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Posted: Sun Mar 20, 2011 5:54 pm
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Posted: Sun Mar 20, 2011 6:28 pm
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Posted: Mon Mar 21, 2011 7:21 pm
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Posted: Mon Mar 21, 2011 7:27 pm
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Posted: Mon Mar 21, 2011 7:39 pm
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Posted: Mon Mar 21, 2011 7:57 pm
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jennibert Cole speaks to the ship as he takes her out, coaxing and gentle as if the ship were a child--or a lover. Just because she's slow and unresponsive doesn't make her a bad little ship. As they start their way into orbit, he turns to his side and flashes a smile at the slip of the girl in the navigator's chair. "You're Knives, right? I'm Cole. Astrogation isn't my thing, so that'll be up to you. You as good at it as you talk? I'd rather not run through an asteroid field or anything." He winks at her, his grin getting a bit wider. Knives snorted derisively. "'As good at it as I talk?' Honey, I'm better than it than I talk." She tapped out a couple of buttons and looked back. "All done. Ready to go when you are." Her smile was cat-like. "Oh, and nice to meet you, Cole. I like your accent."
{Taking 10 on an Astrogation roll gets me a 25, -10 for doing it in one round brings it to a 15, which autosucceeds, so that's naturally what I'll be doing. Zoom zoom.}
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Posted: Mon Mar 21, 2011 8:26 pm
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Posted: Tue Mar 22, 2011 7:56 pm
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The ship kicks into hyperspace, and you all notice that it feels like it may lack a few of the typical hyperspace buffers common to starships, making it feel slightly uncomfortable. In the pit of your stomachs, you feel a queasiness growing, but you can probably control it. It's likely that droids don't really care about this sort of thing, so their starships don't need the additional supports, and command probably either overlooked it or didn't think it was worth the extra expense.
Fortunately for everyone, Knives is, in fact, a remarkably talented astrogater, and you neither plow through a sun nor get caught in the gravitational well of a black hole - though from the read-outs, you get about thirteen parsecs away from one, which only exacerbates the sensation that a few thousand more credits for a hyperspace buffer would have been well spent.
The trip is otherwise uneventful, taking about eight hours to cross the distance and reach your approach vector for the shadow planet command tipped you off to. As you come out of hyperspace and the stars stop streaking past your windows like white lightsaber blades, you can see the pallid grey planetoid floating in the black fabric of space. Sensors begin to flare to life as readouts warn you of a double-halo of defensive systems and droid-operated battle stations surrounding it.
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Posted: Wed Mar 23, 2011 5:53 pm
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Posted: Thu Mar 24, 2011 5:22 pm
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Dallas Moonrain rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Thu Mar 24, 2011 5:36 pm
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Emerald the Crow rolled 3 20-sided dice:
17, 12, 17
Total: 46 (3-60)
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Posted: Thu Mar 24, 2011 6:28 pm
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jennibert rolled 2 20-sided dice:
20, 9
Total: 29 (2-40)
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Posted: Thu Mar 24, 2011 6:57 pm
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