500 Chakra Element: Doton Suiton Chakra Color: Black Chakra Materialization: Manifests as a group of spiders crawling from her every pores.
Passive Status Increases: • Strength ► 4 →→ Cestust Style Stage Four • Speed ► →→ • Reflex ► 4 →→ Be Water My Friends stage four • Fortitude ► {Total Bonus} →→ {Where does this come from?}
Strengths: • Planning • Adaption Weaknesses: • Her fighting style is bug dependant. • Is not very good with her ninjutsu - at all. Fears: • Shes afraid of isolation. Not like being alone for a few hours, or being on her own in the field for a few months. Shes afraid of complete social deprivation, of being cut off from her ability to wow and awe others. Genjutsu that isolate are particularly effective. • She's afraid of the number three, but not thirteen. She will go out of her way to avoid doing things in threes, and if forced to will complain about it.
Reductions: • Learn's Bloodline Jutsu [2] posts faster • Learns Tai [3] posts faster (PAs) Personal Attributes: • There's little room for fun in our business...: Learns tai jutsu two posts faster at the cost of learning ninjutsu one post slower. • But this puts a smile on my face.: Adds 500 total instincts to the hives created by Katherine.
• Masters Mind, Mk. II -1 post reduction to a technique type (Tai) +75 Chakra and Stamina +10 nin slots +1 Alteration Style
▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬ Ryo: 両3200 AC: 7,575 Missions Complete: D Rank :: 6 C Rank :: 4 B Rank :: 3 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 0 {All start at zero} C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Missions Complete: D Rank :: 0 {All start at zero} C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Limitations: {How many of each technique you can learn. Refer to class info} • Ninjutsu : : 09 / 24 • Genjutsu : : 04 / 12 • Taijutsu Styles: : 02 / 03 • Bukijutsu Styles: : 00 / 00 • Alteration Styles: : 00 / 02
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ Weapon Type: Brass knuckles, spiked. Weapon Range: Punching Range Weapon Weight: Average Weapon Size: knuckle sized. Weapon Location: She carries em around with her.
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬ • Clothes seen in picture, black circular frames. • 15 Senbon
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|N i n j u t s u Maruton: {Start with the following six only unless otherwise specified.} • Henge no Jutsu [ Transformation Technique ] • Kawarimi no Jutsu [ Substitution Technique ] • Bushin no Jutsu [ Clone Technique ] • Suimen Hokou no Waza [ Act of Water Surface Walking ] • Kinobori no Waza [ Act of Tree Climbing ] • Kai [ Release ]
Mirror Image • Stage One • Stage Two • Stage Three • Stage Four ▬▬┤|F o r m l e s s S t y l e s Current Slots Available → 04 // 04 Locked Formless • Soft Formless Slots Used • Soft → D|| [Locked] • Soft → C|| [X] • Soft → B|| [X] • Soft → A|| [X] • Soft → S || [X]
• Hard Formless Slots Used • Hard → D|| [Locked] • Hard → C|| [X] • Hard → B|| [X] • Hard → A|| [X] • Hard → S || [X] • Hard Mental Slots Used • Hard → D|| [Locked] • Hard → C|| [X] • Hard → B|| [X] • Hard → A|| [X] • Hard → S || [X]
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ Gonna be lazy here: Born in Oto, parents are slaves to the UHV for all intents and purposes. Secretly pratice and teach ninjutsu to the daughter, Katherine. Meets and befriends Bellamos and Vivan. Secretly develops a weirdly cute crush on both. Gets hospitalized after UHV attack her parents. Sue me.
Posted: Mon Dec 18, 2017 5:12 pm
MIssion job s**t for Katherine
Rpc Name: Katherine Aburame Strehkovsky Training Title: Performance x2 Link:X Reward: 40 chkr and Stamina
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Posted: Wed Dec 27, 2017 1:50 am
CUSTOMS Jay and Jeon: 4/8
Character:Jeon and Jay Park Technique Name: Journey to the West/Out In The Streets Rank: X (Learned as B) Type: Ninjutsu Element: Lightning/Suiton Description: Utilitzing the raiton and suiton chakra within them to form a cloud anywhere within line of sight that allows the creator to stand upon. It's just big enough for two people to ride on it safely and moves at the behest of the users chakra. For every rank of chakra invested, this cloud gains a slight increase to speed for whoever is riding it, but the technique must be known in order for it to be ridden. This cloud can go as high as a cumulonimbus cloud and as is at least as fast as its creator. It also lasts for a base of two posts with an extra post per rank above E.
Matty gave me permission to use his base concept.
Character:Jeon and Jay Park Technique Name: Kuchiyose: Great Flaming Pillars of the Jade Emperor's Palace/Knights Cydonia Rank: B-S [Learned as B] Type: Ninjutsu Element: Lightning Description: Utilitzing the raiton chakra flowing within the twins, this skill, following either handseals or through the Mystic Hero passive, will cause 8ft spears made of lighting to erupt from the ground all around the user. These spears are capable of being grabbed and used by the twins at any time so long as they remain and can deal potentially lethal damage if an opponent is below them when they rise. The spears created come up in the for cardinal directions based on where the twins were looking when it was used, and only four are created within five meters. For A rank, 8 spears rise from the ground, with the additional four coming in the spaces between. The S rank variant springs up 12 spears, with the additional four rising within 10 meters anywhere they choose. The rising of the spears themselves can pierce and skewer those who don't move on the span of a second after lightning crawls along the ground to where they'll come up from, and they deliver painful shocks at their rank to anyone who isn't the twins who touches them. Lasts for 8 posts, then an upkeep of half the original cost can keep it going for another four.
Katherine: 2/8
Character:Katherine Aburame Technique Name: Bug Buzz/Crazy Noisy Bizarre Town Rank: X [Five Hundred, 1k, 2k, 4k, 10k Insects] Type: Aburame Element: Kikaichu Description: This skill causes the Kikaichu to, predictably, buzz extremely loudly, and in synchronicity with each other. This cacophony of sound has an increasingly detrimental effect to anyone within the clutches of the kikaichu swarm, and is a supplemental skill that can only affect targets that are being attacked by the Kikaichu successfully (ie being attacked by the insect spindle attack, or the insect sphere for example). The insect buzzing will further compound on any currently afflicted enemy a debuff that weakens the next skills they use, up to the rank of this technique. This technique consumes an additional, offensive activation on top of it's supplemental one, however, and only lasts for the opponents next post after it's use. This technique cannot be contracted, and is considered an offensive Aburame technique for any breeding purposes that may weaken or empower those accordingly.
NaKya: 7/8
Character:Kya Technique Name: Blaze Release: Infernal Divider Rank: S Type: Bloodline [Replacing Amateratsu: Enteka] Element: Blaze Description: With a swing from any weapon that she holds, or even the weapon that her Susano'o holds, Kya can fling a deadly line-nuke of flames that travels forward, plowing through techniques of lower rank entirely by slicing into them, and adding their mass into itself if made of fire (as per the rules of counterbalancing) and continue on. Acquires 5% blindness, as it is an amateratsu technique. Creates a ten foot long line of fast moving Amateratsu. With the susano'o, this range doubles.
Character:Kya Technique Name: Incineration: Falling Stars Rank: S+ Type: Bloodline [Replacing Flame Prison Snake Dance (my Custom) and using two of my three free customs from Blood Bender] Element: Blaze Description: After a lengthy set of handseals are performed, the sky darkens as Kya's eyes begin to immediately bleed, the tell tale sign of Amateratsu being activated. From far above in the air, a mass of black flames gathers together, and quickly begins to grow into a massive meteor over the course of a scarce few seconds. Keeping true to her principle of motion being paramount, the orb will rain fireballs the size of Goukakyou fireballs made of amateratsu fire on any area that Kya can sense, be it through her state as an Oracle, her actual vision, or otherwise. The full payload of fireballs can rain all at once, setting a massive area ablaze with black fire, or the hailstorm can be released slowly, with the damage done over time being cut down. Over two posts, the S+ becomes S worth in damage, over 4 it becomes A rank total, and the lowest it can go is over 8 posts delivering B rank per post of falling damage. Consumes an activation on each post it is firing.
Character:Kya Senkei Aomine Technique Name: The Hand of Veneca/MAAD City Rank: A Type: Uchiha Advanced Ninjutsu Element: Katon Description: This skill creates a massive claw of flame, rivaling in size the body of a Susano'o, that moves forward, consuming anything not sufficiently defended in it's wake and leaving intense Uchiha fire in it's wake. The hand itself is capable of closing in around a target, surrounding it in an intense, crushing inferno. With precise control stemming from her Mangekyo sharingan, she can direct the attack, giving her a degree of control over where the hand goes that is higher than one would expect for such a large attack. Can manipulate the skill for up to five posts until destroyed, but this busies one offensive activation per post, and the hand must stay in sight. This skill sets flames to just about anything in it's pathway, and even after it is defended against the explosion from most collisions causes fire to scatter everywhere, creating a hazardous zone of flames that can consume a large portion of most threads.
Conversely, this skill can fire off five nail like spears of flame that explode and create deadly fire zones for the next five posts after it's created, though this weakens each specific bolt to be a C rank technique and also rendering her advantage for bloodline jutsu inert (which causes them to act as normal Katon.) This is mostly used to start flames.
Technique Name: Kortal Khan's Cloak/Sound of Madness Rank: D-A Type: Uchiha Advanced Nin Element: Katon Description: This skill is a supplemental skill that enshrouds Kya in flames born of Uchiha fire. The skill effectively renders inert fire incapable of harming her, and even from up to an equivalent technique of any nature. It also has the nifty effect of giving an opponent a reason not to want to touch her, as getting within melee range will cause a half dose of dehydration per post to anyone nearby. This skill can also be used over her Susano'o, increasing the range of this effect to within range of being struck by it. This skill lasts for five posts before it can be reapplied for half the original costs, or until a technique of sufficient strength hits the shroud. Requires an attack that is empowered the way Bloodknight or Elemental specialist is in order to defeat in one hit, or a normal attack and one of a single rank lower (as the math behind that makes them equivalent.) Techniques that outpower it will damage as usual.
Technique Name: Stay in Motion/LEMON Rank: D-A Type: Uchiha Bloodline Nin Element: Katon Description: This skill expresses a large degree of control over her bloodline attacks, as this skill makes it possible for Kya to close distance on a target, moving in a firey rush to any location where her Uchiha fire has touched in combat. The cost varies because of distance thechnique goes. At E it goes ten feet, and doubles per rank. If the Cloak of Kortal Kahn is active, upon arriving at her location, Kya releases the flaming shield of in a burst of flames dealing damage to an area of five feet per rank around her location, blowing away anything in the impact zone with rank appropriate damage, but increasing the technique cost by one rank if the cloak was of a higher rank than the dash.