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Xun Ira rolled 20 6-sided dice: 4, 5, 4, 3, 1, 4, 1, 1, 3, 1, 5, 5, 6, 4, 6, 4, 2, 6, 3, 2 Total: 70 (20-120)

Xun Ira

PostPosted: Thu Jan 23, 2014 11:24 am
Gabriel Lord of Flame
I'm at a sheer loss... this is the worst I've ever seen the die roller act up for someone before...


What did I do to deserve such anger from the Gaian gods?  
Xun Ira rolled 8 6-sided dice: 3, 2, 3, 3, 1, 1, 5, 4 Total: 22 (8-48)
PostPosted: Thu Jan 23, 2014 11:26 am
Xun Ira
Gabriel Lord of Flame
I'm at a sheer loss... this is the worst I've ever seen the die roller act up for someone before...


What did I do to deserve such anger from the Gaian dice gods?


4, 5, 4, 3,
1, 4, 1, 1,
3, 1, 5, 5,
6, 4, 6, 4,
2, 6, 3, 2  

Xun Ira

Xun Ira rolled 20 6-sided dice: 5, 2, 1, 6, 1, 3, 3, 2, 1, 6, 4, 6, 1, 6, 5, 5, 3, 6, 3, 1 Total: 70 (20-120)

Xun Ira

PostPosted: Thu Jan 23, 2014 11:29 am
Xun Ira
Xun Ira
Gabriel Lord of Flame
I'm at a sheer loss... this is the worst I've ever seen the die roller act up for someone before...


What did I do to deserve such anger from the Gaian dice gods?


4, 5, 4, 3 = 13 2
1, 4, 1, 1 = 8 -1
3, 1, 5, 5 = 13 2
6, 4, 6, 4 = 16 3
2, 6, 3, 2 = 11 0
3, 2, 3, 3 = 9 -1
1, 1, 5, 4 = 9 -1
 
Xun Ira rolled 8 6-sided dice: 3, 2, 4, 6, 2, 5, 6, 6 Total: 34 (8-48)
PostPosted: Thu Jan 23, 2014 11:30 am
5, 2, 1, 6 = 13 1
1, 3, 3, 2 = 11 0
1, 6, 4, 6 = 16 3
1, 6, 5, 5 = 16 3
3, 6, 3, 1 = 12 1
3, 2, 4, 6 = 13 1
2, 5, 6, 6 = 17 3

Can I take this one?!!!!!!!  

Xun Ira


Gabriel Lord of Flame

PostPosted: Thu Jan 23, 2014 6:28 pm
Xun Ira
5, 2, 1, 6 = 13 1
1, 3, 3, 2 = 11 0
1, 6, 4, 6 = 16 3
1, 6, 5, 5 = 16 3
3, 6, 3, 1 = 12 1
3, 2, 4, 6 = 13 1
2, 5, 6, 6 = 17 3

Can I take this one?!!!!!!!
Its above +5 total XD  
PostPosted: Fri Jan 24, 2014 12:54 pm
Gabriel Lord of Flame
Xun Ira
5, 2, 1, 6 = 13 1
1, 3, 3, 2 = 11 0
1, 6, 4, 6 = 16 3
1, 6, 5, 5 = 16 3
3, 6, 3, 1 = 12 1
3, 2, 4, 6 = 13 1
2, 5, 6, 6 = 17 3

Can I take this one?!!!!!!!
Its above +5 total XD


I still have equipment and backstory, but seeing as only one person gave anything close to it.... Tell me what you think

www.dndsheets.net/view.php?id=61416  

Xun Ira


Gabriel Lord of Flame

PostPosted: Fri Jan 24, 2014 1:29 pm
Xun Ira
Gabriel Lord of Flame
Xun Ira
5, 2, 1, 6 = 13 1
1, 3, 3, 2 = 11 0
1, 6, 4, 6 = 16 3
1, 6, 5, 5 = 16 3
3, 6, 3, 1 = 12 1
3, 2, 4, 6 = 13 1
2, 5, 6, 6 = 17 3

Can I take this one?!!!!!!!
Its above +5 total XD


I still have equipment and backstory, but seeing as only one person gave anything close to it.... Tell me what you think

www.dndsheets.net/view.php?id=61416
Riposte? I know the word just not how it applies to scouts and the sheet has a "see below" with nothing below.  
PostPosted: Fri Jan 24, 2014 1:34 pm
Gabriel Lord of Flame
Xun Ira
Gabriel Lord of Flame
Xun Ira
5, 2, 1, 6 = 13 1
1, 3, 3, 2 = 11 0
1, 6, 4, 6 = 16 3
1, 6, 5, 5 = 16 3
3, 6, 3, 1 = 12 1
3, 2, 4, 6 = 13 1
2, 5, 6, 6 = 17 3

Can I take this one?!!!!!!!
Its above +5 total XD


I still have equipment and backstory, but seeing as only one person gave anything close to it.... Tell me what you think

www.dndsheets.net/view.php?id=61416
Riposte? I know the word just not how it applies to scouts and the sheet has a "see below" with nothing below.


Ether, it deleted what I had there, or I forgot to save it... eh

Riposte is from http://www.wizards.com/default.asp?x=dnd/we/20070228a

But, to make things easy... copy paste
Quote:
Riposte

While most scouts rely on mobility to overcome their opponents, some focus instead on taking advantage of the openings their foes provide in combat when making their own attacks.

Class: Scout.

Level: 1st.

Replaces: If you select this class feature, you do not gain skirmish or any later improvements to that class feature.

Ability: Any time the scout attacks a foe that has made a melee or ranged weapon attack against her within the past round (whether or not the attack hit you), her attack deals an extra 1d6 points of damage. This extra damage increases by 1d6 for every four levels gained above 1st (2d6 at 5th, 3d6 at 9th, 4d6 at 13th, and 5d6 at 17th).

This extra damage applies only against living creatures that have a discernable anatomy. Undead, constructs, oozes, plants, incorporeal creatures, and creatures immune to extra damage from critical hits are not vulnerable to this additional damage. The scout must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. She can apply this extra damage to ranged attacks, but only if the target is within 30 feet.

At 3rd level, the scout gains a +1 competence bonus to Armor Class against any creature to which she has dealt riposte damage, as described above. This bonus lasts until the start of her next turn. If she deals riposte damage to more than one creature in a round, she gains this bonus against all of them; it is not limited to a single foe. This bonus improves by 1 for every four levels gained above 3rd (+2 at 7th, +3 at 11th, +4 at 15th, and +5 at 19th level).

The scout loses this ability when wearing medium or heavy armor or when carrying a medium or heavy load
 

Xun Ira


Gabriel Lord of Flame

PostPosted: Fri Jan 24, 2014 1:39 pm
Xun Ira

Quote:
Riposte

While most scouts rely on mobility to overcome their opponents, some focus instead on taking advantage of the openings their foes provide in combat when making their own attacks.

Class: Scout.

Level: 1st.

Replaces: If you select this class feature, you do not gain skirmish or any later improvements to that class feature.

Ability: Any time the scout attacks a foe that has made a melee or ranged weapon attack against her within the past round (whether or not the attack hit you), her attack deals an extra 1d6 points of damage. This extra damage increases by 1d6 for every four levels gained above 1st (2d6 at 5th, 3d6 at 9th, 4d6 at 13th, and 5d6 at 17th).

This extra damage applies only against living creatures that have a discernable anatomy. Undead, constructs, oozes, plants, incorporeal creatures, and creatures immune to extra damage from critical hits are not vulnerable to this additional damage. The scout must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. She can apply this extra damage to ranged attacks, but only if the target is within 30 feet.

At 3rd level, the scout gains a +1 competence bonus to Armor Class against any creature to which she has dealt riposte damage, as described above. This bonus lasts until the start of her next turn. If she deals riposte damage to more than one creature in a round, she gains this bonus against all of them; it is not limited to a single foe. This bonus improves by 1 for every four levels gained above 3rd (+2 at 7th, +3 at 11th, +4 at 15th, and +5 at 19th level).

The scout loses this ability when wearing medium or heavy armor or when carrying a medium or heavy load
Alrighty then your good to go once you spend your 3000 gold or put it on your CS  
PostPosted: Wed Jan 29, 2014 3:46 am
Xun Ira
Gana join us?  

Gabriel Lord of Flame


Luciferin Bandit

PostPosted: Wed Jan 29, 2014 8:25 am
I'm interested. I haven't looked at 3.5 stuff for a while, though. I've been stuck on Pathfinder rules for a bit.  
PostPosted: Wed Jan 29, 2014 9:08 am
Luciferin Bandit
The more the merrier.

As for pathfinder to D&D transfers, yeah they can be pretty jarring because of the similarities.  

Gabriel Lord of Flame


The Shade of Casin

Gracious Conversationalist

9,775 Points
  • Partygoer 500
  • Forum Sophomore 300
  • Marathon 300
PostPosted: Wed Jan 29, 2014 11:04 am
Pathfinder is 3.75 afterall.  
PostPosted: Wed Jan 29, 2014 11:39 am
Gabriel Lord of Flame
Xun Ira
Gana join us?


Planned on it, just the last few days were heavy with snow, ice, and cold. Brrr... Now just trying to read up on what I missed.  

Xun Ira

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The Dungeons & Dragons Guild

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