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Tags: Mermaids, Magic, Drama, Adventure, Sitcom 

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CrystBalfast
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PostPosted: Fri Sep 05, 2025 7:40 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 2-2 Enemy Encounters in Elwin Forest
===============================
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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 4
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 12
Reward: 60 Gold Each


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Wolf Raider
HP: 90
Units: 7
Reward: 85 Gold Each


= Raids
*Orc Base - Elwin Forest*
1 Temple
1 Wolf Kennel
5 Pig Farms
1 Orc Blacksmith
1 Town Hall
1 Mill
1 Orc Barracks
PostPosted: Fri Sep 05, 2025 7:50 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 2-3 Enemy Encounters in Northshire Abbey
===============================
Encounter Rate TBA

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Footmen
HP: 60
Attack: Sword (D-20 Roll Per Unit)
Units: 5
Reward: 60 Gold Each


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Crossbowmen
HP: 60
Attack: Crossbow (D-20 Roll Per Unit)
Units: 13
Reward: 60 Gold Each


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Knights
HP: 90
Attack: Morning Star (D-20 Roll Per Unit)
Units: 7
Reward: 90 Gold Each


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Bandits
HP: 40
Attack: Dagger (D-20 Roll Per Unit)
Units: 5
Reward: 500 Gold
Stage Total: 1,640 Gold


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BOSS: Bandit Lord
HP: 150
Attack: Sword (D-20 Roll Per Unit)
Reward: 2,500 Gold


= Raids
*Human Bandit Base - Bandit Encampment Northshire Abbey*
Town Hall
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Barracks
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Lumber Mill
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Church
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Stables
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4 Farms
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Blacksmith
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Wizard Tower
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= Raids from Chest
1 Rare Chest & 250 Gold (Capital Main Building: Town Hall)
User Image - Blocked by "Display Image" Settings. Click to show.

4 Large Chests & 260 Gold (Large Building: Barracks, Church, Stables, Lumber Mill)
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4 Small Chests & 160 Gold (4 Farms)
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Raid Total: 670 Gold
Overall Total: 4,810 Gold

CrystBalfast
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CrystBalfast
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PostPosted: Sat Sep 06, 2025 11:48 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 3-1 Enemy Encounters in Sunnyglade
===============================
User Image User Image
Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 4
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 14
Reward: 60 Gold Each


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Wolf Raider
HP: 90
Units: 3
Reward: 85 Gold Each


= Raids
*Orc Base - Sunnyglade*
5 Pig Farms,
1 Temple,
1 Blacksmith,
1 Warlock Temple,
1 Wolf Kennel,
1 Orc Barracks,
1 War Mill
PostPosted: Sat Sep 06, 2025 11:50 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 3-2 Enemy Encounters in Medivh's Tower
===============================
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Daemon
HP: 300
Attack: Sword (D-20 Roll Per Unit)
Units: 1
Reward: 2,000 Gold Each


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Fire Elemental
HP: 200
Attack: Fire Magic (D-20 Roll Per Unit)
Units: 4
Reward: 1,500 Gold Each


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Slime
HP: 150
Attack: Tackle (D-20 Roll Per Unit)
Units: 9
Reward: 200 Gold Each


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Skeleton
HP: 30
Attack: Punch (D-20 Roll Per Unit)
Units: 6
Reward: 400 Gold Each


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Spider
HP: 30
Attack: Bite (D-20 Roll Per Unit)
Units: 10
Reward: 200 Gold Each


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BOSS: Warlock Medivh
HP: 150
Attack: Fireball Spell (D-20 Roll Per Unit)
Units: 1
Reward: 2,500 Gold


= Chest from Boss
1 Rare Chest & 250 Gold (Warlock Medivh)
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CrystBalfast
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CrystBalfast
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PostPosted: Sat Sep 06, 2025 11:51 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 3-3 Enemy Encounters in Black Morass
===============================
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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 9
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 12
Reward: 60 Gold Each


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Wolf Raider
HP: 90
Units: 7
Reward: 85 Gold Each


= Raids
*Orc Base - Black Morass*
2 Great Halls,
8 Farms,
2 Orc Barracks,
2 War Mills,
2 Blacksmiths,
2 Wolf Kennels,
2 Temples,
2 Warlock Towers
PostPosted: Sat Sep 06, 2025 12:40 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 4-1 Enemy Encounters in Temple of the Damned
===============================
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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 4
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 4
Reward: 60 Gold Each


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Wolf Raider
HP: 90
Units: 3
Reward: 85 Gold Each


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Orc Necrolyte
HP: 40
Units: 10
Reward: 70 Gold Each


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Orc Warlock
HP: 40
Units: 6
Reward: 90 Gold Each


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Spider
HP: 30
Units: 24
Reward: 200 Gold Each


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Skeleton
HP: 30
Units: 10
Reward: 75 Gold Each


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Raised Undead
HP: 40
Units: 10
Reward: 75 Gold Each


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BOSS: Orc Assassins - Garona Halforcen & Griselda Blackhand
HP: 300 Total (150 HP each for Garona)
Attack: Daggers (D-20 Roll Per Unit)
Units: 2
Reward: 5,000 Gold


= Raids
*Orc Base - Temple of the Damned*
3 Temples
4 Pig Farms
1 Great Hall

CrystBalfast
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CrystBalfast
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PostPosted: Sat Sep 06, 2025 12:42 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 4-2 Enemy Encounters in Rockard & Stonard
===============================
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Orc Spearman
HP: 60
Units: 14
Reward: 60 Gold Each


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Wolf Raider
HP: 90
Units: 16
Reward: 85 Gold Each


= Raids
*Orc Base - Rockard & Stonard*
10 Pig Farms,
2 Temples,
2 Warlock Towers,
2 War Mills,
2 Blacksmiths,
2 Wolf Kennels,
2 Barracks,
2 Great Halls
PostPosted: Sat Sep 06, 2025 12:50 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 4-3 Enemy Encounters in Blackrock Spire
===============================
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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 1
Reward: 60 Gold Each


User Image User Image
Orc Spearman
HP: 60
Units: 33
Reward: 60 Gold Each


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Wolf Raider
HP: 90
Units: 18
Reward: 85 Gold Each


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Orc Necrolyte
HP: 40
Units: 4
Reward: 70 Gold Each


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Orc Warlock
HP: 40
Units: 1
Reward: 90 Gold Each


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Horde Catapult
HP: 120
Units: 2
Reward: 110 Gold Each


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Spider
HP: 30
Units: 4
Reward: 200 Gold Each


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Skeleton
HP: 30
Units: 4
Reward: 75 Gold Each


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Raised Undead
HP: 40
Units: 4
Reward: 75 Gold Each


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Daemon
HP: 300
Units: 1
Reward: 2,000 Gold Each


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FINAL BOSS: Warchief Blackhand
HP: 150
Attack: Great Axe (D-20 Roll Per Unit)
Reward: 2,500 Gold


= Raids
*Orc Base - Rockard & Stonard*
2 Great Halls,
Blackrock Spire Fortress,
18 Pig Farms,
5 Barracks,
3 War Mills,
3 Blacksmiths,
3 Wolf Kennels,
4 Temples,
3 Warlock Towers

Chests from Final Raid
4 Royal Chests
18 Large Chests
21 Small Chests

CrystBalfast
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CrystBalfast
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PostPosted: Mon Sep 08, 2025 10:18 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Alliance Ending
===============================

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The fall of Black Rock Spire spelled final victory for the forces of Azeroth. With Blackhand slain and their stronghold destroyed, the few scattered Orcs that remained were quick to bow before your might.

A celebration ensued that lasted for many days and many nights, with music and joyous festivities resounding throughout the land. The people of the kingdom have come from miles around to gather at Stormwind Keep, and are delighted by a display of mystic sights and sounds provided by the court conjurers while being treated to a feast of unequaled splendor.

Amidst the celebration, Lothar's ascension to the throne is acknowledged by his new subjects, and he is given the honorarium Defender of the Crown while you and your friends are given the honorarium Medal of Honor, the Cross of Llane. As the evening's celebration continues into the early hours of the morning, Lothar retires to the sanctity of your rooms...


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The duty of ruling Azeroth is an awesome responsibility, and should prove to be Lothar's greatest challenges yet. Learning the intricacies of court politics alone will be like sailing in uncharted waters.

King Llane was renowned for ruling with a fair and just hand, and Lothar along with his friends resolve to be as proficient as he was. There is also the matter of discovering the exact location of where the Orcish hordes entered into this world, and divining a way to end the threat of another invasion forever, but that is a story for another time...
PostPosted: Mon Sep 08, 2025 10:34 am


Act 4: Moonlight Night 2
Character Album Victory's Dawn - Echoes of the Second War
Page 1: Introduction
===============================
Alliance Campaign (3 Stages, 1 Act)
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= Act 1
Hillsbrad
Southshore
Zul'Dare

Alliance Crest Badge
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Rule Set:
Party Check = Casual
All Party Checks Successfully Autocalculated

Battle System = Phoenix
Fallen Grand Alliance Units quickly return to battle. (Next Player Phase)

Sequel to The First War - Alliance Campaign
Character Sheet Import = Yes

About the Draft Script:
"The battle for the fate of Azeroth continues over land, sea and air.

Having formed an alliance with the Human Nations, Elves, Dwarves and Gnomes Forces join the Grand Alliance in a quest to free Azeroth and drive the Orcs back through The Great Portal. By taking to the skies with Flying Machines, the Alliance plans to turn the tides of the Second War.
Science and Magic combined creates great sea vessels to combat the Orcish Horde Navy and defend the shores of mankind from Orcish Invasion.

You'll see new structures that will assist in battling the Horde from the Inventor Workshops to the Majestic Aviaries that house the Great Eagles, they prove vital to the Alliance Campaign ahead.

The Basics of Civilization still apply as they prove to weigh and maintain a way of life that defines the Grand Alliance such as Farms to feed their bodies with food and churches to feed their souls with Arcane Faith as the core of Human Civilization remains as the Second War rages on.

The Orcish Hordes however, have not rested from their act of revenge after losing the First War as they seek to destroy the Grand Alliance and all of its traces. By enlisting the Trolls, Goblins and Ogres into the Orcish Horde, the Orcish Horde plans to become the Final and absolute rulers of Azeroth.
The Orcish Horde Navy is built on power where Troll Destroyers and Ogre Juggernauts ride the waves in search of Grand Alliance Ships to crush under their hulls and devastate with their weaponry.

From their solitary confines of their Watch Towers to the massive spires of their their strongholds, the hordes have new buildings to construct as to mount their revenge as they should prove to be a thorn in the side of the Grand Alliance.

As Peons continue to support the horde by hacking and slashing the forests and mines, their Pig Farms and Lumber Mills remain staples of any Orcish Horde Settlement since weapons will need forging and improvements.

As victories amass and your champions move forward, you'll hear the epic tale between the Alliance and Horde. Be it Victory or Defeat, each aspect is played out differently from both campaigns.

Welcome back to the World of Warcraft, a place where the impossible is possible and fantastic fantasy becomes reality."

CrystBalfast
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CrystBalfast
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PostPosted: Mon Sep 08, 2025 1:19 pm


Act 1: Moonlight Night 2
Character Album Victory's Dawn - Echoes of the Second War
Page 1-2: Draft Script
===============================

User Image
The once mighty armies of Azeroth lay among the blackened and charred remains of Stormwind Keep following the Orcs avenging the death of Blackhand. Those that escaped fled across the Great Sea, bringing tales of the suffering they had faced at the hands of the Orcish Hordes.

Eager to engage in battle once again, the Orcs constructed ships of war to bear them across the Great Sea.

The Orcish warriors yearned for the sounds of battle to fill the air and looked to the far horizon for new blood to spill.

Using the weapons forged by their new allies, the Humans made haste to prepare for the onslaught. While Dwarven cannon were being loaded, others armed themselves with Elven steel and mail.

Now, united in arms with new allies against a common foe, Mankind stands at the shores of destiny and awaits the coming of the Tides of Darkness.

The Fate of Azeroth rests on your shoulders once again, brave champions. For the Rise of the Alliance continues...
PostPosted: Mon Sep 08, 2025 1:31 pm


Act 4: Moonlight Night 2
Character Album Victory's Dawn - Echoes of the Second War
Page 1-2: Draft Script - Act 1-1 Enemy Encounters in Hillsbrad
===============================
User Image User Image
Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 3
Reward: 60 Gold Each

CrystBalfast
Captain

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CrystBalfast
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PostPosted: Mon Sep 08, 2025 1:38 pm


Act 4: Moonlight Night 2
Character Album Victory's Dawn - Echoes of the Second War
Page 1-2: Draft Script - Act 1-2 Enemy Encounters in Southshore
===============================
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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 2
Reward: 60 Gold Each


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Troll Axethrower
HP: 40
Attack: Throwing Axe (D-20 Roll Per Unit)
Units: 4
Reward: 40 Gold Each


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Troll Destroyer
HP: 100
Attack: Warship Cannons (D-20 Roll Per Unit)
Units: 4
Reward: 100 Gold Each


= Raids
*Orc Base*
Oil Platform
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Oil Refinery
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Shipyard
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= Chests from Raids
3 Resource Chests & 535 Gold from Oil (2 Oil Platforms & 1 Oil Refinery)
User Image - Blocked by "Display Image" Settings. Click to show.
1 Large Chest & 110 Gold (1 Shipyard)
User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Mon Sep 08, 2025 1:40 pm


Act 4: Moonlight Night 2
Character Album Victory's Dawn - Echoes of the Second War
Page 1-2: Draft Script - Act 1-3 Enemy Encounters in Zul'Dare
===============================
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Troll Destroyer
HP: 100
Attack: Warship Cannons (D-20 Roll Per Unit)
Units: 3
Reward: 100 Gold Each


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Ogre Juggernaut
HP: 150
Attack: Warship Cannons (D-20 Roll Per Unit)
Units: 1
Reward: 150 Gold Each


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Ogre
HP: 90
Attack: Punch (D-20 Roll Per Unit)
Units: 3
Reward: 90 Gold Each


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Peon
HP: 30
Attack: Pickaxe (D-20 Roll Per Unit)
Units: 2
Reward: 30 Gold Each


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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 3
Reward: 60 Gold Each


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Troll Axethrower
HP: 40
Attack: Throwing Axe (D-20 Roll Per Unit)
Units: 5
Reward: 40 Gold Each


= Raids
*Orc Base*
Oil Platform
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Troll Lumber Mill
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Great Hall
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Foundry
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Shipyard
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Pig Farm
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Barracks
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= Chests from Raids
= Raids from Chest
1 Rare Chest & 220 Gold (Capital Main Building: Town Hall)
User Image - Blocked by "Display Image" Settings. Click to show.

2 Resource Chests & 350 Gold (1 Oil Platform/Troll Lumber Mill)
User Image - Blocked by "Display Image" Settings. Click to show.

3 Large Chest & 265 Gold (1 Shipyard/Barracks/Foundry)
User Image - Blocked by "Display Image" Settings. Click to show.

2 Small Chests & 80 Gold (2 Pig Farms)
User Image - Blocked by "Display Image" Settings. Click to show.

CrystBalfast
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CrystBalfast
Captain

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PostPosted: Mon Sep 08, 2025 1:57 pm


Act 4: Moonlight Night 2
Character Album Victory's Dawn - Echoes of the Second War
Page 1-2: Draft Script - Ending
===============================


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Having destroyed the Orc Stronghold, the Alliance will be safe from Orcish incursions, but only for a short time.

The Alliance has desperate need of trained generals to lead our forces into the battles that are sure to come against the Horde.

You must open the treasure troves of your kingdom to assist in the great struggle ahead.

Only through your contributions and supreme leadership will the peoples of Lordaeron and Azeroth remain free! The fate of Azeroth awaits, Brave Champions!
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Bonus Sequences

Goto Page: [] [<] 1 2 3 4 [>] [»|]
 
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