Eternality_Cannon
No templates guys; sorry. If you were to use those, it'd basically cut your power in half, all for some enhanced ability scores and one or two mundane effects (such as claws or wings, or a second head...) The balance seems underplayed, and I honestly don't see the need for them.
So my character, who has more hit points, a higher attack bonus, and more damage output than anyone else is less efficient? Good to know. I'm so sorry to have wasted everyone's time putting together a character that is so underpowered because on a charge he has only 12 attacks doing a minimum of d8 + 3d6 + 18 damage.
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Besides, it's cutting someone out of the game. I don't want that. YOU shouldn't want that.
So on the one hand my character is underpowered, and on the other he's cutting someone from the game?
I am sorry that Raganui Minamoto feels that way. It was certainly not my intention, considering I didn't look at any other characters while I was building mine. And, honestly, I really feel that it's the DM's job to make sure all characters feel they're doing something. There's no reason that I can't be charging off to kill people on one side of the field while he stays in another spot doing things there.
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Sorry, Sage, Jennibert; you'll need to make something else.
The thing that really annoys me is that I mentioned when I was rolling my stats that I intended to use a template, and it's only after I posted my character that it was mentioned to me that I couldn't use them. Since I probably shouldn't have spent so much time working on him anyway (as opposed to doing things like laundry, grocery shopping, house cleaning), I won't be rebuilding him, especially since he amuses me the way he is. I'll just have to hold on to him for a table top one shot or something so I can watch him be a blender.
At least I had lots of fun building him. Have fun with your game.