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Posted: Fri Mar 05, 2010 12:08 am
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Posted: Fri Mar 05, 2010 12:14 am
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Posted: Fri Mar 05, 2010 6:40 am
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Posted: Fri Mar 05, 2010 10:17 am
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Posted: Fri Mar 05, 2010 10:26 am
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NayrVentess you got it early! Wha...Fl...bis...he...grrrrr lol, I'm happy for you... Ya rat b*****d... xp Any insanley cool things in there? I was surprised as anyone when they were on the shelf, but i'm not waiting another week or two to buy it. xp
Like I said, the shardmind really wowed me: living construct with telepathy, racial resistance (to psychic, but still fun), and a racial teleport power (that makes enemies grant combat advantage to boot). I'm in love.
superior implements, which basically combine superior weapons with masterwork armor (particularly the AV and PHB2 sorts). you need to take a feat for superior implement proficiency, and each of them have some bonus properties, like increased attack, damage, longer range, defense bonus, etc.
a few weapon-based heroic feats and overall the new feats looks pretty useful but nothing that jumps out and screams awesome. I didn't really dig the psionic classes in the DDI previews, but looking over them in all their glory I'm warming up to them, but not many surprises if you've seen the DDI previews. the seeker's second build is based around thrown weapons which i didn't see coming, even though it's strength-secondary. and there's a monk PPath that lets you turn into a dragon at lv20.
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Posted: Fri Mar 05, 2010 2:28 pm
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Posted: Fri Mar 05, 2010 2:32 pm
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SporkMaster5000 NayrVentess you got it early! Wha...Fl...bis...he...grrrrr lol, I'm happy for you... Ya rat b*****d... xp Any insanley cool things in there? I was surprised as anyone when they were on the shelf, but i'm not waiting another week or two to buy it. xp Like I said, the shardmind really wowed me: living construct with telepathy, racial resistance (to psychic, but still fun), and a racial teleport power (that makes enemies grant combat advantage to boot). I'm in love. superior implements, which basically combine superior weapons with masterwork armor (particularly the AV and PHB2 sorts). you need to take a feat for superior implement proficiency, and each of them have some bonus properties, like increased attack, damage, longer range, defense bonus, etc. a few weapon-based heroic feats and overall the new feats looks pretty useful but nothing that jumps out and screams awesome. I didn't really dig the psionic classes in the DDI previews, but looking over them in all their glory I'm warming up to them, but not many surprises if you've seen the DDI previews. the seeker's second build is based around thrown weapons which i didn't see coming, even though it's strength-secondary. and there's a monk PPath that lets you turn into a dragon at lv20.
So...... Drehnach the dragonborn druid multiclasses into monk? >_>
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Posted: Fri Mar 05, 2010 2:50 pm
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Posted: Fri Mar 05, 2010 3:17 pm
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Posted: Fri Mar 05, 2010 5:02 pm
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Posted: Fri Mar 05, 2010 5:08 pm
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Posted: Sat Mar 06, 2010 4:30 am
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Posted: Sat Mar 06, 2010 8:00 am
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Posted: Sat Mar 06, 2010 3:05 pm
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