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SpectralEternity rolled 12 10-sided dice:
5, 4, 8, 4, 6, 1, 2, 9, 9, 1, 2, 9
Total: 60 (12-120)
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Posted: Sun Aug 07, 2016 9:12 am
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SpectralEternity rolled 4 12-sided dice:
11, 11, 8, 5
Total: 35 (4-48)
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Posted: Sun Aug 07, 2016 9:13 am
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SpectralEternity rolled 4 8-sided dice:
7, 1, 1, 2
Total: 11 (4-32)
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Posted: Sun Aug 07, 2016 9:13 am
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Vigilia rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sun Aug 07, 2016 9:40 am
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Vigilia rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Sun Aug 07, 2016 9:42 am
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Vigilia rolled 1 12-sided dice:
8
Total: 8 (1-12)
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Posted: Sun Aug 07, 2016 9:47 am
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Vigilia rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Sun Aug 07, 2016 9:54 am
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Loonamist generated a random number between
1 and 721 ...
682!
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Posted: Sun Aug 07, 2016 9:54 am
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Loonamist Loonamist Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 3/6
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Loonamist rolled 2 10-sided dice:
10, 9
Total: 19 (2-20)
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Posted: Sun Aug 07, 2016 10:00 am
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Loonamist generated a random number between
1 and 721 ...
536!
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Posted: Sun Aug 07, 2016 10:03 am
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Loonamist Loonamist Loonamist Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 4/6
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Loonamist generated a random number between
1 and 721 ...
264!
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Posted: Sun Aug 07, 2016 11:34 am
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Loonamist Loonamist Loonamist Loonamist Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 5/6
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Loonamist generated a random number between
1 and 721 ...
100!
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Posted: Sun Aug 07, 2016 11:35 am
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Loonamist Loonamist Loonamist Loonamist Loonamist Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 5/6
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Loonamist rolled 7 10-sided dice:
6, 6, 8, 6, 3, 7, 5
Total: 41 (7-70)
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Posted: Sun Aug 07, 2016 1:15 pm
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Loonamist rolled 6 4-sided dice:
4, 4, 3, 4, 1, 3
Total: 19 (6-24)
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Posted: Sun Aug 07, 2016 1:15 pm
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Loonamist rolled 3 10-sided dice:
7, 10, 2
Total: 19 (3-30)
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Posted: Sun Aug 07, 2016 1:18 pm
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Crossbow Target Range: Shoot for the center of the moving targets! You have three targets to shoot for! Roll 3 10 sided die 1 = 5th outermost ring [1 token] 2-4 = 4th ring [2 tokens] 5-7 = 3rd ring [3 tokens] 8-9 = 2nd ring [4 tokens] 10 = Bullseye! [5 tokens] This is for EACH TARGET, so at minimum, you can get 3 tokens, and at most, 15! : ) Zak
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