What will Regal do? 17 - 1 - 170/170 - Big Pecks - Held Item • Fight | Item Pkmn | Run
Tackle | Sand Attack • Gust | Quick Attack Regal used Gust! It's very effective! Roselia took 80 damage! Roselia fainted!
Regal the Pidgey earned 5 EXP!
Albino - Cedric generated a random number between
1 and 14 ...
3!
Posted: Tue Feb 09, 2016 3:44 pm
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 25/3Trainer Challenge : 307/15ITEM : 0/--Star Shard : 0/5
Theo pet Regal again before the Pidgey flew over and perched on Olivia's twig. He watched, amused, as she swatted him away only to have him return to her stick. Oh, jeez. He was being a pest."I've got a perfectly good head to sit on, Regal. Why don't you leave Olivia's stick alone before she gets irritated?"
[[ Skiddo || Furfrou || Pancham || Smeargle]]
ROAMING Regal || 17 || 19/27 {8/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 17/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 16/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 20/27 {5/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 7/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 17/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 26/3Trainer Challenge : 308/15ITEM : 0/--Star Shard : 0/5
Regal was intent on bothering Olivia for some reason, and he couldn't stop him. Theo sighed as she shot embers at him, causing the bird to flew over and perch on Theo's head as he sqwuaked at Olivia. He told him not to irritate her. As Theo continued to walk, he came across a Smitty and blinked. It was so cute!"Oh, alright....I'll cave and catch a Smitty instead."
[[ ooc ]]
ROAMING Regal || 17 || 20/27 {9/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 18/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 17/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 21/27 {6/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 8/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 18/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
What will Regal do? 17 - 1 - 170/170 - Big Pecks - Held Item • Fight | Item Pkmn | Run
• Tackle | Sand Attack Gust | Quick Attack Regal used Tackle! Skitty took 50 damage! Skitty fainted!
Regal the Pidgey earned 5 EXP!
Albino - Cedric
Offline
Albino - Cedric
Offline
Posted: Tue Feb 09, 2016 5:00 pm
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 23/3Trainer Challenge : 309/15ITEM : 0/--Star Shard : 0/5
Well, it wasn't a Skiddo, but it was just as cute. Still, a Skiddo would have been really useful against the next gym. It was a Rock-type gym, wasn't it? Stretching, Theo scratched under Regal's beak before smiling."Alright. We'll go to the north side and see if we can find a star shard...thing. Then, we'll head for the next gym."
[[ exit to North Lumiose City ]]
ROAMING Regal || 17 || 26/27 {10/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 19/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 18/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 22/27 {7/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 9/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 19/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 1/3Wild Encounter : 30/3Trainer Challenge : 316/15ITEM : 0/--Star Shard : 0/5
Walking back to the south side of Lumiose, Theo looked around for a moment as he gathered his bearings. Lumiose was such a confusing city. He needed to find the gate to Versant Road. That was the road that would take him and his team to Camphrier."Gate to Versant Road....This city is too much like a maze. Alright, so it's...this way?"
[[ ooc ]]
ROAMING Regal || 18 || 6/28 {6/10} || 180/180 {2/5} || Big PecksCONTAINED Ariel || 14 || 3/24 {5/10} || 140/140 {0/5} || DampROAMING Olivia || 21 || 25/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 19 || 2/28 {4/10} || 190/190 {2/5} || SniperCONTAINED Shay || 15 || 16/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 26/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | ç•Rage : 20 (10 more damage with each consecutive use) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 2/3Wild Encounter : 31/3Trainer Challenge : 317/15ITEM : 0/--Star Shard : 0/5
As Theo looked for the gate he needed, he ended up returning Regal and Beatrice since they kept bothering Olivia. The poor Braixen was slowly losing her mind. Patting her head, Theo smiled at her."Don't worry. I'm sure they like you. That's why they're messing with you and getting on your nerves.""Braixen. Braixen brai. Xen."Theo laughed a little at her annoyed tone, not exactly picking up on what she said, but he could only imagine it was somewhere along the lines of, "They're acting like babies." As Theo turned a corner, spotting the big 5 plastered above a gate at last, he stopped as his body just sort of froze. Maybe it was his imagination, but there was a man standing their with bright pink hair and swaying in a semi-twirl like he was drunk. Or, zombified. He was...familiar, and not in a pleasant way."Brai?"Theo felt his heart stop and then jump when the man stopped moving and looked at him. He knew it. One of his uncle's assassins. He'd who they were and what they were capable of through his father and Aston, but Theo couldn't recall that now for the life of him. He couldn't even run."Braix--"Olivia wasn't able to finish speaking before the man came up to Theo. His eyes seemed to be closed in permanent arches and his insanely wide grin wasn't wavering at all. Olivia's fur stood on end as she looked at him, but she didn't know whether to drag Theo away or not."Hello, young prince. You've certainly grown up, haven't you? You were so small the last time I saw you."Olivia's ears perked straight up when he spoke. This man knew who Theo was? That meant he was from Theo's land, didn't it? But, he clearly wasn't a friend. With how frozen her trainer was, there was no way he could be trusted. Theo was scared; she could smell the fear just oozing from him. Yet, she sensed no intent to harm from this man. He was calm and had no signs whatsoever of what he intended to do. It confused her.
[[ ooc ]]
CONTAINED Regal || 18 || 7/28 {6/10} || 180/180 {2/5} || Big PecksCONTAINED Ariel || 14 || 4/24 {5/10} || 140/140 {0/5} || DampROAMING Olivia || 21 || 26/31 {10/10} || 210/210 {5/5} || MagicianCONTAINED Beatrice || 19 || 3/28 {4/10} || 190/190 {2/5} || SniperCONTAINED Shay || 15 || 17/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINEDLEVEL UP! Dunban || 16 || 1/27 {0/10} || 160/160 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | ç•Rage : 20 (10 more damage with each consecutive use) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 32/3Trainer Challenge : 318/15ITEM : 0/--Star Shard : 0/5
This man....Olivia had a hard time reading him. He wasn't friendly, she could tell that much, but he didn't seem intent on harming Theo. Despite her instinct to get Theo away from the guy because he was scared of him, she didn't know if that would have savory results. What if he was as insane as he looked? Running would probably provoke him."You know, my king really doesn't want to kill you. You are his nephew after all. He was happy to let you leave Tyvia on that ship, and he was content with letting you live your life here in Kalos with that knight so long as you stayed away....Do you see where I'm going with this, Theodore?"The man's tone changed. Before, it was at least a little pleasant to listen to. But, that last question was spoken in a dangerous tone."Your goal to return to Tyvia and reclaim the throne has him concerned, and he sent me to...persuade you through any means necessary. And, I do mean any means. But, if you give us your word to abandon your plan, we'll have no reason to persuade you further."Theo snapped out of his frozen terror when the man spoke, a look of unwavering seriousness worn on his face."My father lived for Tyvia, and he died defending her. Victor has no business wearing the crown his brother wore so proudly. You can tell your precious king his efforts are wasted. I'm going home, and I will take that crown from him."The man was clearly unhappy with Theo's respnse, but he expression didn't change at all. Not immediately. After a moment, Olivia saw his eyes open just a sliver, revealing what looked to be bright red irises beneath his eyelids. There was a sudden, brief sound of something metal sliding from some sort of sheath and Olivia's fur stood on end. This guy's entire being just changed instantly. What was once a calm, reasonable aura was now unstable with the intent and desire to kill."A shame. I suppose it can't be helped, you being a prince and all. I'm going to have to ask you to die then. Go ahead and bleed for me."He didn't get a chance to attack with whatever weapon he had behind his back before Olivia struck him with Psybeam, knocking him back. Grabbing Theo's shirt, she pulled him to the gate and out of the city before the assassin could recover.
[[ exit to Camphrier Town ]]
CONTAINED Regal || 18 || 8/28 {6/10} || 180/180 {2/5} || Big PecksCONTAINED Ariel || 14 || 5/24 {5/10} || 140/140 {0/5} || DampROAMING Olivia || 21 || 27/31 {10/10} || 210/210 {5/5} || MagicianCONTAINED Beatrice || 19 || 4/28 {4/10} || 190/190 {2/5} || SniperCONTAINED Shay || 15 || 18/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 16 || 2/27 {0/10} || 160/160 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | ç•Rage : 20 (10 more damage with each consecutive use) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 484/5 ★ NPC encounter: 411/15 ★ item count: Exp Share: 27/50 || Area Specific: Mail Letter : 4/10 || Ghosts defeated by Flurry: 8 ___________________________________________ Out Of Ball:
Upon being assured that she can take the totodile, Rose accepted the ball from Gio. "I'll make sure to take really good care of him!" she smiled. Since the totodile had fallen asleep after scarfing down his food, the red head returned him to his ball and put it in her bag. She'd make sure to find a place for him to play in some water later. Blaze was more than happy to walk along side his trainer, enjoying the ability to stretch his legs.
After they finally left the cafe, Gio had let out more of his pokemon. Rose felt a little intimidated by the sheer size of his Steelix called Rusty. It... didn't honestly seem like a good idea to have such a large pokemon out on busy streets like this. Rose didn't have a comment, but Fynx shot Gio a look. Hopefully the male was sensible enough to return the steelix after it ate.
Isis let out some pokemon, and there was a cute black cat kind of pokemon that she introduced. It... kind of gave her the creeps though, to hear the voice - voices? It was almost... ghastly... even though Raja seemed quite solid. "Hello, Raja... what kind of pokemon are yo-" "Kyuuuuuu" Rose was interrupted with a flash from her belt as a pokemon she hadn't seen before appeared, floating around. Fynx immediately looked away, hoping that her trainer wasn't going to freak out about the little ghost type that she had put on her team without her knowledge. The icy kitten brushed past Rose to drift around Raja. "Eeep! Ah, what... what is that? Where did it come from?" Rose exclaimed, confused and a bit chilled. "I... It was following us, Rose. and was weak. I couldn't just let it suffer... It really likes you." Fynx broke down with a sigh, ears tilting back a bit.
Meanwhile, Rose was distracted from the situation as Isis ran off to gush over two really pretty furfrou nearby. It even seemed to end with Isis adopting them! "Awww! They're so cute, Isis!" Rose exclaimed, wanting to pet the pooches too.
[[ooc: Yo, sorry for the wait. and also sorry if it's short/missing something. @ 3@; the sudden burst of activity in the thread made it more difficult to keep track of the posts i respond to.
Vesper is disguised as a young male. Items to claim: first roll hold item of choice
]]
SpectralEternity
Sonic Lazar
Koukaze
XXXX
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 52 HP: 520/520 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 11/28
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 38 HP: 380/380 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 1/38
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 5/28
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 38 HP: 380/380 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 6/25
Pokemon: Flurry Nickname: Gender: Neutral Nature: Lv: 9 HP: 90/90 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Scratch - 40 Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 1/19
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 15 HP: 150/150 Ability: Filter - If the opponent attacks this Pokemon with an attack that does x2 damage, it will do x1 damage, likewise damage of x4 will do x2 damage Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch Charm - Lowers target's attack by two stages Fairy Wind - 40 Exp: 18/25
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 42 HP: 420/420 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/16
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 26/40
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 39 HP: 390/390 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 2/39
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Round - 60 || doubles in power if used consecutively by an ally Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Dragon Pulse - 85 Exp: 3/38
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/50 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 41 HP: 410/410 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 20/28
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Totodile Nickname: Gender: Male Nature: Lv: 15 HP: 150/150 Ability: Torrent Hold Item: Attacks: Scratch - Water gun - Rage - Bite - EXP: 3/25
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 6 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) White Flute: 1 Silk Scarf: 1 Quick Claw: 3 Eviolite: 1 Crystal Shard: 3 Mail Letters: 1 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 1(held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 11 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM#25 Thunder TM#83 Infestation TM#80 Rock Slide TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#86 Grass Knot TM#97 Dark Pulse HM#01 Cut HM#02 Fly HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 =====(Badge Case:) Bug Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito
Posted: Wed Feb 17, 2016 8:39 am
Giovanni Versechi
Olivines Troublemaker
Gio smiled as Rose said she would take care of the little guy. It was a good thing since be was putting trust in her, of course his decision was partly made by his feelings for Rose. He still thought of her as a gem in her own way.
After he had let his Pokemon out Isis made mention of him liking Steel Types. "Hey if you think my Steel Types are cool you should see Jasmine's.I trained in her Gym and she showed me that if you train them right Steel Types won't rust easily " he said with a finger swipe across his nose. As she herself let out some unusual Pokemon he had never seen before and a Mega Blaziken. " It really is a pleasure you look really tough" Gio admitted to Raja. "Say what kind of Pokemon is this?" Gio questioned to Isis "Is it new?"
As her gaze was averted to the Pokemon being sold his was caught by a small shop that had a bunch of different Gem stones in it. Perhaps he could find a couple cool things there?
Bag
Outfits
Normal Clothes
Cold Weather outfit
Rain Outfit
Halloween Costume
My Active Party
( Metang ) genderless █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Magnet Rise- This Pokemon is not affected by ground type moves for 5 turns █ ◆ █►▐ - Metal Claw-50(Raises users attack) █ ◆ █►▐ - Take Down-90(deals 1/4 Recoil) █ ◆ █►▐ - Confusion-50(1/4 chance of confusion) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability:Clear Body This Pokemon is not affected by moves that cause stat changes Hp:240Condition: Lv: 24Exp: 1/32
( Prinplup ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Pound-40 █ ◆ █►▐ - Growl-Lowers opponents attack by one stage █ ◆ █►▐ - Metal Claw-50-1/2 chance of raising attack █ ◆ █►▐ - Bubblebeam-65-1/2 chance of lowering targets speed ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item:Exp Share Ability:Defiant Hp:260Condition: Lv: 26Exp: 16/33
( Rusty ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Thunder Fang-65(4/10 chance to paralyze, 3/10 chance to flinch) █ ◆ █►▐ - Fire Fang-65(4/10 chance to burn, 3/10 chance to flinch) █ ◆ █►▐ - Ice Fang-65(4/10 chance to freeze, 3/10 chance to flinch) █ ◆ █►▐ - Earthquake-100 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability:Sheer Force Hp:300Condition: Lv: 30Exp: 17/31
( Aegislash ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Sacred Sword-90(ignores stat changes) █ ◆ █►▐ - Kings Shield-Protects against atacks and lowers opponents attack if contact is made(Priority +4) █ ◆ █►▐ - Iron Head-80(4/10 chance to cause the opponent to flinch █ ◆ █►▐ - Night Slash-70(1/10 chance to hit critically) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held itembiggrinread Plate Ability:Stance Change Hp:290Condition: Lv: 29Exp: 31/34
( Magneton ) genderless █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ -Spark-65(7/10 chance to Paralyze) █ ◆ █►▐ - Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis. █ ◆ █►▐ - Magnet Bomb-60 ingnores accuracy and invasion █ ◆ █►▐ - Electro Ball-40 base with increase based on how many stages of speed Pokemon is over target. 150 max ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Magnet Ability:Analytic Hp:310Condition: Lv: 31Exp: 2/29
My Inactive Party
( Lucario ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Aura Sphere-80(does not miss) █ ◆ █►▐ - Poison Jab-80(7/10 chance of Poison) █ ◆ █►▐ - Blaze Kick-85(4/10 chance to burn) █ ◆ █►▐ -Thunderpunch-75(1/4 chance of paralysis) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item:Lucarionite Ability:Justified Hp:500Condition: Lv: 50Exp: 5/24
Litwick |M| / Soku / 10 |17/20| / 0 |0/10| / 100/100 / Flame Body / Hold Item Confuse Ray : Inflicts target with Confusion / ç•Astonish : 30 || 4/10 chance of Flinch / Fire Spin : 35 || Traps opponent || Damages 1/16 max HP 4-5 turns / Smog : 30 || 8/10 chance of Poison
Lilligant |F| / Otohimé / 10 |4/15| / 0 |0/10| / 100/100 / Own Tempo / Hold Item Grass Whistle : Puts foe to sleep || 100%, 80%, 40%, 10% / Mega Drain : 40 || Restores 1/2 damage dealt in HP / ~Teeter Dance : Confuses all battling Pokémon / Synthesis : Restores 1/2 max HP || Restores full HP during Intense Sunlight || 5 use limit
Meloetta |G| / Unnamed / 10 |0/15| / 0 |0/10| / 100/100 / Serene Grace / Hold Item Round : 60 || Power doubles if used consecutively in double battles || Including both friendly and opposing Pokémon || Doesn't need to be the same Pokémon / ç•Quick Attack : 40 || +1 Priority
Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch
Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch
Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included
○ ○ ○ Now that he had Meloetta, Maiku wasn't sure what to do. Train, obviously. Maybe he'd let Meloetta out and get to know it. She seemed a little sassy, though. Maybe Meloetta was just having a bad day, though. As he thought, he came across a Gulpin and smiled a bit. A battle would distract him momentarily.
○ ○ ○
xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇thoughtful◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇no one◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
Profile || -/3 Movement || 370/5 Pokemon Encounter || 370/15 Trainer NPC || 14/30 Mail Crate || Need to Claim: Lansat Berries x5, Banette Bagel x24, 3 TMs of Choice, x2 Big Mushrooms, x2 Hold Item of Choice, x1 Lucky Egg, x5 Rare Candies, x1 Paper Lanturn, Lv 10 Shiny Deino, TM of Choice, Rare Candy x5
Team OOB:
✿ ❀ Zero apparently had no reservations in showing off his entire team. Isis stifled a nervous chuckle. Maybe she was just being extra cautious. She blamed the halloween ball. When she was trying to introduce all of her pokemon, the entire staff had stopped and glared at her, so maybe she was a bit gun shy when it came to sending out all her pokemon at once, particularly in a somewhat crowded street. Isis was particularly interested however in the way that Nu had changed colors though when Zero swapped out the metagross' pokeball. "Woah! What kind of pokeball is that?" Isis asked, taking plenty of pictures from different angles to catch Nu's ice and magma claws. When she commented on Gio's pokemon however, he mentioned that he had trained under Jasmine, which brought a smile to Isis' face. "Ahhh no wonder you favor steel types. Jasmine is pretty great, I have to admit. I can't wait to challenge her, but first I need to finish up my Hoenn league challenge before I try a different region." Isis insisted thoughtfully.
When Raja was let out of her ball, it seemed she attracted quite a bit of attention, including that of Rose's flurry. "Why hello little one~" Raja purred, with a motherly sort of smile, touching noses with the flurry in greeting. Isis would have happily answered all of the questions asked of her, but she was distracted by the two furfrou in the window of a shop. Thankfully Raja was perfectly capable of answering all of the questions herself. "I am a wispard, the evolved form of this pokemon here that you have in your possession Rose." Raja indicated the little white cub floating around. "Though this one will not have dark fur like mine. To be perfectly honest, i'm not sure why my fur is black. It is not common among our species and has the spirits quite curious....." She murmured. It appeared that Rose had no idea that she eve had the flurry however, apparently her delphox was the one who had captured it and snuck it onto her trainer's belt. "Flurry cubs are very susceptible to warm temperatures, as their bodies are mostly ice. I am glad you saved this one Fynx." Raja thanked the psychic with a nod and blew a puff of cold air at the flurry playfully, but also to help it keep cool.
Afterwards she turned her attention to Gio, who had asked if she was "new". Raja gave a bit of a chuckle at that. "New is not quite the proper word. My species has walked the earth for a long time now, we used to be frequent in number, however our species has dwindled over the centuries, as we were no longer needed. You see, it is our job to purge and purify malevolent spirits. It is this task that gives us purpose and meaning in our lives, it is why we exist. When that threat no longer exists however, our job will be done, and we will disappear until we are needed again. Now is a time of great sorrow and corrupted spirit however, and so we have been called back to the world to aid it once more." Raja explained. It was about then that Isis emerged from the shop with her two new furfrou, and Rose rushed over to give her due attention to the dogs as Isis had. Delilah didn't seem to mind the attention, but Cocoa did something akin to a heel turn to Rose and Isis, ignoring them both indignantly. "Aren't they???" Isis gushed along with Rose. "Man, this shopping trip is going to be awesome~ Where should we go next?" Isis asked excitedly, noticing that Gio seemed to have his eye on a store just a little ways ahead with a lot of pretty stones. "Did you want to check out that store Gio? It does look interesting. I wonder what all they sell...." Isis mused.
Atona had followed Isis back out of the store, grumbling a bit to himself. "Please explain to me what it is with women and their need to bite off more than they can chew." The grumpy lucario directed at Fynx with light desperation. "I don't understand. She has so many pokemon already, she can barely handle the ones she has, she doesn't need more." He sighed. "And you, you seek attention that you don't need and make a scene every time you get the chance. What is the appeal? Where is the logic? Why can't you be sensible about these things?" He realized that he was more venting than actually seeking answers to the questions he was asking, but he was hitting his limit when it came to his patience. ✿ ❀
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: / L E V E L: 62 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 51 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
510/510HP | Status: None | 39/39 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 23 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 39 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
390/390HP | Status: None | 16/37 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 41 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
410/410HP | Status: None | 16/46 EXP | Next Move; Level 43 - Super Fang
⇨xxN A M E: Atona - Mega Lucario
T Y P E: / L E V E L: 45 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Flash Cannon - 80: 1/2 chance of lowering targets special defense one stage
450/450HP | Status: None | 15/26 EXP | Next Move; Iron Tail - via Heart Scale
[Inactive]
⇨xxN A M E: Delilah - Furfrou
T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Calm, Holds a regal air about her, sees herself as an upper class lady. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage --
50/50HP | Status: None | 0/15 EXP
⇨xxN A M E: Cocoa - Furfrou
T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Sassy, Stuck up, a bit of a loner. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage Baby-Doll Eyes - Lower target's physical attack one stage (Priority +1)
100/100HP | Status: None | 0/15 EXP
⇨xxN A M E: Tsunami - Swampert
T Y P E: / L E V E L: 40 G E N D E R: ♂ N A T U R E: Calm, Fairly Easygoing, Has a drawling Southern Accent A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: Mystic Water: Water type attacks do x1.2 damage. A T T A C K S: Mud Bomb - 65: 7/10 chance of lowering targets accuracy one stage Muddy Water - 90: 1/2 Chance to lowering targets accuracy one stage. Hits Two Opposing Targets. Mud Shot - 55: Lower targets speed one stage Ice Beam - 90: 3/10 Chance to Freeze
T Y P E: L E V E L: 26 G E N D E R: ♂ N A T U R E: Mischevious, Too Playful, Likes to push people's buttons, Plots Pranks with his Twin, Yin A B I L I T Y: Illusion- Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases. Makes Contact. Extrasensory - 80: 3/10 Chance of Flinching Swagger - Confuses target pokemon, and raise their physical attack two stages Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
260/260HP | Status: None | 2/26 EXP
⇨xxN A M E: Vulcan - Mega Blaziken
T Y P E: / L E V E L: 43 G E N D E R: ♂ N A T U R E: Mild, Very Athletic, Open and Friendly to others, Assumes the "Nice Guy" role A B I L I T Y: Speed Boost- The Pokémon’s Speed stat is raised by one stage at the end of every round H O L D I N G: Blazikenite: Mega Evolves Blaziken - Atk 1.3, Sp.Atk 1.2, Speed 1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Peck - 35: Makes Contact Double Kick - 30: per hit, hits twice (60 damage total), Makes Contact Flamethrower - 90: 4/10 Chance of Burn
T Y P E: / L E V E L: 52 G E N D E R: ♂ N A T U R E: Naive, A Little Skittish, Has a Stutter when he Speaks A B I L I T Y: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Dragon Rush - Dragon Rush- 100: 3/10 Chance of Flinching, Makes Contact Rock Slide - 74/10 Chance to Flinch target, hits two opponents Earth Power - 90: 1/2 chance to lower targets special defense Crunch - 80: 7/10 chance to Lower targets physical defense one stage, Makes Contact
520/520HP | Status: None | 6/48 EXP
⇨xxN A M E: Vixen - Ninetails
T Y P E: L E V E L: 56 G E N D E R: ♀ N A T U R E: Sassy, Extremely Vain and Self Centered. Considers herself Royalty. A B I L I T Y: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. H O L D I N G: Twisted Spoon: Psychic type attacks do x1.2 damage A T T A C K S: Dream Eater - 100: Restores HP to the user equal to 1/2 of damage dealt. Only Works on Sleeping Pokemon Confuse Ray - Confuses target pokemon Hex - 65: Inflicts double damage if target has a status affliction Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
560/560HP | Status: None | 29/36 EXP
⇨xxN A M E: Hinata - Celebi
T Y P E: / L E V E L: 27 G E N D E R: Genderless, but Identifies as ♀ N A T U R E: Jolly, Likes to Play, Naive, Curious, and Childish A B I L I T Y: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle H O L D I N G: N/A A T T A C K S: Recover - Recovers half max HP. Can only be use 5 times in battle Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat. Confusion - 50: 4/10 Chance to cause confusion Heal Bell - Cures all party's status ailments, including the user's.
T Y P E: L E V E L: 30 G E N D E R: ♀ N A T U R E: Timid, Likes to Frolic, Secretly Blind, Speaks mostly French A B I L I T Y: Pixelate: Normal-type moves become Fairy-type when used by a pokemon with this ability H O L D I N G: N/A A T T A C K S: Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact Swift - 60: Ignores accuracy & evasiveness, Hits Two Opposing Targets Quick Attack - 40 damage, Makes Contact (Priority +1) Heart Stamp - 60: 4/10 Chance of Flinching, Makes Contact
Zero couldn't help but chuckle a bit as his blonde companion shifted around his Mega Metagross, snapping one picture after another of the revamped Nu. "A... Cherish Ball, I wanna say. Apparently the lady who owned the islands the Tanabata was hosted on wanted to see a different pokemon for each day. I showed her a Golem I had and this was just one of the things she offered me." The silver-haired trainer never could quite understand the rich and eccentric, but if they threw more parties like that... Then Zero would probably have to go find a better reason to be depressed.
Suddenly however, Isis found herself distracted and practically magnetized to a pair of stylish Furfrous, causing Zero to follow her in the event that she got too attached. Nova meanwhile, was more interested in what Raja had to say, as this was the first time she'd actually heard the actual overview of what her species was. Or at least she thought so, so much started to happen after Raja showed up it was a bit hard to tell.
Just then, however, Isis returned, Zero close behind and her two new Furfrous in tow. The Gardevoir couldn't help but chuckle a bit as the second one turned her nose up at the attention Rose and their new trainer was giving them. "Not a fan, I take it?" She asked, giving the Furfrou a few strokes across her fur.
Party
- Agidyne | ♂ | Level 70▲ | 700/700▲ HP | Speed Boost | Bashful Nature, A Little Jumpy | 50/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 71 | 710/710 HP | Drought | Jolly Nature, Very Active | 23/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 08/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
- Sei | ♀ | Level 69 | 690/690 HP | Adaptability | Bashful Nature, Likes Observing | 08/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 65 | 650/650 HP | Pixilate | Modest Nature, Very Playful | 24/26 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 48 | 480/480 HP | Sturdy | Quiet Nature, Stoic | 03/30 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Theta | ♂ | Level 25 | 250/250 HP | Unburden | Rash Nature, Naive | 29/34 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll
Potion ∞x Sweet Heart 10x Rare Candy 5x Heal Powder 1x Nomel Berry 3x Lum Berry 4x Revive 2x Max Revive 3x Max Potion 4x Full Restore 3x
Held Items:
Choice Scarf 1x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 2x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 4x Gengar Bearclaw 3x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x
Other:
Fire Stone 1x Dawn Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Mysterious Incense 1x Big Mushroom 1x Balm Mushroom 1x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 485/5 ★ NPC encounter: 412/15 ★ item count: Exp Share: 28/50 || Area Specific: Mail Letter : 5/10 || Ghosts defeated by Flurry: 8 ___________________________________________ Out Of Ball:
The flurry purred as it touched noses with Raja, obviously happy to see another of it's kind. "f-f-friend!" it chirruped to the bigger cat happily. It hadn't defeated many ghosts yet, and wasn't nearly as skilled in communication. Rose listened as Raja explained her kind, and that this little ghost kitty was a flurry. So, it was a... good pokemon? "Sorry for not mentioning it earlier Rose... I didn't want you to be afraid of it like other ghosts..." Fynx told her trainer. Though the delphox felt bad about keeping it from her trainer, she didn't regret her actions in saving it. "... It had been following all the way from Tanabata." she commented. In hindsight, she wished she had captured it earlier to save it from suffering. Rose continued to listen as Raja explained about her species, and was put a bit at ease. "So... this little cutie can actually keep the mean ghosts away?" Rose asked, though she felt that she didn't need much confirmation. "Kyuuuuu~" flurry let out a soft cry, enjoying keeping close to the coolness of Raja.
However, Rose was distracted by the furfrou soon after, approaching to shower them with attention. The black one didn't seem interested in the attention, however. The red head didn't take it to heart though, and instead gave all the pettings to the white one. "Heh, they even have really cute haircuts!" Rose commented, then eventually settled down a bit, getting back to her feet. "Huh... well - oh, yeah! that shop has some neat stones! Some of them are really special, i hear. If Gio wants to check it out, we could too. Then we can go clothes shopping!" she smiled.
Fynx glanced over as Atona finally graced her with his presence again. Being grumpy. The Delphox huffed a bit, crossing her arms over her chest. "Sorry, guess you just can't understand the concept of 'girls getting what they want'." She replied, staring at him from the corner of her eyes. Her aura had spiked up a bit when he had approached, a bit annoyed as he started to vent. However, she was relieved he was even talking to her still. "Hmph. You know though, you are right about one thing. I don't need the attention - I deserve it." she commented lightly, smirk on her muzzle.
[[ooc: owo
Vesper is disguised as a young male. Items to claim: first roll hold item of choice
]]
SpectralEternity
Sonic Lazar
Koukaze
XXXX
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 52 HP: 520/520 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 12/28
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 38 HP: 380/380 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 2/38
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 6/28
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 38 HP: 380/380 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 7/25
Pokemon: Flurry Nickname: Gender: Neutral Nature: Lv: 9 HP: 90/90 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Scratch - 40 Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 2/19
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 15 HP: 150/150 Ability: Filter - If the opponent attacks this Pokemon with an attack that does x2 damage, it will do x1 damage, likewise damage of x4 will do x2 damage Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch Charm - Lowers target's attack by two stages Fairy Wind - 40 Exp: 19/25
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 42 HP: 420/420 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/16
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 26/40
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 39 HP: 390/390 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 2/39
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Round - 60 || doubles in power if used consecutively by an ally Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Dragon Pulse - 85 Exp: 3/38
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/50 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 41 HP: 410/410 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 20/28
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Totodile Nickname: Gender: Male Nature: Lv: 15 HP: 150/150 Ability: Torrent Hold Item: Attacks: Scratch - Water gun - Rage - Bite - EXP: 3/25
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 6 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) White Flute: 1 Silk Scarf: 1 Quick Claw: 3 Eviolite: 1 Crystal Shard: 3 Mail Letters: 1 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 1(held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 11 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM#25 Thunder TM#83 Infestation TM#80 Rock Slide TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#86 Grass Knot TM#97 Dark Pulse HM#01 Cut HM#02 Fly HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 =====(Badge Case:) Bug Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito