Form One - Basic Powers Owner: KasaiLoki God: Nara Domain: Fidelity Temporary Powers: 1) Binding Will: The longer a creature is in Fidelity's presence, the more faithful to another they become. Just as long as she is there is the amount of time it will take for the feeling to fade.
2) No Slip Ups: Fidelity can sense who has not been faithful to another. She can place a temporary curse on another individual so they remain faithful to the other. (lasts three full days, no random flings during this time frame)
Permanent Power:
1) Forever Together: A permanent extension of her temporary curse, No Slip ups, Fidelity has the power to curse someone to forever be faithful to another, whether the action is reciprocated by the other or not. This means the cursed creature will not stray their feelings. (No random flings. Only this chosen one and that's it). Contact: PM
Posted: Fri Aug 17, 2018 9:29 am
Form One - Basic Powers Owner: MangoMeow God: Alisaie Domain: Intuition Temporary Powers: - Perception Roll: The ability to make one more perceptive of their surroundings. This is a light-acting ability, and will always affect those within the immediate vicinity of her. It will fade within seconds of leaving her company. - Knowledge Check: The ability to instill immediate insight of a person, place or situation -- and the need to blurt it out upon discovering it. The affected will be able to spot out the truths and facts placed before them, without any verbal prompting, and will have the uncontrollable urge to talk about their insights to the nearest available person. The effects will only last for about half a day. Permanent Power: - Wisdom Skill: Immediate perception and keen insight of anything the affected comes across. Those instilled with it will always be able to see two steps ahead of any situation (able to read their environment to the fullest) and need only see the object, place or person to gain insight on them. While normally used exclusively for herself, it can be used as a blessing or curse on others. Contact: PM
MangoMeow
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Amon Larethian
Swashbuckling Sentai
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Posted: Sat Aug 18, 2018 8:00 am
Form Two - Extra Powers Owner: Amon Larethian God: Tanaka Domain: conflict
Temp power twisting your mind - and smashing your dreams. Tanaka creates an eerie mist. Those who inhale this mist will find themselves haunted by dark thoughts and voices over the next few days. (These are thoughts that will incite conflict such as 'you deserve to have that, you should take it', 'have an affair with your best friend's boy/girl', 'they are out to get you, you should get rid of them first', 'your leader is incompetent, undermine then', etc). The effect of this will grow stronger and more difficult to resist until the affected individual suddenly 'wakes up' with full realization of what they have done.
RP's
1.[x] - A flashback to the fall - Tanaka and Shiki 2.[x] - Wanders meet - Tanaka and Kiuma 3.[x] - Pain and Conflict - Tanaka and Kiuma in the mistweaver lands 4.[x] - Clouds lead the wander from the winds - Tanaka, Palesa, and Kichea 5.[x] - Under the stars - Tanaka and Kiuma (violence) 6.[x] - A Dangerous Mix - Tanaka, Kiuma, and Momo 7.[x] - Trail of Blood - Tanaka and Kiuma 8.[x] - Color of Blood and old Bones - Tanaka and Kiuma in the graveyard 9.[x] - Tanaka and Ger on the borders of the graveyard 10.[x] - Egos collide - Mrost, Tanaka, and Kiuma 11.[x] - amoung the bones - Tanaka and Kiuma 12.[x] - Along the borders - Tanaka and Na-Be 13.[x] - A dark trail - Tanaka and Kiuma 14.[x] - Crossing paths - Tanaka, Kiuma, Nuri, Chomo 15.[x] - Familuar Faces - Sy, Uumi, Kiuma, Tanaka
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Permanent power
Master of puppets - Tanaka uses a trinket or item (usually a small stone, gem, or piece of jewelry) to create a connection with an individual. So long as Tanaka possesses this item, he can use it to whisper thoughts and suggestions to the connected individual. The longer he whispers to them, the more they will feel compelled to follow his words and/or descend into madness because the voices won't shut up!
RPs
1.[x] - The traveler returns (birth rp) - Tanaka, Kiuma, Sarabi 2.[x] - Home at last - Tanaka, Kiuma, and cubs 3.[x] - In daddy's pawprings - Tanaka and Ahai 4.[x] - Meeting with destiny - Kali, Mrost, and Tanaka 5.[x] - All too familiar - Shiki and Tanaka 6.[x] - In pursuit of war - Kiuma and Tanaka 7.[x] - Bounds of War and Conflict - Tanaka, Azula, Kadago, Ashi 8.[x] - Mutual impulsive desires - Zuri and Tanaka 9.[x] - You will feel my pain - Tanaka and Teuli 10.[x] - A battle for the ages - Tanaka and Mrost (Tanaka's death) 11.[x] - Contact - Tanaka and Ekundu 12.[x] - Life gone topsy turvy - Tanaka and Ahai 13.[x] - The start of trouble - Chukiwa and Tanaka 14.[x] - Father, may I call you son? - Ashling and Tanaka 15.[x] - Mother un-dearest - Tanaka and Ashling 16.[x] - Violence runs through me - Tanaka and Ashling 17.[x] - Twisted karma - Tanaka and Ashling 18.[x] - revenge is sweet - Tanaka and Chukiwa 19.[x] - of gods and mortals - Tanaka and Gehenda 20.[x] - An interesting mix - Tanaka and Satomi 21.[x] - Dangerous games - Boudica and Tanaka 22.[x] - Bye bye daddy - Tanaka and Lucretia 23.[x] - From above... - Tanaka and Ninati 24.[x] - Infidelity - Tanaka and Ushma 25.[x] - Tattered feathers - Aketch and Tanaka 26.[x] - You! - Tanaka and Aketch 27.[x] - What happened? - Tanaka and Aketch 28.[x] - And you are...? - Astrus and Tanaka 29.[x] - First flight - Tanaka and Hila 30.[x] - Happenstance - Boudica and Tanaka
Posted: Wed Sep 12, 2018 8:17 am
Form One - Basic Powers Owner: Daffupanda God: Maua Domain: Psychopathy Temporary Powers: - Liberation - Her prolonged presence makes mortals tend towards her domain. In essence, it nullifies peoples' morality and tampers with their empathy levels, turning people into, well, psychopaths. The effect tends to dissipates or vanishes some time after she leaves, when it's been drained out of a mortal. This power is always activated, but it affects people in different ways. Some are affected more than others. She can also focus this power unto a singular mortal, making it's effects a bit more strong. Prolonged exposure can be damaging to a mortal (up to player to chose if they wish to do this or not).
- Forbidden Fruit - Maua is able to look inside a mortal's soul and discern their dark, evil thoughts. You know those dark, evil thoughts you sometimes have but promptly dismiss because your morality tells you it's wrong? Those ones. Maua is able to pinpoint them and well... sweet talk you into making you think perhaps those ideas aren't so bad after all, and maybe you should try them. She can't compel people into doing them. She's just... very persuasive in pushing people that need just a nudge right on over the edge.
- Radar - No matter where you are, if you belong under Maua's domain, she will be able to find you. She tends to know where her 'children' (these being those whom take residence within her domain) are, in some vague sort of way, in case she needs to go to one of them. She tends to know which direction she needs to walk towards, and a sense of urgency grips her if she's needed somewhere to tip the scales or help someone over the edge. There needs to be darkness and light after all; a balance, and she's helping it, no matter how distasteful her domain might be.
Permanent Power: - Seed of Evil - Even if the person happens to not have anything dark or evil they might crave or think about, she can, while present, implant a seed of a thought within a mortal's mind. This seed will grow with time, and eventually become so pressing and overpowering, the mortal will act upon these thoughts. If she's dealing with someone that already has a thought or a seed of a thought... she can simply use the same magic to nurture it and make it forefront and pressing. The seed comes with a gradually grown and permanent version of Liberation, above described, where morality and empathy are slowly nullified. The effects are gradual and some people succumb much faster than others. Maua can not undo this, as it would be anathema for her to do so. You'd have to find a God with powers that could relate to this to undo.
My God of Smoke is already on the list, but this is for updated powers that I guess I forgot to add before!
Form One - Basic Powers Owner: kousei (old--current screen name is CommanderFerret) God: Al-Halaj Rumi Domain: Smoke Temporary Powers: - Smoke Puppets - He can temporarily mold smoke, controlling its movement to create creatures or objects made of smoke. But it will never look real, it's obviously smoke given form and movement. - Incense - He can replicate various kinds of smoke. Smoke that smells pleasant/soothing like incense, or is very unpleasant. But mostly he uses this to replicate drugged smoke. When breathed in, it can create a feeling of euphoria/relaxation and sometimes minor hallucinations. b]Permanent Power: - None. Contact: PM CommanderFerret
Posted: Mon Dec 10, 2018 4:58 pm
Owner: Felyn God: Syeira Domain: Roots Temporary Powers: --Deep Roots - Syeira is able to ‘bless’ a tree’s roots with a temporary boost in their growth. It allows them to sink deeper, become more durable, and absorb nutrients more quickly. The effect wears off after three days and the roots will return to normal growth speeds (although they do not revert to former status).
--Root Manipulation - Syeira is able to manipulate roots within a six foot radius of her body. She can cause them to burrow deeper, shoot up from the ground, or wrap around objects above or below the topsoil. Essentially, they come alive and move to her whims. Once she leaves the area, the roots will slowly return to their former ‘natural’ position.
--Growing Roots - Syeira is able to extend the roots attached to her own body into the earth to draw nutrients from the soil. It will temporarily allow her to grow stronger, larger, or heal more quickly from an injury she has suffered. However, absorbing the natural nutrients steals it away from close-by flora and if she does it too carelessly it may end up killing off plants or trees.
Permanent Power: Binding Roots - This is a more permanent version of her Root Manipulation. She is able to control roots within a six foot radius of her body so that they come alive and move to her whims. She can cause them to burrow deeper, shoot up from the ground, or wrap around objects above or below the topsoil. The key difference between Root Manipulation and Binding Roots is that when she leaves an area, they will remain as she has placed them, for better or worse.
Contact: PM or Discord (Felyn #3392)
Felyn
Eloquent Lunatic
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Felyn
Eloquent Lunatic
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Posted: Mon Dec 10, 2018 5:08 pm
Form One - Basic Powers Owner: Felyn God: Alkaid Domain: Light Temporary Powers: -- Will o Wisp: Alkaid is able to create a weakly glowing ball of light that wanders freely of its own accord for the duration of three days. It has no ability to interact with objects or creatures around it and will flicker in and out of visibility at random intervals. During the day it is all but impossible to see except in very shady areas.
-- Glowing Aura: Alkaid is able to make her entire body glow. This can vary from a soft light to an excruciatingly bright one and the brighter the light is, the quicker she runs out of energy to sustain it. A gentle light may be manageable for several hours while a bright, searing light would be sustainable for as little as fifteen minutes.
-- Light Phase: Alkaid is able to blend her body into light so as to appear invisible. Essentially, she becomes ‘one’ with the light. Deep shadows will ruin her facade and unless it is an incredibly bright full moon, she can’t manage this at night.
Permanent Power: -- Guiding Light: Alkaid is able to create a permanent, small orb of light that can be gifted to a mortal creature. It does not provide heat or burn. Contact: PM or Discord (Felyn #3392)
Posted: Mon Dec 10, 2018 5:20 pm
Form One - Basic Powers Owner: Felyn God: Na’Ira Domain: Rebirth Temporary Powers: -- Read the Rings: Although she is not capable of deciphering information about a soul, Na’ira can tell how old it is and how many times it has been ‘reborn’.
-- Call of Rebirth: A soul that is about to be reborn or has freshly been reborn will ‘sing’ to Na’ira so that she may find them. This is applicable to both the souls of creatures and the soul of the land. She is often found walking beaches after a hurricane or shadowing a god that is about to die.
-- TBD
Permanent Power: -- Phoenix Down: Na’ira’s feathers can be bound to objects as a form of protection before a disaster. This can protect single trees from wildfires, stationary landmarks from volcanoes, or homes from storms, etc. Once the disaster has passed and the object has been destroyed, it will ‘rebirth’ itself in a day and be as good as new. It can’t be used on mobile, sentient creatures and the ‘object’ must have a clearly defined border (ie: it can’t be used to save ‘the grasslands’). Contact: PM or Discord (Felyn #3392)
Felyn
Eloquent Lunatic
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Felyn
Eloquent Lunatic
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Posted: Mon Dec 10, 2018 5:25 pm
Form One - Basic Powers Owner: Felyn God: Acelan Domain: Silence Temporary Powers: -- Silent Aura: Acelan has an aura around him that silence all sounds. This aura can be manipulated to grow as wide as six feet around his body or pulled in so that it only affects himself. He is always subject to strict silence and may not reduce or remove the effect from himself.
-- Touch of Silence: For up to a day, Acelan can ‘gift’ silence to another creature. For twenty-four hours they will not be able to speak or create noise with their own body (ie: stepping on leaves will be absolutely quiet)
-- Illusion of Silence: For up to a day, Acelan can make another creature incapable of hearing a specific sound. It could be a loved one’s voice, the sound of rain, or a herd of buffalo. To them it will only produce silence.
Permanent Power: -- Life of Silence: A permanent version of ‘Touch of Silence’; Acelan can ‘gift’ or ‘curse’ a creature to never make another sound. They will not be able to speak, nor will they be able to create noise with their body (ie: stepping on leaves will be absolutely quiet).
Contact: PM or Discord (Felyn #3392)
Posted: Thu Dec 13, 2018 12:40 am
Form One - Basic Powers Owner: Zingling God: Wotlich Domain: Poaching Temporary Powers: -Hunters Obsession – 3 days – The affected character will have an overwhelming desire to hunt on or steal precious plants in a guarded territory. -Poachers Boon – 12 to 48 hours, must be rolled – The affected character will be able to poach from any territory without harm coming to them and all items taken will be of great value. -Prey – 1 day - The affect character or characters will become target of human hunters looking to kill them as a trophy. Permanent Power: -Poaching’s blessing: When Wotlich blesses a pride the lands draw attention to all creatures prey beast and predator up to five miles away. It draws them to hunt and graze within the pride’s borders. This will remain in effect until lifted or removed by other Gods or Wotlich. Contact: PM
***Wotlich's permanent power had been accepted previously. I wanted to update the wording.
Zingling
Timid Conversationalist
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Ecavi
Vice Captain
Magical Apprentice
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Posted: Sat Jan 26, 2019 12:09 pm
Form One - Basic Powers Owner: Ecavi God: Ngurumo Domain: Earthquakes Temporary Powers: - Heavy Feet - Simply walking around, Ngurumo can cause the earth to shake. Usually, it's just enough that his presence might be mistaken for a nearby elephant. With some effort, though, he can cause noticeable earthquakes by stomping. Little depth, minimal damage. - Earthquakes - Ngurumo can create and, to an extent, control earthquakes. The easiest use of this is to amplify the force of an on-going earthquake, the most difficult is directing its path to limit/maximize destruction of certain areas. - Earth-bending - Ngurumo is simply good at moving the earth. There's no fine control (i.e. he can't become a magic sculptor) but the power that allows him to create an earthquake can be used to move loose stones/boulders, crack rocks, etc. It does not prevent earthquakes that could be caused by these actions, he is just able to control it even when not intending to shake the earth. ((Could be a subcategory of the above power, using the third temp slot to make sure it is explicitly ok!)) Permanent Power: - Accident Prone - Ngurumo can make it so that an area is subject to more frequent earthquakes. Though they are not always bad and "frequent" may still mean years between, the first earthquake caused by this curse is almost always significantly damaging/life-threatening. Contact: PM
Posted: Sat Feb 16, 2019 11:04 pm
Form One - Basic Powers Owner: I Lady Kiya I God: Harinakshi Domain: Safe Haven Temporary Powers:
- Safety aurora: -Within 5 mile radius of Harinakshi- Those who are in immediate danger from another being are drawn to her for safety. (natural disasters do not count)
- Cloudy Dismay: Area effect: is a temporarily power placed with Safe haven as a secondary precaution - Those who mean harm to the area being protected are unable to see things clearly. They can find themselves getting lost and unable to know which direction they are going. This does not prevent them from entering the area that is being protected, just prevents them from knowing exactly where they are and what they're seeing. (Sort of like a heavy fog, but only effects their eyes)
Permanent Power:
- Safe Haven: She can create an area of complete safety. (Or remove an area she's already created) While she cannot keep anyone out, this power allows all those in the given area the protection from any danger that will result in badly maiming or death with also triggering Cloudy Dismay as a counter measure so the victim(s) can escape. Excludes natural disasters (example: Earthquakes). This only works on one area, big enough to cover a pride. (Currently used for Schnee la Neige'milima if approved)
Contact: Discord or PM
I Lady Kiya I Crew
Obsessive Fairy
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Eos Galvus
Shadowy Celebrant
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Posted: Mon Jul 29, 2019 12:14 pm
Form One - Basic Powers Owner: NovaCracker God: Galvus Domain: Instability Temporary Powers: - Temporary Disturbance If Galvus is distressed, angry, or otherwise emotionally out of his happy calm place, then the area arround him immediately suffers cataclysmic instability and there's not many whom can change that. So long as Galvus is feeling strongly off his emotional ground, his area will be unpredictable and it can temporarily mess with physics -- normally stable SoA might go unstable, the ground may crack for no reason, inanimate things may begin to talk -- the effect is completely unstable and can be unpredictable. This typically never lasts long, and usually requires Galvus to calm back to a less emotionally charged state -- at worst lasting an hour or two at worst.
Permanent Power: - Unstable World If an SoA oir pride likes a nice, quite, predictable life, then this is a curse. If you like things unexpected, unpredictable, and off-the-rails, then you'd want this blessing: For good or ill, Galvus can leave an SoA or Area permanently unstable -- while not as potent as during his emotional outbursts, this curse/blessing is the sort to leave the affected in a permanent state of flux: be it a constant, unpredictable natural phenomena, emotional or mental instability, persistant life changes, religious changes, or anything that falls under the general unpredictable nature of this power can happen. The effects cap at political instability, emotional/mental instability, sensory instability (Including synesthesia), or even some unstable natural effercts such as rockslides, tsunamis, ETC that might be likely in the SoA or pride's area, or even a combination. Exacts are typically up to the player, as this power is wildly unstable: Galvus cannot say what will happen himself, as there is a permanent flux due to his domain. Similarly this power is difficult to undo, requireing either Galvus, the God of Stability, or God of the Cursed to properly undo it and not simply redirect the instable energy anoither diurection (Example, Chaos could turn an unstable area into purely chaos, ETC. Your mileage may vary. Void where prohibited. Not legal tender in the state of New York, ETC ETC)
Contact: PM or DM on Discoird.
Posted: Wed Apr 08, 2020 7:44 pm
Form One - Basic Powers Owner: SilverLutz God: Meishin Domain: Superstition Temporary Powers: - Very Superstitious: When Meishin is near a SoA, that SoA has a sense of unease settle over them that persists until Meishin is no longer nearby. - Believing in Things You Don't Understand: When Meishin is in the area, a SoA's personal superstitions appear more frequently/they feel the need to perform routines or rituals they associate with their superstitions. For example, if they think the sight of a black hare is an omen of death, they'll see black hares far more frequently than usual. Or if they think eating the heart of an enemy will bring them extra strength, they'll have the urge to seek out and slay their enemies to gain that 'power'.
Permanent Power: - Mind Games: Meishin can curse or bless prides/individuals as she sees fit. Her blessing or curse will cause the SoA/pride to see any good or bad circumstance as a direct result of their superstitions and can turn a non superstitious SoA/pride into a superstitious one. For example, if a pride brings down an elephant during a hunt and a flood hits their lands soon after, they will associate the elephant kill with the flood and will never hunt elephants again for fear of bringing about another flood. Curses can be lifted by gods with the power to do so. Often times the very superstitious will seek her out for her blessing, though she's rather hard to come by when actively being sought. It's said if you catch a pale waterbuck with a rainbow mane and a star on his forehead that Meishin will appear to grant you your request. Contact: PM or Discord
SilverLutz Crew
Offensive Hero
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Das Tor
Romantic Enabler
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Posted: Wed Mar 02, 2022 3:32 pm
Form One - Basic Powers Owner: Das Tor God: Talmā Domain: Stability Temporary Powers: -Stable Presence: Simply being around Talmā tends to put others at ease, secure in the knowledge that things won't go topsy-turvy on them at a moment's notice. He radiates a feeling of security and steadiness. -No Need for Anxiety: Talmā can grant an SoA a feeling of being stable in their life and on their feet for a few days, allowing a creature who has severe anxiety, or is going through a massive life change, a little time to breathe freely and go about their life with a clear head. Permanent Power: -Blessing of Stability: Talmā can grant a pride a blessing that will ensure they do not suffer from intense and sudden changes, allowing things to be stable and steady no matter the goings-on of the world outside of their borders. Small incidents can, of course, still happen, and individual SoA can be affected by things, but upheavals of massive proportions that would affect the pride as a whole just...don't. This blessing is tied to an item, often one of his feathers, and that item must be kept safe for the blessing to continue. If it is destroyed, the blessing only lingers for another month or two before vanishing. Contact: PMs or Discord DMs