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havenne17 generated a random number between
1 and 20 ...
18!
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Posted: Tue Sep 06, 2016 6:58 pm
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havenne17 generated a random number between
1 and 20 ...
18!
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Posted: Tue Sep 06, 2016 6:59 pm
....and that's the fourth time this month....
-9.5 tons
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havenne17 generated a random number between
1 and 20 ...
7!
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Posted: Tue Sep 06, 2016 7:00 pm
...and the fifth....
-17.5 tons
edit: and a donation on credit?
-20.5 tons
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Posted: Tue Sep 06, 2016 11:31 pm
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Axton Evajea Vice Captain
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66Fred generated a random number between
1 and 20 ...
4!
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Posted: Wed Sep 07, 2016 9:40 am
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66Fred generated a random number between
1 and 20 ...
6!
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Posted: Wed Sep 07, 2016 9:41 am
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66Fred generated a random number between
1 and 20 ...
15!
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Posted: Wed Sep 07, 2016 9:42 am
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havenne17 generated a random number between
1 and 20 ...
8!
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Posted: Wed Sep 07, 2016 5:27 pm
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havenne17 generated a random number between
1 and 20 ...
20!
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Posted: Wed Sep 07, 2016 5:29 pm
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havenne17 generated a random number between
1 and 20 ...
19!
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Posted: Wed Sep 07, 2016 5:31 pm
new market!
-14.5 tons
edit: and a passenger run! [so close.....]
-11.5 tons
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Axton Evajea Vice Captain
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Posted: Thu Sep 08, 2016 1:44 am
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66Fred generated a random number between
1 and 20 ...
19!
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Posted: Thu Sep 08, 2016 9:12 am
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66Fred generated a random number between
1 and 20 ...
13!
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Posted: Thu Sep 08, 2016 9:13 am
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66Fred generated a random number between
1 and 20 ...
2!
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Posted: Thu Sep 08, 2016 9:14 am
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Nia Phoenix generated a random number between
1 and 20 ...
11!
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Posted: Thu Sep 08, 2016 12:32 pm
-14 tons
If you generated a...11: Perishable Cargo begins to mold (We'll just scrape the edges off, it'll be fine): Lose .5 tons
-14.5 tons
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