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Posted: Tue Dec 04, 2012 11:25 am
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Posted: Tue Dec 04, 2012 1:01 pm
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Posted: Tue Dec 04, 2012 1:41 pm
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Posted: Tue Dec 04, 2012 1:47 pm
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Posted: Tue Dec 04, 2012 1:54 pm
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Gracious Conversationalist
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Posted: Tue Dec 04, 2012 2:14 pm
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glitterboypilot WhimsicalXellos glitterboypilot Does alternate classes get their counter's ability for favored? Yes, for all intents and purposes, I'm considering Samurai the same as Cavalier, Ninja the same as Rogue, and Antipaladin the same as Paladin. Final question, can we use a few things from Dnd 3/3.5? miss your game boss. Want to hunt
Also!
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Posted: Tue Dec 04, 2012 2:24 pm
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Gracious Conversationalist
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BegrudginglyGood rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Tue Dec 04, 2012 2:39 pm
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BegrudginglyGood rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Tue Dec 04, 2012 2:41 pm
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BegrudginglyGood rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Tue Dec 04, 2012 2:42 pm
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Posted: Tue Dec 04, 2012 2:51 pm
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Posted: Wed Dec 05, 2012 1:29 am
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WhimsicalXellos [ The Religions of Orellic ]Cartrin] Domains Mysteries Yvora: NG Artifice, Glory, Nobility Waves Magic, Water
Sangdin: NG Animal, Good, Healing, Water Life, Nature
Ilden: NE Air, Death, Strength, Water Bones, Wind
Hinred: CN Air, Destruction, War, Weather Battle, Wind
Genuli: CN Air, Chaos, Luck Time, Wind Travel, Trickery
Atani: NG Air, Healing, Liberation Heavens, Life, Wind Magic, Plant
Altris: LG Good, Healing, Law, Plant Life, Wood
Therun: N Fire, Knowledge, Magic, Rune Flame, Lore
Berl: LG Animal, Community, Healing Ancestor, Heavens, Life, Nature Luck, Protection, Sun
Rynah: CG Chaos, Charm, Good, Liberation Nature
Dynhon: CG Charm, Liberation, Luck Lore, Spellscar Magic, Travel
Sond: LN Darkness, Earth, Knowledge Ancestor, Lore, Metal, Stone Law, Repose, Strength
Bandekar: CE Chaos, Death, Destruction, Evil Battle, Bones, Dark Tapestry Madness, Void, War Juju, Outer Rifts
I added the Domains and Mysteries for the Cartir pantheon.
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