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3.5e The Hands of Multak 6/6 closed Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 10 11 [>] [»|]

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Raganui Minamoto

Distinct Prophet

PostPosted: Mon Jun 29, 2009 6:33 pm
Alright.

So...

http://pifro.com/pro/view.php?id=2971

one Forest Gnome Spirit Shaman, Gopher Spritz.  
PostPosted: Mon Jun 29, 2009 7:16 pm
that makes 5, one more and I wil request the subforum and leave the remaining slot for late starts.  

Durgress


Rock_DS

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PostPosted: Tue Jun 30, 2009 5:54 am
Ok thanks n_n I could throw you over a PDF of the file if you want.
 
PostPosted: Tue Jun 30, 2009 8:44 am
Rock_DS
Hay. I was looking though some feats and someone surgested a home brew feat that may help an Incarnume user over come his chakra and magic item problem.

Besicly the feat would be split chakra, but at the start of the day you chose which chakra to split, instead of it being perminant.

Hope this is ok with you n_n

What do you mean by "Split"? Because from what you are saying, it sounds just like what it says in the book, at hte start of the day you can choose new soulbinds. Thats a rule given in the book, and seems about as reasonable as letting clerics change the spells they prepare at the start of the day (or whenever they prepare spells) So don't waste a feat, its a rule given in the book.

Edit: looked at split chakra feat, doesnt say permanant, so same as above, you pick the effect at the start of the day.  

Durgress


Rock_DS

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PostPosted: Tue Jun 30, 2009 11:29 am
I read it as it was perminant XD Though it dnd't make much sence. Thank's That makes this charrie alot more apealing n_n

I'm looking forward to being an Incarnum user. That little limitation was the only thing stopping me.

Thanks a bunch man n_n
 
PostPosted: Tue Jun 30, 2009 8:12 pm
Sub-forum.

If you'd like any threads made into a sticky or announcement - just send me a PM.
 

Reevinja Mk II
Vice Captain


Durgress

PostPosted: Tue Jun 30, 2009 10:01 pm
And the game has begun.  
PostPosted: Wed Nov 25, 2009 6:54 am
/necro, check first post.  

Durgress


Durgress

PostPosted: Fri Dec 04, 2009 9:10 pm
/double bump, game dies on the 16th if no one is intrested.  
PostPosted: Fri Dec 04, 2009 9:25 pm
I think I may jump into this... let me look over the current characters and such and see if I can come up with something. So I take it this is more of a character-driven game than one that will be following an overarching plot?  

Reevinja Mk II
Vice Captain


Reevinja Mk II
Vice Captain

PostPosted: Fri Dec 04, 2009 9:32 pm
Just further questions;

1] Which 2 of the 7-8 sheets posted in the game are the remaining players?
2] Where abouts is the game now, roughly? The whole caravan thing in the first post I think may be void after 26 pages.
3] Do you offer a point-buy option? Even with the re-rolling 1s thing, I'm not a fan of dice rolls.
 
PostPosted: Sat Dec 05, 2009 7:24 am
I'm still here =3

I know Wild Eye's is gone
 

Rock_DS

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Durgress

PostPosted: Sat Dec 05, 2009 3:30 pm
MT the Clown
Nikolai, Savant

Rock_DS:
Ingarc, Incarnate

are the 2 that seem to be still here. I allow point buy, standard 32 points.

From the caravan they went to a jail, got taken out, continued down the caravan path with a new mission, then went into a cave that they are on the last fight of.

Game wise it is a character driven story, that can really go just about anywhere and the over-arching story I planned is completely changeable based on player choices.  
PostPosted: Sat Dec 05, 2009 6:01 pm
If it gets back on track, I can probably rejoin(?).  

Dragon HighLord Flambe

Distinct Lunatic


Reevinja Mk II
Vice Captain

PostPosted: Sat Dec 05, 2009 6:08 pm
I think I'm going to put a Wizard together. It shouldn't take too long, I just need to essentially copypaste since she was an old character that never got played.  
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