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SporkMaster5000
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PostPosted: Sun Sep 27, 2009 2:02 am
PrismCity
((Was the Badger there when I made the shot, cause it wasn't on the map at the time? I'm confused...))
yeah it was, it went before you.

and we're still waiting on colbertron and van.  
Arc Vembris rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Sun Sep 27, 2009 5:09 am
"Thanks for joining us on our program." Colbertron strolls closer ((3 squares NE, shadowwalk on, cursing badger))and levels his bespectacled gaze at the Badger
((Eye of the Vestige +7 vs will of a badger))
((+1 to FRW after cursing))  

Arc Vembris
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Arc Vembris rolled 2 6-sided dice: 5, 6 Total: 11 (2-12)

Arc Vembris
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PostPosted: Sun Sep 27, 2009 5:23 am
2d6+5 psych damage to badger, gnome is cursed  
Psychofish rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Sun Sep 27, 2009 8:58 am
Vanguard was slow to react, and unsure what was inside from where he was. But once things started attacking his friends, a fight was a fight. He was sad for fights, but did not want them to be hurt more.

Hefting his spear, he charged to the front, gearing for the first standing foe and calling up the earth's power for aid.

[Move 5E (Then 1SE into badger's square if it's dead)]
[Strength of Stone: 1d20+10=13 vs AC (Badger or Gnome)]
[Mark adjacent enemies.]
 

Psychofish

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SporkMaster5000 rolled 5 20-sided dice: 13, 5, 18, 5, 14 Total: 55 (5-100)

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PostPosted: Sun Sep 27, 2009 7:40 pm
+7 vs. van AC x 3
+5 vs. van ref
maybe +4 vs. Van AC  
SporkMaster5000 rolled 2 6-sided dice: 6, 1 Total: 7 (2-12)
PostPosted: Sun Sep 27, 2009 7:42 pm
damage  

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SporkMaster5000
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PostPosted: Sun Sep 27, 2009 8:03 pm
22 flumph1
21 flumph2
19 flumph3 - 8 damage, -2 to attacks for a turn
19 flumph4
19 badger
14 Sora
14 Mercutio
12 gnome - cursed, marked by Van
10 Fawks - 15 damage, ongoing 5 acid damage, total defense
9 Colbertron
4 Van - 12 damage, ongoing 5 acid damage

Colbertron stares daggers at the badger. Or maybe lasers, he is a warforged. Regardless, the creature doesn't take too well for it and drops dead under his glare. Then Van marches in, fails to hit the gnome and then occupies the hole in the wall.

This is apparently a cue, as when Fawks did it, for all the strange floaty creatures to dart in and attempt to stab him with their strange feeding spike thingies. Two of three hit their mark before the fourth attempts to spray Van like the one did to the other defender. This one's aim is less righteous, and it only makes a stinky spot on the floor. No envy for whoever has to clean that up.

It is at this point that the apparently dead badger suddenly opens its eyes rolls out from under Van's legs and takes a bite of the warforged. Apparently the little guy's tougher than his HP give him credit for.

((Colbertron can boon off the badger.
Van gets 12 damage and ongoing damage, but doesn't stink, yay progress!
Sora and Mercutio are up. Mercutio is slowed and must move away from the strange and disturbing mushrooms on his turn. Map))  
SkyCore rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Mon Sep 28, 2009 12:52 pm
Standard Action:Vicous Mockery @ Badger, +6(23) vs Will.  

SkyCore

SkyCore rolled 1 6-sided dice: 3 Total: 3 (1-6)

SkyCore

PostPosted: Mon Sep 28, 2009 12:54 pm
Hit: +5(8) Damage, and the target takes a -2 penalty to attack rolls until the end of my next turn.  
Rain Yupa rolled 2 20-sided dice: 14, 17 Total: 31 (2-40)
PostPosted: Tue Sep 29, 2009 8:44 am
MOVE ACTION

"G'AH! WHAT ARE THESE THINGS?!" Mercutio would bellow out, swatting at the mushrooms crawling on him. He would stumble around Fawks, trying to escape the little buggers and to get closer to the fight.

STANDARD ACTION

Turning his attention to the gnome, he would call out, "Thanks for the entrée, but now I think its time for the main course! CROWN OF RETALIATION!!!"

Brother Mercutio would swing his staff to one side, his free hand to the other, then swing them towards each other; a brilliant light would coalesce around the Gnome's head, like a halo crown-of-thorns.

ACTION POINT

"And how about dessert? SPEAR OF THE INQUISITOR!!!" Brother Mercutio would then reel back, and launch a lance of light at the gnome [[Or Flumph3, if the gnome dies from the first attack, but I'm not counting on it]].

Quote:
Move 2E, then +7 vs Gnome's Will. If it hits, 2d6+6 damage, and every time one of my allies within 5 of the Gnome take damage, the Gnome takes 5 radiant damage (save ends). Brother Mercutio gains +2 AC until the start of his next turn. Then +10 vs Gnome's [[or flumph3's]] Ref. If it hits, 1d10+6 damage, and the target is immobilized until the end of my next turn.
 

Rain Yupa
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Rain Yupa rolled 2 6-sided dice: 5, 2 Total: 7 (2-12)

Rain Yupa
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PostPosted: Tue Sep 29, 2009 8:45 am
21 vs Will

Crown of Retaliation damage: 2d6+6 = 13  
Rain Yupa rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Tue Sep 29, 2009 8:46 am
27 vs Ref.

Spear of the Inquisitor damage: 1d10+6 damage = 16  

Rain Yupa
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SporkMaster5000 rolled 2 20-sided dice: 6, 5 Total: 11 (2-40)

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PostPosted: Tue Sep 29, 2009 12:48 pm
+8 vs. Van AC
Save vs. Mercutio's thing.  
PostPosted: Tue Sep 29, 2009 12:54 pm
22 flumph1
21 flumph2
19 flumph3 - 8 damage, -2 to attacks for a turn
19 flumph4
14 Sora
14 Mercutio - +2 Ac for a turn
12 gnome - cursed, 29 damage, immobilized, crown'd
10 Fawks - 15 damage, ongoing 5 acid damage, total defense
9 Colbertron
4 Van - 12 damage, ongoing 5 acid damage

Sora taunts the badger to death...uh, again. Then Mercutio gets all divine badass on the gnome, first casting a crown of thorns on him, then pinning him with a divine spear he pulled out of nowhere. The guy who KO'd 6 squirrels at once is back!

For his part, the gnome seems very disconcerted by the onslaught of light and pain he's suddenly the victim of, "Hey that hurts!" he wails in his vaguely annoying, nasally voice. Then he tries to stab Van with a fork. It doesn't really work out, what with him being made of wood and stone and metal. Maybe next time, little guy.

((Fawks, you're up. Map))  

SporkMaster5000
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Oshi the Killer rolled 1 20-sided dice: 13 Total: 13 (1-20)

Oshi the Killer

PostPosted: Tue Sep 29, 2009 7:51 pm
Fawks can't really do anything so he takes a breather and tries to shake off the effects of the acid.


Spends a healing surge for 9 and save.  
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