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Posted: Wed Jan 20, 2010 8:34 pm
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Posted: Wed Jan 20, 2010 8:35 pm
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Posted: Wed Jan 20, 2010 8:50 pm
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Posted: Thu Jan 21, 2010 9:01 pm
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Posted: Sat Jan 23, 2010 5:47 pm
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Posted: Wed Mar 03, 2010 7:32 pm
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Posted: Thu Mar 04, 2010 8:20 am
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this isn't exactly a character idea, but since durgress posted the peasant rail gun, i guess it fits in. anyway, dungeon just ran an article on floating elemental motes (usually earth motes, you know, chunks of ground just floating around in the air) and then I was looking through the compendium and noticed the window of escape. Now I have this idea of characters staking their claim on some kind of floating base of operations, building a keep right at the precipice of the thing, and then putting at least one window of escape facing out from that side. How do they get back to earth? they jump out the window, hurtle miles through the air, and then after they hit the ground, they stand up and brush themselves off. parachutes are for pussies.
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Posted: Thu Mar 04, 2010 8:37 am
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Posted: Thu Mar 04, 2010 9:56 am
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Posted: Fri Mar 05, 2010 5:44 pm
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Posted: Sat Mar 06, 2010 1:49 am
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SporkMaster5000 there's actually a 2nd edition fighter combat style, and a 4th edition fighter build based on that exact idea. taking it to the barb is a nice twist. I had an idea based on the 4e build where it'd be a gnoll who likes to latch onto whatever he's set his sights on. claw fighter, a lot of grabbing attacks, basically just make him really sticky and play it up as him jumping bodily on whatever he's attacking and digging into it until it dies. very savage ******** like your usual barb, but with more grabbing you by the throat and less giant beatstick, only it'd easily be single class fighter.
That's a character I had an idea for. He would be completely insane, of course, cackling at the most dark and depressing things you could think of. But, according to the standard rules for 4e, you can't enchant your claws. So he would be getting weaker and weaker comparatively the higher his level. Not usually a problem for PbP, but still an annoyance.
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Posted: Sat Mar 06, 2010 1:59 am
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Posted: Sat Mar 06, 2010 2:41 am
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Posted: Sat Mar 06, 2010 9:23 am
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Posted: Wed Mar 10, 2010 12:21 pm
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