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Posted: Sun Jul 08, 2012 10:30 pm
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Posted: Mon Jul 09, 2012 12:57 am
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Lady Lizabee where'd you find all the items? like, magic ones... all i find on the site is stuff on how to make items
Lady Lizabee I think i did learning my spells wrong... you start of with spells equal to your spells per a day right?
For magic items, just scroll down and look at the table on the left-hand side of the page. You'll find a section titled 'Magic Items' with links to each category of items, Magic Weapons, Armor, Rings, Wondrous Items, etc.
As for spells, witches are similar to wizards. They begin play knowing all level 0 witch spells, and three level 1 spells, plus a number of bonus spells equal to their INT mod. Each time they level up, they learn two more spells, which may be of any spell level they are able to cast after leveling up.
So your witch would only know 14 non-cantrip spells so far, not including your patron spells.
Witches are a bit different than wizards, however. They don't keep spellbooks like wizards do. Instead, a witches familiar stores all of her spells in its mind. At the start of each day, a witch prepares her spells by communing with her familiar for an hour.
Aside from leveling up, a witch can teach new spells to her familiar via a scroll, or by communing with another witch's familiar. You can find the details of this process here
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Posted: Mon Jul 09, 2012 3:58 am
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iLL iNTENT Lady Lizabee where'd you find all the items? like, magic ones... all i find on the site is stuff on how to make items Lady Lizabee I think i did learning my spells wrong... you start of with spells equal to your spells per a day right? For magic items, just scroll down and look at the table on the left-hand side of the page. You'll find a section titled 'Magic Items' with links to each category of items, Magic Weapons, Armor, Rings, Wondrous Items, etc. As for spells, witches are similar to wizards. They begin play knowing all level 0 witch spells, and three level 1 spells, plus a number of bonus spells equal to their INT mod. Each time they level up, they learn two more spells, which may be of any spell level they are able to cast after leveling up. So your witch would only know 14 non-cantrip spells so far, not including your patron spells. Witches are a bit different than wizards, however. They don't keep spellbooks like wizards do. Instead, a witches familiar stores all of her spells in its mind. At the start of each day, a witch prepares her spells by communing with her familiar for an hour. Aside from leveling up, a witch can teach new spells to her familiar via a scroll, or by communing with another witch's familiar. You can find the details of this process here
Familiars are much more fun than spell-books, and easier to carry about razz
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Posted: Mon Jul 09, 2012 9:40 am
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Posted: Mon Jul 09, 2012 10:30 am
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Posted: Mon Jul 09, 2012 10:39 am
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Posted: Mon Jul 09, 2012 10:45 am
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Posted: Mon Jul 09, 2012 10:46 am
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Posted: Mon Jul 09, 2012 10:50 am
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Posted: Mon Jul 09, 2012 11:03 am
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glitterboypilot RafeRavel So, I'm thinking about giving my Empyreal Knight Paladin the Eldrich Bloodline feat and taking the Abyssal bloodline... I wanna know everyone's opinion on just how stupid/unoriginal of an idea this is. You would be a descendant of Sparta(devil may cry)...or trying to be him... other than that it would be interesting OR Your character is trying to prove that even a demon spawn can become a saint So either way, stupid and unoriginal.
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Posted: Mon Jul 09, 2012 11:14 am
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Posted: Mon Jul 09, 2012 11:42 am
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RafeRavel glitterboypilot RafeRavel So, I'm thinking about giving my Empyreal Knight Paladin the Eldrich Bloodline feat and taking the Abyssal bloodline... I wanna know everyone's opinion on just how stupid/unoriginal of an idea this is. You would be a descendant of Sparta(devil may cry)...or trying to be him... other than that it would be interesting OR Your character is trying to prove that even a demon spawn can become a saint So either way, stupid and unoriginal.
The idea maybe, but nothing says you can't put a new spin on it to make it original and your own. Like saying, his mother was the queen, and he was born out of an affair between her and an unknown. To hide her shame, she locked the child up, where an old paladin/priest be friend him and helped the child escape... while under the old priest's tutorge the child learned the grace of the heavens and the power of a sword
Edit: Also he could not know of his ancestors
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Southern Cross Nemesis Vice Captain
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Posted: Mon Jul 09, 2012 11:46 am
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Posted: Mon Jul 09, 2012 1:53 pm
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glitterboypilot RafeRavel glitterboypilot RafeRavel So, I'm thinking about giving my Empyreal Knight Paladin the Eldrich Bloodline feat and taking the Abyssal bloodline... I wanna know everyone's opinion on just how stupid/unoriginal of an idea this is. You would be a descendant of Sparta(devil may cry)...or trying to be him... other than that it would be interesting OR Your character is trying to prove that even a demon spawn can become a saint So either way, stupid and unoriginal. The idea maybe, but nothing says you can't put a new spin on it to make it original and your own. Like saying, his mother was the queen, and he was born out of an affair between her and an unknown. To hide her shame, she locked the child up, where an old paladin/priest be friend him and helped the child escape... while under the old priest's tutorge the child learned the grace of the heavens and the power of a sword Edit: Also he could not know of his ancestors
I say roll with it. that would make for a neat plot twist later on.
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Posted: Mon Jul 09, 2012 2:05 pm
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