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Posted: Mon Mar 12, 2012 5:21 pm
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Posted: Mon Mar 12, 2012 5:37 pm
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mercantes Made some changes, added information and background plus magical items, gold and a personal war horse for a mount. Hopefully, I did most of the things right. Never had any idea DnD has a lot of room for customization. GrantesXD That's the beauty of DnD. wink
You still need to add in the Human Defense Bonus to your defenses, and your class bonuses (for rangers its fort and ref).
You might want to add another short sword (don't worry, it's free) to use alongside your magical one, otherwise you won't be able to use your ranger powers with it.
I see you trained out diplomacy, but you added bluff and thievery, and neither of those are ranger skills either. You have to pick out of Acrobatics, Athletics, Dungeoneering, Endurance, Heal, Nature, Perception and Stealth.
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Posted: Mon Mar 12, 2012 5:43 pm
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Posted: Mon Mar 12, 2012 5:51 pm
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Vampfighter1 joe-dude667 Looks like you used point buy instead of rolling for stats. That's cool if that's what you want, but I'd recommend giving rolling a go, you'll get much better than standard array. If you're using point array, you've forgotten to add the +2 to charisma. Can you add Artful Dodger benefit to your conditional modifiers section? Also Teeny Warrior feat. You haven't got Pixie Dust written down, I told you that you can have it. wink You need to work out your attack and damage scores. Attack should be +9 for daggers (assuming you buy a magical damage), +7 short sword (assuming it's mundane), and +6 hand xbow (again, assuming it's mundane). Also I see your damage is 1d3 for daggers, that's actually a 3rd edition rule. It's still 1d4, and short sword and xbow are still 1d6. You also have yet to buy magical items. You get 1lvl2, 1lvl3, 1lvl4, and 520g. All the items you've already "bought" also count for free at this high lvl, so there's no need to take the gold off for that. Background benefit can be either +2 to Arcane for being from the Feywild Isles of Maivland, or +2 thievery for his life as a cut purse. Alright that'll fix everything. Just making some minor adjustments to her background to account for the magic items, and the fact that Pascal is now Aatalia. Magic armour bonus should be in the enh column, not the armour section. But that's just the OCD in me. =P
Gold should be 160.
Also you have short sword down as +6 attack. it should be +8 for rogue attacks and +7 for OA's/basics. Other than that:
You are good to go. wink:
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Posted: Mon Mar 12, 2012 5:53 pm
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Posted: Mon Mar 12, 2012 6:07 pm
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Posted: Mon Mar 12, 2012 6:23 pm
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joe-dude667 mercantes Made some changes, added information and background plus magical items, gold and a personal war horse for a mount. Hopefully, I did most of the things right. Never had any idea DnD has a lot of room for customization. GrantesXD That's the beauty of DnD. wink You still need to add in the Human Defense Bonus to your defenses, and your class bonuses (for rangers its fort and ref). You might want to add another short sword (don't worry, it's free) to use alongside your magical one, otherwise you won't be able to use your ranger powers with it. I see you trained out diplomacy, but you added bluff and thievery, and neither of those are ranger skills either. You have to pick out of Acrobatics, Athletics, Dungeoneering, Endurance, Heal, Nature, Perception and Stealth. You got it. I'll throw in another weapon when I get near a laptop. Today, let's fly!XD
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Posted: Mon Mar 12, 2012 7:29 pm
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Posted: Mon Mar 12, 2012 7:47 pm
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Posted: Mon Mar 12, 2012 8:17 pm
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joe-dude667 MaoukaMasaki777 Jett of Storms, Genasi Swordmage Okay! I put the +s for my Defenses in the right columns (I think), I changed my Bracers of Mighty Striking for Gloves of Piercing, get a little extra damage for my ablilities. Got a Necklace of Defense for extra defense, took a +2 to Arcana due to background and fixed my gold: 520 - 360 (Necklace) - 50 (Spellbook) = 110 GP. I think I'm ready! Still in the wrong sections, but they add up so it's nothing to worry about. Although Spellbook is free with your class, so you can have another 50g. Also I noticed you have sylvan armour, but are choosing it as cloth. It comes in leather, so as a swordmage is proficient, there's really no reason not to get it in leather. Other wise you're just throwing away +2 to ac. Other than that: You are good to go. wink Jett of Storms, Genasi Swordmage
Okay, for whatever reason, it won't let me change the AC value of my armor, so I put that +2 you mentioned into the Feat part. I'll probably make a second sheet for later on to keep it organized. XD
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Posted: Mon Mar 12, 2012 10:43 pm
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Posted: Tue Mar 13, 2012 2:01 am
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MaoukaMasaki777 joe-dude667 MaoukaMasaki777 Jett of Storms, Genasi Swordmage Okay! I put the +s for my Defenses in the right columns (I think), I changed my Bracers of Mighty Striking for Gloves of Piercing, get a little extra damage for my ablilities. Got a Necklace of Defense for extra defense, took a +2 to Arcana due to background and fixed my gold: 520 - 360 (Necklace) - 50 (Spellbook) = 110 GP. I think I'm ready! Still in the wrong sections, but they add up so it's nothing to worry about. Although Spellbook is free with your class, so you can have another 50g. Also I noticed you have sylvan armour, but are choosing it as cloth. It comes in leather, so as a swordmage is proficient, there's really no reason not to get it in leather. Other wise you're just throwing away +2 to ac. Other than that: You are good to go. wink Jett of Storms, Genasi Swordmage Okay, for whatever reason, it won't let me change the AC value of my armor, so I put that +2 you mentioned into the Feat part. I'll probably make a second sheet for later on to keep it organized. XD
The AC box is directly above the INIT box. If you change it there then it'll change the value automatically.
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Posted: Tue Mar 13, 2012 3:21 am
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Posted: Tue Mar 13, 2012 3:22 am
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