TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 39/3Trainer Challenge : 297/15ITEM : 0/--Star Shard : 0/5
As Theo and Olivia sat on the bench, the Braixen kicking her feet since they didn't touch the ground like her trainer's did, Theo spotted a Ralts and blinked. He had two of those, right? So, he didn't need anymore. But, he wasn't going to pass up a training opportunity. The sooner he got his team to a suitable level, the sooner he could start switching them out for the others."You're up again, Beatrice!"
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 16 || 17/27 {1/10} || 160/160 {1/5} || Big PecksCONTAINED Ariel || 12 || 22/22 {3/10} || 120/120 {0/5} || DampROAMING Olivia || 21 || 6/31 {10/10} || 210/210 {5/5} || MagicianCONTAINED Beatrice || 18 || 3/27 {4/10} || 180/180 {0/5} || SniperCONTAINED Shay || 14 || 23/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 15 || 7/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Takes target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : 10, 20, 40, 80, 100 (Double damage if Defense Curl is used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
What will Beatrice do? 18 - 180/180 - Sniper - Held Item • Fight | Item Pkmn | Run
• Poison Sting | Twineedle Focus Energy | Fury Attack Beatrice used Poison Sting! It's very effective! Ralts took 30 damage! Ralts is poisoned! 8 - 50/80 - Telepathy - POISONED Ralts used Confusion! It's very effective! Beatrice took 100 damage! Ralts took 5 damage! What will Beatrice do? 18 - 80/180 - Sniper - Held Item • Fight | Item Pkmn | Run
Poison Sting | • Twineedle Focus Energy | Fury Attack Beatrice used Twineedle! Ralts took 50 damage! Ralts fainted!
Beatrice the Beedrill earned 7 EXP!
Albino - Cedric
Offline
Albino - Cedric generated a random number between
1 and 14 ...
12!
Albino - Cedric
Offline
Posted: Tue Feb 09, 2016 10:54 am
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 36/3Trainer Challenge : 298/15ITEM : 0/--Star Shard : 0/5
That was almost a disaster. Theo would have hit his head if he wasn't being watched. Rushing over to Beatrice, he quickly got out some potions for her. He'd take her to the center after treating her to make sure she wasn't hurt."I'm sorry, Beatrice! I completely forgot Psychic moves are more effective against Beedrill! Are you okay?""Drill...."Beatrice jabbed him with one of her stingers, though not roughly. Just enough to where her point came across. Yeah, he was a total idiot.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 16 || 18/27 {1/10} || 160/160 {1/5} || Big PecksCONTAINEDLEVEL UP! Ariel || 13 || 1/23 {3/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 7/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 11/27 {6/10} || 180/180 {0/5} || SniperCONTAINED Shay || 14 || 24/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 15 || 8/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Takes target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : 10, 20, 40, 80, 100 (Double damage if Defense Curl is used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 37/3Trainer Challenge : 299/15ITEM : 0/--Star Shard : 0/5
Theo stood after making sure he'd sprayed all her wounds, letting her perch on his shoulder. As he made his way back to he Pokémon Center, he spotted a Spritzee. Well, Ariel could use some more training. Why not? Beatrice wasn't critically injured.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 16 || 19/27 {1/10} || 160/160 {1/5} || Big PecksCONTAINED Ariel || 13 || 2/23 {3/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 8/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 12/27 {7/10} || 180/180 {0/5} || SniperCONTAINED Shay || 14 || 25/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 15 || 9/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Takes target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : 10, 20, 40, 80, 100 (Double damage if Defense Curl is used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
What will Ariel do? 13 - 130/130 - Damp - Held Item • Fight | Item Pkmn | Run
Water Sport | • Scratch Confusion | Water Gun Ariel used Scratch! Spritzee took 40 damage! 8 - 40/80 - Aroma Veil Spritzee used Fairy Wind! Ariel took 40 damage! What will Ariel do? 13 - 90/130 - Damp - Held Item • Fight | Item Pkmn | Run
Water Sport | • Scratch Confusion | Water Gun Ariel used Scratch! Spritzee took 40 damage! Spritzee fainted!
Ariel the Psyduck earned 7 EXP!
Albino - Cedric generated a random number between
1 and 14 ...
11!
Posted: Tue Feb 09, 2016 12:02 pm
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 34/3Trainer Challenge : 300/15ITEM : 0/--Star Shard : 0/5
With that done, Theo used a potion on Ariel and returned her. Now it was time to get Beatrice checked. Hurrying up to the center, Theo handed her over to Joy for a quick check-up.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 16 || 20/27 {1/10} || 160/160 {1/5} || Big PecksCONTAINED Ariel || 13 || 10/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 9/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 13/27 {8/10} || 180/180 {0/5} || SniperCONTAINED Shay || 14 || 26/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 15 || 10/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Takes target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : 10, 20, 40, 80, 100 (Double damage if Defense Curl is used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
Zero rose from his seat as they prepared to go, feeling a bit bad about making Isis pay for all of them. Though, by the time he managed to fish out his wallet from the cluttered black hole that was his bag, she'd already finished paying. Grimacing a bit, he made a mental note to take care of that later, as everyone began to leave the cafe. He followed suit, and as everyone began to let more of their pokemon out for the walk, Nova seemed to think they should do the same. "Why don't you let everyone else out too, Zero?"
Zero simply glanced at the Gardevoir, before laughing lightly in response. "I'd rather not clog up the road, but... I guess it couldn't hurt." Unlike some of his companions, most of the pokemon Zero brought out didn't take up too much space. Save for Ragnaros, he allowed every pokemon on his active team out, and finally deciding to switch Nu's old, original pokeball, for the Cherish Ball he'd received during the Tanabata. He was rather surprised when he let him out of that though, his coloration having taken a distinct and drastic change... but he liked it. He let out a low whistle as he looked over his colorful party, before continuing to stroll through the city with his companions.
However, when Isis suddenly stopped, he couldn't help but turn his head to what she saw. A salon, it seemed, whether for pokemon or humans he wasn't sure, had two stylish Furfrou on display. Expectedly, Isis began to gush and practically fawn over the two, with the owner even offering to let her adopt her. Zero was honestly ready and on standby to pull the girl away if her excitement caused a scene, but fortunately she calmed down before that was an issue. He ultimately took a step back, waiting for her to get the two well-groomed pokemon before returning to the group.
Party
- Agidyne | ♂ | Level 69 | 690/690 HP | Speed Boost | Bashful Nature, A Little Jumpy | 49/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 71 | 710/710 HP | Drought | Jolly Nature, Very Active | 22/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 07/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
- Sei | ♀ | Level 69 | 690/690 HP | Adaptability | Bashful Nature, Likes Observing | 07/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 65 | 650/650 HP | Pixilate | Modest Nature, Very Playful | 23/26 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 48 | 480/480 HP | Sturdy | Quiet Nature, Stoic | 02/30 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Theta | ♂ | Level 25 | 250/250 HP | Unburden | Rash Nature, Naive | 29/34 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll
Potion ∞x Sweet Heart 10x Rare Candy 5x Heal Powder 1x Nomel Berry 3x Lum Berry 4x Revive 2x Max Revive 3x Max Potion 4x Full Restore 3x
Held Items:
Choice Scarf 1x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 2x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 4x Gengar Bearclaw 3x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x
Other:
Fire Stone 1x Dawn Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Mysterious Incense 1x Big Mushroom 1x Balm Mushroom 1x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 35/3Trainer Challenge : 301/15ITEM : 0/--Star Shard : 0/5
Theo waited patiently for Beatrice to be returned to him, Olivia swaying on her feet softly. When the Beedrill returned, she looked much better. Apparently, she was fine. Just a little out of it. That was a relief."Great! I'm glad!"The three of them left the Pokémon Center, only to be assaulted by a Roselia. Well, right back to training then. Still, he'd really like a Skiddo sometime soon.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 16 || 21/27 {1/10} || 160/160 {1/5} || Big PecksCONTAINED Ariel || 13 || 11/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 10/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 14/27 {9/10} || 180/180 {0/5} || SniperCONTAINEDLEVEL UP! Shay || 15 || 1/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 11/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Takes target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : 10, 20, 40, 80, 100 (Double damage if Defense Curl is used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
What will Regal do? 16 - 1 - 160/160 - Big Pecks - Held Item • Fight | Item Pkmn | Run
Tackle | Sand Attack • Gust | Quick Attack Regal used Gust! It's very effective! Roselia took 80 damage! Roselia fainted!
Regal the Pidgey earned 7 EXP!
Albino - Cedric generated a random number between
1 and 14 ...
14!
Posted: Tue Feb 09, 2016 2:46 pm
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 32/3Trainer Challenge : 302/15ITEM : 0/--Star Shard : 0/5
Regal really was a strong Pidgey. He was close to evolving, wasn't he? Theo hoped so. It was fascinating watching them glow and morph into a different species. Petting him with two fingers down his back, Theo thanked him for his efforts and returned him.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINEDLEVEL UP! Regal || 17 || 2/27 {3/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 12/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 11/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 15/27 {10/10} || 180/180 {0/5} || SniperCONTAINED Shay || 15 || 1/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 12/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
Albino - Cedric generated a random number between
1 and 14 ...
11!
Albino - Cedric
Offline
Posted: Tue Feb 09, 2016 3:02 pm
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 29/3Trainer Challenge : 303/15ITEM : 0/--Star Shard : 0/5
Another Smeargle. Theo rubbed his head a bit. Yeah....Theo decided to just keep looking. Lumiose was getting too loud and annoying. Not that he would ever say that aloud.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 17 || 3/27 {3/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 13/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 12/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 16/27 {1/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 3/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 13/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 30/3Trainer Challenge : 304/15ITEM : 0/--Star Shard : 0/5
Maybe he would only fight the Pokémon he hadn't caught. He would be going to North Lumiose after he was done here, and the Pokémon there were too strong for his team. So, he'd let Regal battle this Roselia.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
CONTAINED Regal || 17 || 4/27 {3/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 14/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 13/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 17/27 {2/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 4/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 14/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
What will Regal do? 17 - 1 - 170/170 - Big Pecks - Held Item • Fight | Item Pkmn | Run
Tackle | Sand Attack • Gust | Quick Attack Regal used Gust! It's very effective! Roselia took 80 damage! Roselia fainted!
Regal the Pidgey earned 7 EXP!
Albino - Cedric generated a random number between
1 and 14 ...
11!
Posted: Tue Feb 09, 2016 3:28 pm
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 27/3Trainer Challenge : 305/15ITEM : 0/--Star Shard : 0/5
There was no doubt. Regal was definitely going to evolve soon. Theo didn't even want to return him to his ball in case he evolved inside it. So, he decided to let Regal stay out with Olivia and Beatrice.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
ROAMING Regal || 17 || 12/27 {5/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 15/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 14/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 18/27 {3/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 5/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 15/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 28/3Trainer Challenge : 306/15ITEM : 0/--Star Shard : 0/5
Theo came to a stop when another Roselia showed up and the blond frowned. Why were there so many Roselia? It was the wrong Grass-type. Shaking his head, he looked at Regal and the Pidgey chirped before rushing forward. Well, it was a Pokémon he didn't have, so they were going to fight it.
[[ Skiddo || Furfrou || Pancham || Smeargle]]
ROAMING Regal || 17 || 13/27 {6/10} || 170/170 {1/5} || Big PecksCONTAINED Ariel || 13 || 16/23 {5/10} || 130/130 {0/5} || DampROAMING Olivia || 21 || 15/31 {10/10} || 210/210 {5/5} || MagicianROAMING Beatrice || 18 || 19/27 {4/10} || 180/180 {1/5} || SniperCONTAINED Shay || 15 || 6/27 {10/10} || 150/150 {5/5} || Tinted LensCONTAINED Dunban || 15 || 16/26 {0/10} || 150/150 {0/5} || Serene Grace ç•Tackle : 50 || Whirlwind : Wild target flees, Tamed target swaps (-6 Priority) || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) ------------------------------ CONTAINED Noishe || 5 || 0/15 {0/10} || 50/50 {0/5} || IntimidateCONTAINED Shade || 10 || 0/15 {0/10} || 100/100 {0/5} || IllusionCONTAINED Eli || 10 || 0/15 {0/10} || 100/100 {0/5} || BulletproofCONTAINED Colin || 15 || 0/15 {0/10} || 150/150 {0/5} || InsomniaCONTAINED Jesamine || 15 || 0/20 {0/10} || 150/150 {0/5} || SynchronizeCONTAINED Dominick || 15 || 0/25 {0/10} || 150/150 {0/5} || Telepathy ç•Bite : 60 (4/10 chance of Flinch) || Roar : Wild target flees, Tamed target swaps (-6 Priority) ç•Scratch : 40 || ~Leer : Lowers target's physical defense one stage || ç•Pursuit : 40 (Double damage on swapping target ;; +7 Priority) || Fake Tears : Lowers target's special defense two stages ç•Tackle : 50 || ~Growl : Lowers target's physical attack one stage || ç•Vine Whip : 45 || ç•Rollout : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) •Present : Restores 1/4 of target's HP, 40, 80, 120 (Roll 4-sided dice) || Flamethrower : 90 (4/10 chance of Burn) Disarming Voice : 40 (Ignores accuracy/evasion) || Confusion : 50 (4/10 chance of Confusion) || ~Lucky Chant : Receives 30 less damage for 5 turns (Prevents Critical) || Teleport : Flee wild battles (Returns to last visited Pokémon Center) Moonlight : Partially restores half of user's HP (Fully restores HP at night ;; 5 times per battle) || ~Boomburst : 140 || Dragon Pulse : 85 || Hurricane : 110 (7/10 chance of Confusion ;; Hits target in air for double damage) Inventory