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Posted: Mon Jul 09, 2012 2:27 pm
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arononkorr But they can reuse their cantrips from what I recall. Valia Cordellia All ready! what do you guys thin so far?
I see some problems with your Musket. Firstly, you can't put a magic ability on a weapon or suit of armor until you enchant it first with a numerical bonus. So you could afford to have a +1 Bane Musket, or a +1 Distance Musket, but not both. +1 Bane would probably be more beneficial to you, so I would recommend that one. Also, I'm not sure why you have two different attack bonuses listed, or where that +1 damage is coming from. Would you care to elaborate?
Secondly, your 'armor' section. I can appreciate the bit of personal flavor by putting your duster down there, but it doesn't actually grant you any armor. Your Mage Armor spell, however, does. If I were you, I would put your Mage Armor spell in your armor slot with the +4 armor bonus, then that way, you can just click the 'worn' box whenever you cast the spell, and unclick it after it wears off. If you'll check my character sheet, you'll see that I've done something similar, it's pretty convenient.
And lastly, your skills. It's easier to see which skills you're trained in by removing all the others, but what if you want to branch out later on? Or what if you need to use an untrained skill? I would recommend you restore your Skill section to the full list, just in case.
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Posted: Mon Jul 09, 2012 3:17 pm
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Posted: Mon Jul 09, 2012 3:20 pm
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Posted: Mon Jul 09, 2012 3:49 pm
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xX_Terei_Xx glitterboypilot final question: can someone explain how magical staves work? Like a wand with more options, apparently. What exactly did you want to know about them? Edit: Actually, why do you need to know about them? "The minimum caster level of a staff is 8th."
oh,... I was lost on how to use one, the whole spell trigger part confuses me... nvm then
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Posted: Mon Jul 09, 2012 4:19 pm
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iLL iNTENT arononkorr But they can reuse their cantrips from what I recall. Valia Cordellia All ready! what do you guys thin so far? I see some problems with your Musket. Firstly, you can't put a magic ability on a weapon or suit of armor until you enchant it first with a numerical bonus. So you could afford to have a +1 Bane Musket, or a +1 Distance Musket, but not both. +1 Bane would probably be more beneficial to you, so I would recommend that one. Also, I'm not sure why you have two different attack bonuses listed, or where that +1 damage is coming from. Would you care to elaborate? Secondly, your 'armor' section. I can appreciate the bit of personal flavor by putting your duster down there, but it doesn't actually grant you any armor. Your Mage Armor spell, however, does. If I were you, I would put your Mage Armor spell in your armor slot with the +4 armor bonus, then that way, you can just click the 'worn' box whenever you cast the spell, and unclick it after it wears off. If you'll check my character sheet, you'll see that I've done something similar, it's pretty convenient. And lastly, your skills. It's easier to see which skills you're trained in by removing all the others, but what if you want to branch out later on? Or what if you need to use an untrained skill? I would recommend you restore your Skill section to the full list, just in case.
1. Originally, when I was doing my enchantments form it, it was actually a +1 distance weapon, but I also had her with a masterwork pistol. when O rook that out and redid my gold to exclude it's cost, I had just enough to add another enchantment, whch is where the Bane against Monstrous Humanoids comes in at, cause I want her to be a distance sniper kind of character.
2. I'll adjust that then, didn't want anyone thinking she was nude.lol!
3.I'll get to it in a bit. Generally though, when I play a character, it's opnly in extreme circumstances where they used untrained skills, which is why I took out all the ones she's not trained in.
*And in response to Terie*
That's just it being over simplified, and from her point of view. they battled a few times and met in secret when neither could best the other. When the battles were over, The knight left, but before she found out she was pregnant. She then left the village and lived in a forested area, raising the little girl on her own. The sword was given to her mother as a token to remember the knight by, as he would likely not be back, due to his duties to king and country.
Though he did manage to visit once, but this was just before she died, and Valia was out gathering herbs her mother used for her remedies and the like, so she only go the barest of glimpses of him, it was around an hour or so after that the attack came, and then after a couple days recovering from the ordeal and giving her mother the final rights, she set out to find her father, or who she thinks is her father.
I hadn't decided yet how that's gonna work out, I wanna see how everyone else works things before I go any further than that.
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arononkorr rolled 20 6-sided dice:
1, 4, 2, 3, 4, 5, 6, 3, 4, 2, 2, 3, 1, 2, 2, 3, 1, 1, 2, 3
Total: 54 (20-120)
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Posted: Mon Jul 09, 2012 4:20 pm
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Joy......
1, 4, 2, 3=9 4, 5, 6, 3=15 4, 2, 2, 3=9 1, 2, 2, 3= 7 1, 1, 2, 3=6
why do I feel like I got screwed.....
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arononkorr rolled 4 6-sided dice:
4, 5, 1, 1
Total: 11 (4-24)
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Posted: Mon Jul 09, 2012 4:22 pm
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arononkorr Joy...... 1, 4, 2, 3=9 4, 5, 6, 3=15 4, 2, 2, 3=9 1, 2, 2, 3= 7 1, 1, 2, 3=6 why do I feel like I got screwed.....
4, 5, 1, 1= 10
...oh yeah, now I know why.
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Posted: Mon Jul 09, 2012 4:25 pm
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Posted: Mon Jul 09, 2012 4:40 pm
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arononkorr rolled 20 6-sided dice:
3, 6, 2, 5, 6, 1, 3, 1, 5, 3, 4, 3, 4, 2, 3, 5, 2, 3, 1, 5
Total: 67 (20-120)
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Posted: Mon Jul 09, 2012 4:42 pm
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glitterboypilot arononkorr why do I feel like I got screwed..... 5d6 not four
....ugh
3, 6, 2, 5 6 1, 3, 1 5, 3 4, 3, 4, 2, 3 5, 2, 3, 1, 5
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arononkorr rolled 10 6-sided dice:
2, 4, 5, 5, 2, 6, 1, 6, 4, 2
Total: 37 (10-60)
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Posted: Mon Jul 09, 2012 4:47 pm
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arononkorr glitterboypilot arononkorr why do I feel like I got screwed..... 5d6 not four ....ugh 3, 6, 2, 5 6 1, 3, 1 5, 3 4, 3, 4, 2, 3 5, 2, 3, 1, 5 2, 4, 5, 5, 2, 6, 1, 6, 4, 2 and now?
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Posted: Mon Jul 09, 2012 5:02 pm
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arononkorr arononkorr glitterboypilot arononkorr why do I feel like I got screwed..... 5d6 not four ....ugh 6 5 6=17 3 5 3=11 4 3 4=11 5 3 5=13 4 5 5=14 6 6 4=16 thats a bit better, I'll fix the sheet once my daughter lets me be for 5 seconds.
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