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JadeRabbitEmperor generated a random number between
1 and 14 ...
3!
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Posted: Fri Apr 21, 2017 2:27 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Emory Wild encounter 1= Ralts 2= Skiddo 3= Skitty 4= Combee 5= Furfrou 6= Swirlix 7= Budew 8= Pancham 9= Flebebe 10= Gulpin 11= Roselia 12= Spritzee 13= Ledyba 14= Smeargle Pokemon Levels, Hp & Exp: 2= 6 3= 7 4= 8
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JadeRabbitEmperor generated a random number between
1 and 14 ...
6!
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Posted: Fri Apr 21, 2017 2:37 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Emory Wild encounter 1= Ralts 2= Skiddo 3= Skitty 4= Combee 5= Furfrou 6= Swirlix 7= Budew 8= Pancham 9= Flebebe 10= Gulpin 11= Roselia 12= Spritzee 13= Ledyba 14= Smeargle Pokemon Levels, Hp & Exp: 2= 6 3= 7 4= 8
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JadeRabbitEmperor generated a random number between
1 and 14 ...
12!
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Posted: Fri Apr 21, 2017 2:38 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Emory Wild encounter 1= Ralts 2= Skiddo 3= Skitty 4= Combee 5= Furfrou 6= Swirlix 7= Budew 8= Pancham 9= Flebebe 10= Gulpin 11= Roselia 12= Spritzee 13= Ledyba 14= Smeargle Pokemon Levels, Hp & Exp: 2= 6 3= 7 4= 8
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JadeRabbitEmperor rolled 5 4-sided dice:
4, 1, 3, 4, 4
Total: 16 (5-20)
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Posted: Fri Apr 21, 2017 2:39 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Pokemon Levels, Hp & Exp: 1= 5 2= 6 3= 7 4= 8
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JadeRabbitEmperor generated a random number between
3 and 10 ...
3!
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Posted: Fri Apr 21, 2017 2:49 pm
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JadeRabbitEmperor rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Fri Apr 21, 2017 3:14 pm
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Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. )
Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use.
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Posted: Fri Apr 21, 2017 3:18 pm
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Cannibalistic-Insanity Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use.
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JadeRabbitEmperor rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Fri Apr 21, 2017 3:19 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use.
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JadeRabbitEmperor rolled 3 4-sided dice:
3, 1, 4
Total: 8 (3-12)
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Posted: Fri Apr 21, 2017 3:32 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use. Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, 2 deals 40 damage, 3 deals 80 damage, and 4 deals 120 damage.
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JadeRabbitEmperor rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Fri Apr 21, 2017 3:48 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use. Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, 2 deals 40 damage, 3 deals 80 damage, and 4 deals 120 damage. Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. )
Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use.
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JadeRabbitEmperor rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Apr 21, 2017 3:58 pm
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Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Cannibalistic-Insanity Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use. Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, 2 deals 40 damage, 3 deals 80 damage, and 4 deals 120 damage. Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is rolled, but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective. Legendary moves can be summoned by metronome, refer to their full power when determining what moves you can use. Constrict: 10: 1/2 chance to reduce targets speed one stage
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JadeRabbitEmperor rolled 6 6-sided dice:
6, 5, 6, 5, 3, 4
Total: 29 (6-36)
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Posted: Fri Apr 21, 2017 4:07 pm
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Loonamist generated a random number between
1 and 28 ...
4!
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Posted: Fri Apr 21, 2017 10:44 pm
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Loonamist generated a random number between
1 and 28 ...
11!
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Posted: Fri Apr 21, 2017 11:24 pm
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Loonamist generated a random number between
1 and 28 ...
13!
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Posted: Fri Apr 21, 2017 11:27 pm
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