|
|
|
|
|
|
Posted: Wed Dec 19, 2012 7:20 pm
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 8:39 am
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
As just the type of person I am, I prefer non-Strikers. I've ALWAYS preferred a support role, in one fashion or another. Defenders keep people safe, Controllers control the flow of battle and keep minions from ganging up, and Leaders buff or debuff.
I've never really played a Warden. I just haven't really had a big draw for them for some reason. Which sucks, because I have a character in mind I want to play. I usually end up playing Defenders a lot for some reasons, almost always Fighters.
One of these days, I'll just take Fighter off of the list when I roll.
But yeah, despite the fact that I say I prefer non-Strikers, the random roll I made gave me a very hard-hitting defender, so I decided to embrace it. How I'm playing Morrag is to deal as much damage as possible, so ultimately, I'm playing him as a Striker. Goliaths are very hard-hitting, and that's what the roll gave me, so I decided to instead embrace it for a change. Normally, I try to mix things up a bit, but this time I'm going balls to the wall.
So, like I said, starting with a character this high, they might not flow as strongly as it does in your head, which is why I mentioned retraining. This would apply to me too - however, I'm embracing the damage focus, for good or for ill. So I probably won't retrain, because of how much I'm dedicating to this cause. I want to see how it plays out.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 9:09 am
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
Rain Yupa As just the type of person I am, I prefer non-Strikers. I've ALWAYS preferred a support role, in one fashion or another. Defenders keep people safe, Controllers control the flow of battle and keep minions from ganging up, and Leaders buff or debuff. I've never really played a Warden. I just haven't really had a big draw for them for some reason. Which sucks, because I have a character in mind I want to play. I usually end up playing Defenders a lot for some reasons, almost always Fighters. One of these days, I'll just take Fighter off of the list when I roll. But yeah, despite the fact that I say I prefer non-Strikers, the random roll I made gave me a very hard-hitting defender, so I decided to embrace it. How I'm playing Morrag is to deal as much damage as possible, so ultimately, I'm playing him as a Striker. Goliaths are very hard-hitting, and that's what the roll gave me, so I decided to instead embrace it for a change. Normally, I try to mix things up a bit, but this time I'm going balls to the wall. So, like I said, starting with a character this high, they might not flow as strongly as it does in your head, which is why I mentioned retraining. This would apply to me too - however, I'm embracing the damage focus, for good or for ill. So I probably won't retrain, because of how much I'm dedicating to this cause. I want to see how it plays out.
That's fair. I just need to figure out how I want to work encounters. I want to be able to give a good challenge while at the same time throwing something at you guys that could feasibly kill.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 10:21 am
|
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 10:44 am
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 11:46 am
|
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 11:53 am
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
Also, as a DM, I roll my dice IRL rather than with the dice roller, because of... well, if you ever get a chance and you have time, go look at Arc's Keep on the Shadowfell. Look at the last battle, starting at about... oh, maybe here. Here instead if you want to see how we got so bad off for the start of that "final" fight, including why I was dead.
Sometimes the dice will just simply poochscrew the party - bad rolls for the players, or good rolls for the monsters. Or both.
By hiding one's dice rolls as a DM, you can tip the favor towards the PCs, making a critical not a critical, or a near-miss a near-hit. One of my tricks is that if the party is doing poorly, I start rolling 2d20 per attack, keeping the lower of two dice. Don't turn ALL hits into misses or else it will be obvious that you're pitying us, but a little less accuracy on the monster's parts in a subtle fashion might be just the edge the players need.
Then again, my dice rolls, as a player OR a DM, usually suck, so there's very little for me to hide. If you go through the battles above, you will see what I mean.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 11:56 am
|
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 12:05 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
Rain Yupa Dion Necurat I understand that much, just more what particular creature types should I toss to you guys. Makes the difference between choosing a brute or a soldier. Oh. NM my last post then. I'd get rid of it, but I'll leave them in case anyone wants to watch my keister get handed to me sweatdrop I've never really favored picking my monsters by classification. I've always chose them by what would be thematically appropriate. The only thing a Brute, Soldier, etc would mean to me, is how I run them in battle.
True, but when it comes to me building encounters, I typically try to have a splash of each creature subtype.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 12:55 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
Dion Necurat Rain Yupa Dion Necurat I understand that much, just more what particular creature types should I toss to you guys. Makes the difference between choosing a brute or a soldier. Oh. NM my last post then. I'd get rid of it, but I'll leave them in case anyone wants to watch my keister get handed to me sweatdrop I've never really favored picking my monsters by classification. I've always chose them by what would be thematically appropriate. The only thing a Brute, Soldier, etc would mean to me, is how I run them in battle. True, but when it comes to me building encounters, I typically try to have a splash of each creature subtype.
So it sounds like an adventure in trial & error to me! biggrin
Also, reflecting on the party build (2 defenders, 2 leaders, 1 controller), I don't think I regret Morrag's build, if I'm the one who plays. I'm somewhat looking forward to being a murder-monkey.
Though, as stated earlier in the thread, I'd prefer a reserve spot. If anyone else wants to join (and play a Striker, I think!), I'd be more than happy to step aside.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 1:06 pm
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 2:05 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
Rain Yupa Dion Necurat Rain Yupa Dion Necurat I understand that much, just more what particular creature types should I toss to you guys. Makes the difference between choosing a brute or a soldier. Oh. NM my last post then. I'd get rid of it, but I'll leave them in case anyone wants to watch my keister get handed to me sweatdrop I've never really favored picking my monsters by classification. I've always chose them by what would be thematically appropriate. The only thing a Brute, Soldier, etc would mean to me, is how I run them in battle. True, but when it comes to me building encounters, I typically try to have a splash of each creature subtype. So it sounds like an adventure in trial & error to me! biggrin Also, reflecting on the party build (2 defenders, 2 leaders, 1 controller), I don't think I regret Morrag's build, if I'm the one who plays. I'm somewhat looking forward to being a murder-monkey. Though, as stated earlier in the thread, I'd prefer a reserve spot. If anyone else wants to join (and play a Striker, I think!), I'd be more than happy to step aside.
Nah, its a good party build; at the very least, I'll be able to run more Infinite Minion Machines and work with some terrain-based conditions.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2012 6:57 pm
|
|
|
|
|
|
|
Posted: Fri Dec 21, 2012 11:49 am
|
|
|
|
|
|
|
|
|
Posted: Fri Dec 21, 2012 12:14 pm
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|