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Posted: Fri Jan 14, 2011 4:22 pm
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Posted: Sat Jan 15, 2011 12:06 pm
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Posted: Sun Jan 16, 2011 2:21 pm
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Posted: Sun Jan 16, 2011 5:29 pm
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Posted: Wed Jan 19, 2011 5:22 pm
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Posted: Wed Jan 19, 2011 5:48 pm
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Posted: Thu Jan 20, 2011 4:50 pm
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Posted: Thu Jan 20, 2011 4:55 pm
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Anatarei Crimsonthrone rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Thu Jan 20, 2011 7:21 pm
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Cley using her rapier far more effectively than she ever could gave Tehila a little bit of a cat-like grin. Surveying the battlefield a bit, she sized up the leader as still a likely threat who was just about to make Cley's life (or her own, maybe) very difficult, and she'd really rather not have that. Fortunately, she knew what she was doing, maybe, hopefully. Drawing her whip (which the silly folks hadn't even considered to be a threat), she cracked it at the leader's ankle, doing her best to knock him over while being as protected as possible. She continued to sing her little ditty while she did so, because the party needed all the morale they could get, especially after that cute sorcerer just kind of spaced out there...
{Going to be making a trip attack with my whip (15' reach means I should be able to hit the leader without moving by my reckoning). +10 bonus thanks to the masterwork and bardic music, and I'll take a -1 penalty to use Combat Expertise to at +2 to my AC. So that's a +9 trip attempt versus his Combat Maneuver Defense, and Tehila's AC is increased to 21 for the round. I certainly hope a 28 on my Trip roll trumps his CMD. Also, using a free action to maintain my Inspire Courage, so everyone still has a +2 Attack and Damage.}
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Posted: Thu Jan 20, 2011 7:25 pm
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Posted: Sat Jan 22, 2011 4:40 am
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Anatarei Crimsonthrone ![User Image](https://img.photobucket.com/albums/v39/discipleofsakura/Other Peoples Stuff/Tehila-Icon.jpg) Cley using her rapier far more effectively than she ever could gave Tehila a little bit of a cat-like grin. Surveying the battlefield a bit, she sized up the leader as still a likely threat who was just about to make Cley's life (or her own, maybe) very difficult, and she'd really rather not have that. Fortunately, she knew what she was doing, maybe, hopefully. Drawing her whip (which the silly folks hadn't even considered to be a threat), she cracked it at the leader's ankle, doing her best to knock him over while being as protected as possible. She continued to sing her little ditty while she did so, because the party needed all the morale they could get, especially after that cute sorcerer just kind of spaced out there... {Going to be making a trip attack with my whip (15' reach means I should be able to hit the leader without moving by my reckoning). +10 bonus thanks to the masterwork and bardic music, and I'll take a -1 penalty to use Combat Expertise to at +2 to my AC. So that's a +9 trip attempt versus his Combat Maneuver Defense, and Tehila's AC is increased to 21 for the round. I certainly hope a 28 on my Trip roll trumps his CMD. Also, using a free action to maintain my Inspire Courage, so everyone still has a +2 Attack and Damage.}
(Leader is behind a table ... trip not gonna happen on the leader due to impossibility of the obstacle. I mean you could if you feel like going for an 13 vice that 28, but your better off aiming to trip soldier #5.)
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Posted: Sat Jan 22, 2011 5:31 am
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Posted: Sat Jan 22, 2011 10:13 am
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Posted: Sat Jan 22, 2011 5:20 pm
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PupSage rolled 5 20-sided dice:
16, 4, 5, 2, 14
Total: 41 (5-100)
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Posted: Sun Jan 23, 2011 2:22 pm
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Soldier 5 is going to use his sword to attack Justice ... 16+7 Hit!
Soldier 6 is going to try to move off of the ice and attack Lad with his crossbow. Miss
Soldier 7 is going to attack Ziya, then attack Justice. Double misses
Extra Soldier is going to run along the side of the counter opposite Hurr'Oc and fire a bolt at him. 14+5 = Miss
COUNT DRAGO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The count crawls out from below the table and begins to cast what seems to be a powerful spell, while shouting to the others to be careful.
((I created this spell, its a modified wall of stone, but its wall of wood instead all rules apply, wall is 10 in thick, and 200ft long.))
Now the spell activated and began with a cracking noise near the bathrooms, suddenly wood began bursting throughout the room, separating the soldiers from the party, but unfortunately one remained, the one that had been attacking Justice was to close to her to block him, but now only one opening remained, so they could choose. "We can either go to the command room or gang up on them and take em all one by one, your alls choice. I can only do that so many times. If we run I'll seal the exit behind us We should head towards the command room and fin out what the hell is going on."
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