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(Adapted D&D 3e/3.5e) The End of Days (Running!) Goto Page: [] [<] 1 2 3 ... 4 5 ... 10 11 12 13 [>] [>>] [»|]

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Ariel Yardena Davidson

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PostPosted: Wed Apr 28, 2010 9:58 pm
i just wish the builder i used allowed for actual pistols like the USP. stare  
PostPosted: Wed Apr 28, 2010 10:10 pm
I see your 11th level and raise you to 15th. Just because everyone starts under 10th.  

glitterboypilot


Slave Xaccheus

PostPosted: Thu Apr 29, 2010 3:44 am
2_phatian
Question; Sir Dm, what would a gorilla be considered quadruped or biped?

Anthro or Awakened? It really depends. They'd move on all fours, to be sure, but they can fight like a biped, so...

also, yes, since we're planes-hopping, Eberron and Faerun would both be part of this planar accident. I don't own the books, so you'll need to send me anything pertaining to them.

As for the exotic weapons, follow the guidelines I gave on the first page. The Weapon Group tables should help you with that.  
PostPosted: Thu Apr 29, 2010 3:48 am
Wolfram Asher Davidson
i just wish the builder i used allowed for actual pistols like the USP. stare

We can jump into D20 modern worlds, albeit rarely. Keep in mind that you'd still need the proper exotic weapons proficiency, and the instant you pick up that AK-47, everything gets more challenging when I up the ante to account for the sheer killing potential. Driving a vehicle makes everything even more challenging, since there's definitely some constructs that could stop a Tank, but a lot of other stuff would be feeling that in the morning.  

Slave Xaccheus


2_phatian

PostPosted: Thu Apr 29, 2010 6:05 am
Eternality_Cannon
2_phatian
Question; Sir Dm, what would a gorilla be considered quadruped or biped?

Anthro or Awakened? It really depends. They'd move on all fours, to be sure, but they can fight like a biped, so...

One of my ideas was thinking of a warforged charger(mm3 pg. 191ish) and they look like a gorilla Thous is why I asked. Though, I am think he would better in a gestalt.  
PostPosted: Thu Apr 29, 2010 8:05 am
'epic', 10th, 11th, or 15th level thus far... I've never played further then 15th level for a single dungeon crawl, so I wouldn't know what to do if we go epic. I still don't know what I'd play as, but with Eberron and FR open my options just keep on expanding. xd  

Yurro

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glitterboypilot

PostPosted: Thu Apr 29, 2010 8:38 am
I have to agree with you. I never played anything higher than level 10 longer than a dungeon, If we went epic. I think my brain would explode.  
PostPosted: Thu Apr 29, 2010 11:09 am
The higher the level, the more unwieldy the characters and challenges, in my experience. But if we could go up one level, I could fit in a level of Exemplar, which would make me very happy... wink  

Disciple of Sakura

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glitterboypilot

PostPosted: Thu Apr 29, 2010 11:14 am
I guess your right. I always wanted to try a few +10th level prestige classes out.  
PostPosted: Thu Apr 29, 2010 11:35 am
Hey, GBP, any chance you'll be resuming your campaign?  

Disciple of Sakura

Liberal Lover


glitterboypilot

PostPosted: Thu Apr 29, 2010 11:40 am
I was going to see about continuing it tonight, when my brother gets home. Other wise I am typing with one hand and holding my nephew, who likes to press the buttons on the keyboard, with the other.

Oh and congrats on the baby.  
PostPosted: Thu Apr 29, 2010 3:56 pm
Alright, some people wanted 11, some 15, I decided to use the mean between them: 13. We're gonna be thirteenth level.

Also, you guys won't mind if at one point the Fourth Wall gets broken, right? Part of the plot I want to use will involve The Fourth Wall.  

Slave Xaccheus

Yurro rolled 20 6-sided dice: 6, 3, 3, 6, 5, 3, 5, 2, 3, 3, 3, 1, 5, 5, 2, 2, 3, 3, 5, 4 Total: 72 (20-120)

Yurro

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PostPosted: Thu Apr 29, 2010 4:24 pm
13th level huh? Well that's an odd number to start at (but oddly enough one of my lucky numbers), glad we finally came upon a decision. I'll be using the dice roll method, since I've never had much luck with point buy...

First set of dice (I'm assuming roll 6 sets of 4d6)
6, 3, 3, 6= 15
5, 3, 5, 2= 13
3, 3, 3, 1= 9
5, 5, 2, 2= 12
3, 3, 5, 4= 12  
Yurro rolled 4 6-sided dice: 5, 4, 1, 2 Total: 12 (4-24)
PostPosted: Thu Apr 29, 2010 4:26 pm
Last set

5, 4, 1, 2= 11

Final stats:

15, 13, 9, 12, 12, 11, 11

Not too bad, and not overly good. Just about average... I'll have to think about how I can abuse these numbers.  

Yurro

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glitterboypilot rolled 16 6-sided dice: 5, 4, 3, 5, 6, 6, 2, 6, 2, 5, 6, 6, 2, 4, 5, 6 Total: 73 (16-96)

glitterboypilot

PostPosted: Thu Apr 29, 2010 4:44 pm
I will also try dice rolls  
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