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Reply ☆[4} List of Jutsu :: Techniques
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Shinsua

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PostPosted: Wed Apr 20, 2011 11:34 pm
T a b l e ○ o f ○ C o n t e n t s


I n f o r m a t i o n ______S p e c i a l ○ N o t e s ______C o s t ○ o f ○ T e c h n i q u e s

L e a r n i n g ○ T e c h n i q u e s ______R e d u c t i o n s ______C u s t o m ○ V i l l a g e ○ T e c h n i q u e s

• ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ • ○ •

F i r e [ K a t o n ] ______W i n d [ F u u t o n ] ______L i g h t n i n g [ R a i t o n ]

E a r t h [ D o t o n ] ______W a t e r [ S u i t o n ]______N u l l [ M a r u t o n ]


W e a p o n [ B u k i j u t s u ] ______B o d y [ T a i j u t s u ] ______M e d i c a l [ E i s e i j u t s u ]
 
PostPosted: Thu Apr 21, 2011 3:23 pm
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___N i n j u t s u
Ninjutsu [忍術; Literally meaning "Ninja Techniques"] refers to any technique that utilizes chakra and allows the user to perform actions that a normal person otherwise would be incapable of doing. Unlike genjutsu, which causes the opponent to experience illusions, the effects of ninjutsu are real and physical in most cases. Ninjutsu relies on chakra and, most of the time, hand seals to be effective. The hands are put in sequential positions that molds and manipulates chakra in the necessary manner to perform a jutsu. This is not always needed, however, and some jutsu become second nature to experienced ninja, after which they can perform them at will. Additionally, many ninjutsu can be classified as an elemental jutsu, in those cases where a specific element [e.g. wind, water, fire, earth, lightning] is used. Some formless styles [not the techniques] will reduce the number of posts needed to learn techniques in certain Ninjutsu and Genjutsu styles. The Nin-Gen-Alteration styles will name which Formless styles are relevant.

Along with further descriptions of guild usage, below are links to each of the various Ninjutsu elements.


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___B u k i j u t s u
Bukijutsu! The special usage of one's physical form in combination with all sorts of weapons! Much like Taijutsu, Bukijutsu require hard work and dedication in order to master. They revolve around the manipulation of one's body along with their blade and, as a result of the combination, are known as some of the deadliest techniques around the world.
• Techniques in Bukijutsu progresses in strength with each Stage. The rank of your RPC determines up to which stage they may train in.
• A Bukijutsu slot limit determines how many styles of Bukijutsu a character may know. A character’s rank, meanwhile, limits how many stages they can train in. If you RPC has a Bukijutsu slot limit of one [1] then they may learn one [1] style of Bukijutsu and all the techniques, that their rank allows, within that style.
• Some formless styles [not the techniques] will reduce the number of posts needed to learn techniques in certain Bukijutsu styles. The Bukijutsu styles will name which Formless styles are relevant.


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___T a i j u t s u
Taijutsu! The tool of the hard working shinobi! Physical arts mastered through tempered hard work, determination, and sweat. Most users of Taijutsu are physically fit, but there are shinobi capable of using their odd shapes and forms to better their Taijutsu game.
• Techniques in Taijutsu progresses in strength with each Stage. The rank of your RPC determines up to which stage they may train in.
• A Taijutsu slot limit determines how many styles of Taijutsu a character may know. A character’s rank, meanwhile, limits how many stages they can train in. If you RPC has a Taijutsu slot limit of one [1] then they may learn one [1] style of Taijutsu and all the techniques, that their rank allows, within that style.
• Some formless styles [not the techniques] will reduce the number of posts needed to learn techniques in certain Taijutsu styles. The Taijutsu styles will name which Formless styles are relevant.




___S u s t a i n e d J u t s u:
• If a jutsu allows for sustained activation [which is more than the single post it took to activate and implement it] it will have the amount of chakra needed to maintain its activation listed. If it isn’t listed, but does allow for a sustained use, then you pay the initial cost for every post following [that maintains the jutsu].
• RPC’s are limited to activating 3 jutsu per post [only two of which may be ‘offensive’ jutsu]. However [and only after the initial activation is posted] sustained jutsu do not count towards this limit.


___L i m i t a t i o n s:
• Genin cannot learn techniques above Rank (B), also known as Stage Four in Bukijutsu and Taijutsu.
• Chuunin cannot learn techniques above Rank (A), also known as Stage Five in Bukijutsu and Taijutsu.
• Jounin, Konin, and Sannin cannot learn techniques above Rank (S).
• Kage have special access to Rank (S+). Jounin that the Kage feels can handle the jutsu, can gain a maximum of 1 S+ranked jutsu this way. Konin that the Kage feels can handle the jutsu, can gain a maximum of 2 S+ranked jutsu this way. Sannin that the Kage feels can handle the jutsu, can gain a maximum of 3 S+ranked jutsu this way. Each jutsu has to personally be taught by the Kage, to assume the direct responsibility.
 

Shinsua

Wheezing Gekko


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PostPosted: Wed Mar 01, 2017 7:39 am
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___S p e c i a l ○ N o t e s
There are a few key points and notes that you should keep in mind while both using and interacting with ninjutsu.

___E l e m e n t s:
The chart to the right displays ninjutsu elements and their strong and weak suits. Techniques do not deal additional damage when they make contact with a ninja who has inferior chakra elements, rather, if the superior technique collides with the inferior element, the superior will typically come out on top.

( Fire beats WindWind beats LightningLightning beats EarthEarth beats WaterWater beats Fire )

Some bloodline techniques use another element that it specific for them by way of mixing two of the previously mentioned elements. These including the Hari [Glass] element, Hyoton[Ice] element, Mokuton [Wood] element, and more. Each bloodline will have the details outlining their element’s weaknesses and strengths so please be aware of those.

For guild purposes, we attempt to use rank modifications-
• The inferior element will lose one [1] rank of effectiveness against its weakness.
• Techniques that lose in head-to-head battles become absorbed, adding to the winner jutsu's chakra. (see 'Counter Balancing' below)


___X - r a n k ○ T e c h n i q u e s:
• X-Rank techniques, unless otherwise stated (or are Eisijutsu or Fuuinjutsu), only require training posts of that base rank. Use of that technique at higher ranks does not require it to be learned as that rank.
• X-ranked techniques, with the exception of Kai and the unnamed dodge technique, cannot be used beyond two ranks of your body rank. This means that an X-ranked lightning ball, in the hands of a D-ranked genin, can only be used at B-ranked. In addition, X-ranked cannot be used at S+ ranked potential.


___E - r a n k ○ T e c h n i q u e s:
• All E-rank techniques are considered 'cantrips' and do not take slots to learn. This is specific to Ninjutsu and Genjutsu, and more specifically any techniques that fall under the 'Academy Student' listing.
• In order to train the E-rank techniques of an element, or even Genjutsu, the character must be capable of learning those techniques. In other words, a character can only learn the E-rank techniques under the elements they chose at creation.
• If a character cannot learn Ninjutsu techniques, such as some Bukijutsu and Taijutsu class disciplines, or does not gain slots for them through class ranks, they cannot learn the E-rank techniques of the category.
• This goes for Genjutsu and all Special categories as well [Eiseijutsu, Kugutsu, etc.].
• This does not apply to Bukjutsu or Taijutsu techniques, and learning any Stage One [E-rank] techniques still requires taking up a style slot.


___N o n - E l e m e n t s:
Not all ninjutsu fall under the element chart, including; Maruton [Null element], Eiseijutsu [Medical techniques], Kugutsu [Puppet techniques], Genjutsu [Illusion-based techniques], and some Bloodline-specific techniques.
• No matter what element(s) your RPC has, all can learn Maruton jutsu - indeed all characters start off with six [6] Maruton techniques. They do not consume jutsu limit slots..
• Eiseijutsu can only be learned by characters of the Medic class.
• Kugutsu techniques can only be learned by characters of the Puppeteer class.
• Genjutsu can be learned by any character, and take up Genjutsu slots, not Ninjutsu slots.
• Sensory jutsu, including the sensory jutsu within the elemental jutsu list which provide sensory abilities, can only be learned by Sensory Class Ninja.
• Bloodline techniques can only be learned after a successful application has been accepted for a specific bloodline. These techniques do not take up any slot restrictions on a RPC’s profile.


___P h y s i c a l:
There are ‘physical’ techniques that, at times, require the use of chakra. Bukijutsu [Weapon techniques], Taijutsu [Body techniques], and Formless may ask for chakra costs on certain actions. For Tai and Buki, these will be listed as either complex [chakra and stamina cost] or spiritual [chakra cost] techniques. Formless techniques will mention if chakra cost is needed but are otherwise treated as stamina-only techniques.
• Formless are the Maruton version of physical techniques. This means you do not need a slot for Buki or Tai to learn physical techniques, thus making them accessible to all characters.
• Formless have their own slot limits.


___B o d y ○ F l i c k e r:
• Shunshin no Jutsu [ Body Flicker Technique ] can only be used three [3] times per battle.
• A very slight amount of preparation is required for this technique.


___S u b s t i t u t i o n:
• The substitution technique can only be performed four [4] times per battle.
• You must be near(within 10 feet) an object roughly the same size as your character.
• Other roleplayers' characters ( unless willing ) cannot be used as a substitute.
• Spawning random, faceless characters to use as substitutes is not permitted.
• All clones, with the exception of the standard clone, may be used in substitution.


___C l o n e s:
• Unless otherwise stated, clone techniques only produce a single clone per activation.
• Unless otherwise stated, elemental clones cannot perform elemental jutsu other thaen their element.
• Clone(s) can use a single activation on the post they are created. If they choose to make more clones in this activation then the second set of clones receive no activation's until the following post. Clones can perform a maximum of 2 activation's per post but only after the post of their creation.
• Unless otherwise stated Clone(s) may only use the chakra they are comprised of to perform techniques, if the clone(s) perish before this chakra is spent, it DOES NOT return to its creator. One can put more chakra into their clone than the listed rank, but this does not make the clone anymore durable.
• Unless otherwise stated a Clone(s) aside from shadow clones cannot transfer memories from one to another after their destruction
• Unless otherwise stated or for use with Kage purposes a Clone(s) may not exceed a distance from its creator up to [1-mile] per the rank of the clone technique


___C o u n t e r ○ B a l a n c i n g:
For relationships between chakra natures, there is a principle known as counterbalancing (相殺, Sōsai). This principle states that two techniques of the same nature would cancel each other out if the same amount of chakra was put into them. For example, in Kakashi's fight with Kakuzu, he was able to cancel Kakuzu's Lightning Release: False Darkness by deflecting it with his own technique, the Lightning Cutter. However, if one of the techniques had more chakra put into it, it would overcome the other technique. Not only that, but the stronger technique would absorb the weaker one, and the user of the weaker technique would receive more damage than the original amount, as he will have added to the technique. For example, in Sasuke's fight with Itachi, they both use the Fire Release: Great Fireball Technique against each other, and Sasuke's technique begins to overwhelm Itachi's as he activates his Cursed Seal of Heaven. Itachi would have been hit by both his own technique as well as Sasuke's. Itachi responds to this by using Amaterasu, the highest level Fire Release technique [ i.e. Blaze Release ], which absorbs all the fire previously created by the two techniques, growing into a large mass of black flames.


___F o r u m ○ L a b e l s:
[ N ] = Ninjutsu.
Any technique that has ties to ninjutsu.
[ G ] = Genjutsu.
Any technique that has ties to genjutsu.
[ T ] = Taijutsu.
Any technique that has ties to taijutsu.
[ B ] = Bukijutsu.
Any technique that has ties to bukijutsu.
[ S ] = Special.
Any technique that has unique restrictions.
Typically, you can only use these techniques if you are within a certain class.


___E l e m e n t ○ P a g e s:
F i r e [ K a t o n ] ______W i n d [ F u u t o n ] ______L i g h t n i n g [ R a i t o n ]

E a r t h [ D o t o n ] ______W a t e r [ S u i t o n ]______N u l l [ M a r u t o n ]


___O t h e r ○ P a g e s:
W e a p o n [ B u k i j u t s u ] ______B o d y [ T a i j u t s u ] ______M e d i c a l [ E i s e i j u t s u ]

F o r m l e s s ______P u p p e t [ K u g u t s u ]______I l l u s i o n [ G e n j u t s u ]______B l o o d l i n e
 
PostPosted: Wed Mar 01, 2017 7:45 am
___C o s t ○ o f ○ T e c h n i q u e s
Chakra and/or stamina are needed to perform attacks such as ninjutsu, genjutsu, bloodline techniques, and complex taijutsu and bukijutsu. Below is a simple chart that displays the chakra cost of such techniques.


Quote:
Ninjutsu, Genjutsu, and Spiritual Taijutsu & Bukijutsu
__Rank E+ • { 005 } chakra
__Rank D+ • { 010 } chakra.
__Rank C+ • { 020 } chakra.
__Rank B+ • { 040 } chakra.
__Rank A+ • { 080 } chakra.
__Rank S+ • { 160 } chakra.
__Rank S+ • { 320 } chakra.
__Rank X+ • { ??? } chakra.

• Rank X ( also know as being a ‘Variable Rank’ ) are applied to techniques that are capable of being activated with different amounts of chakra.

For example; an X Rank technique can be activated with E Rank cost one turn, but again with S-rank cost the next. These Variable Rank techniques always have the necessary information for their usage within their descriptions.Please note that this slightly differs from techniques that can be modified with additional chakra, as they still but have definite ranks applied to them.


Taijutsu & Bukijutsu
_[ S i m p l e ]
__Rank E+ • { 005 } stamina.
__Rank D+ • { 010 } stamina
__Rank C+ • { 020 } stamina
__Rank B+ • { 040 } stamina
__Rank A+ • { 080 } stamina
__Rank S+ • { 160 } stamina
__Rank S+ • { 320 } stamina
__Rank X+ • { ??? } stamina.

_[ C o m p l e x ]
__Rank E+ • { 005 } stamina OR { 005 } chakra
__Rank D+ • { 005 } stamina + { 005 } chakra
__Rank C+ • { 010 } stamina + { 010 } chakra
__Rank B+ • { 020 } stamina + { 020 } chakra
__Rank A+ • { 040 } stamina + { 040 } chakra
__Rank S+ • { 080 } stamina + { 080 } chakra
__Rank S+ • { 160 } stamina + { 160 } chakra
__Rank X+ • { ??? } stamina + { ??? } chakra.
 

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PostPosted: Wed Mar 01, 2017 7:51 am
___L e a r n i n g ○ T e c h n i q u e s
There are many techniques that have to be learned in order to soup up your shinobi and, because of this, there are many times where you have to take the time to train. Written below is the base number of posts required to learn a technique, before reduction and unless otherwise mentioned, as well as a simple method explaining how you can add a link into your profile in order to prove to us that you have learned a technique.Thank you very much for your cooperation.

Quote:
[ Learning Techniques: ]
  • E+ :: 02 Posts
  • D+ :: 04 Posts
  • C+ :: 06 Posts
  • B+ :: 08 Posts
  • A+ :: 10 Posts
  • S+ :: 12 Posts
  • S+ :: 14 Posts

___S t e p [1]
Training- Plain and simple. Learn your technique by posting the required amount of times necessary. There is a chart below outlining how many times you may need to post to learn the intended technique. Below that is the chart outlining if your character is valid for reductions in the required number of times. While learning, techniques will not work if you do not put chakra or stamina in them. In this regard, studying from books and scrolls before attempting to successfully cast will save you on training costs!


___S t e p [2]
Link Copy- Go to the original post of your training of a technique. In order to get the url to the specific link, click on the little paper icon near the time stamp of your post. The page will reload and the url will now lead to that post rather than just the page of posts. Copy that url for this process.


___S t e p [3]
Knowledge- Go back to your profile. After you have learned your technique, add it to the technique list in the appropriate location.


___S t e p [4]
Link- Right after the technique name, add a space and type the following (with no spaces)
[ u r l =
This is the start of the link format installed by Gaia.
Directly after the '=' sign, right-click paste ((or hold ctrl and press 'v')) the address of the training.
This generates the actual link to the page of your training
Directly after the address has been copied, press the "]" key.
Directly after the address has been capped, type "-" ((or any other single keystroke doodad))
This generates the click to link icon.
Directly after the icon, type
This officially closes the link, making your code valid.

___S t e p [5]
Does it work?-
Once you have done all of this, press the preview button and locate the icon you have just installed. Click it, does it take you to the post it should?
If it does not, please try using the steps again.
If it does not work a third time, please contact a Crew member.

Example:

[url=LINK] ♦ [/url]

 
PostPosted: Wed Mar 01, 2017 7:52 am
___R e d u c t i o n s

When training in an academy or dojo, the posts required to learn a specific skill change. These numbers are listed below with their corresponding rank.
Also, keep in mind- No matter what your reduction value is, you cannot reduce a technique's training cost below one [1] post.

• Academy: Reduces posts for Ninjutsu and Genjutsu ( along with other uncategorized jutsu ).
• Dojo: Reduces posts for Taijutsu and Bukijutsu.
• Misc: Reduces posts for all techniques based on teacher.

_______Academy
_______[ Ninjutsu & Genjutsu ]

_______• E Rank: -1
_______○ D Rank: -1
_______• C Rank: -2
_______○ B Rank: -2
_______• A Rank: -3
_______○ S Rank: -4
_______• S+ Rank: -4

_______Dojo
_______[ Taijutsu & Bukijutsu ]

_______Simple:
_______• E Rank: -1
_______○ D Rank: -1
_______• C Rank: -2
_______○ B Rank: -2
_______• A Rank: -3
_______○ S Rank: -4

_______Complex:
_______• E Rank: -1
_______○ D Rank: -1
_______• C Rank: -2
_______○ B Rank: -2
_______• A Rank: -3
_______○ S Rank: -4

_______Lessons
_______[ Teacher to Student ]
_______• Teacher: You receive a -1 reduction if you are being taught by a teacher.
_______○ Knowledge: You receive an additional -2 reduction if your teacher already knows the technique they are teaching you.


• Any techniques not categorized as Nin, Gen, Tai, or Bukijutsu are reduced by the numbers provided in the Academy list.
• The reductions of having a teacher will stack with, but only when, training within a dojo or academy.
• Your character may also have PA’s or other attributes that can also reduce the required number of posts to learn a technique. Again, this is stackable with the teacher, academy, and/or dojo reductions (when applicable).
• A technique, no matter how many reductions that can be applied to it, will always take at least one post (defined as having a minimum of three [3] to four [4] sentences) to learn.
 

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PostPosted: Wed Aug 16, 2017 1:26 pm
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▂ ▃ ▄ ▅ ▆ █ █ █ █ █ █ █ █ Village Research █ █ █ █ █ █ █ █ ▆ ▅ ▄ ▃ ▂



___D e s c r i p t i o n
Ninjutsu [忍術; Literally meaning "Ninja Techniques"] refers to any technique that utilizes chakra and allows the user to perform actions that a normal person otherwise would be incapable of doing. Not all knowledge is shared, and the developments and advancements in Ninjutsu, over the course of time, is influenced by various factors, including location. As such, it is not uncommon to find variations on jutsu only being taught in specific locations.

Technique Points [TP] are gained as a secondary resource and is added to both an individual shinobi's tally and to a cumulated village total. They are earned at the same time, but spent seperately. For every thirty [ 30 ] TP earned by one village's shinobi, that village earns one [ 1 ] unique custom jutsu - this technique to be made, and approved, by crew. Only shinobi of that village can learn these specific jutsu and no character can have more than three [ 3 ] TP jutsu at any time. For example, a Konoha shinobi may learn up to three [ 3 ] TP Techniques that are listed in their village's TP Technique list. But they cannot learn any TP Techniques listed in another village's TP Technique list. These techniques take no slots from your character limitations, including custom slot usage. In addition shinobi may use TP to learn normal techniques at the listed cost below.


___S p e c i a l ○ N o t e s
• When gaining TP as a resource, a modifier of +2 is added to the required number of posts to complete the task/mission.
• When gaining TP as a resource, AC is not earned.
• Village specific jutsu can only be learned through spending TP. If you are not from a village, you cannot learn any of that specific village's TP Jutsu.
• The number of TP missions a shinobi can complete per day are listed below:
    Genin: 1
    Chunin: 2
    Jounin+: 3


• TP requirements for learning techniques, including TP Techniques, are as follows:

E: 5 tp
D: 10 tp
C: 15 tp
B: 20 tp
A: 25 tp
S: 30 tp
S+: 60 tp


___A c c r u e m e n t ○ R a t e s
• For the village, each mission performed by their shinobi accrues one [1] TP point.
• For the shinobi, each mission performed accrues points relative to the rank of the mission:

E: 2 tp
D: 4 tp
C: 6 tp
B: 8 tp
A: 10 tp
S: 12 tp
 
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☆[4} List of Jutsu :: Techniques

 
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